(→n: Filling out Heihachi's movelist from videos) |
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{{Move | {{Move | ||
|id=Heihachi-2 | |id=Heihachi-2,2 | ||
|parent=Heihachi- | |parent=Heihachi-2 | ||
|input=,2 | |input=,2 | ||
|name=Dogenkotsu | |name=Dogenkotsu |
Revision as of 16:06, 24 September 2024
Heihachi |
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Movelist & frame data (Tekken 8) |
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Heat
All moves do chip damage on block
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A Heat Dash can be used when a Heat Engager hits or is blocked
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InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
n
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
1,1,2
- Combo from 1st hit
1,2,2
- Combo from 1st hit
- Enter Wind God's Kamae with D
1,2,2~1,1+2
- Combo from 3rd hit
3,2
- Combo from 1st hit
- Enter Wind God's Kamae with D
f
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
df
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
d
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
db
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
b
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
u
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
Motion Input
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
Crouch
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
WS
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
STA (Stance)
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
ANO (Another Stance)
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
Others
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.
Throws
InputThe input to perform the move, written in notation. This is often used as the move's name.For strings, the input of the previous moves in the string is shown but washed out.