Line 2,006: | Line 2,006: | ||
}} | }} | ||
== | == RAI (''Thunder God's Kamae'') == | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{Move | |||
|id=Heihachi-f+3+4 | |||
|parent= | |||
|input=f+3+4 | |||
|name={{Dotlist| | |||
* Raijin Stance | |||
* Thunder God's Kamae}} | |||
|target= | |||
|damage= | |||
|startup= | |||
|block= | |||
|hit= | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
}} | |||
}} | |||
{{Move | |||
|id=Heihachi-RAI.1 | |||
|parent= | |||
|input=RAI.1 | |||
|name=Hidden Thunder God Fist | |||
|target=M? | |||
|damage=38 | |||
|startup=i17~18 | |||
|block= | |||
|hit=+12a (+2) | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Guard Break? | |||
}} | |||
}} | |||
{{Move | |||
|id=Heihachi-RAI.2 | |||
|parent= | |||
|input=RAI.2 | |||
|name=Thunder Cutter | |||
|target=h | |||
|damage=25 | |||
|startup=i17~18 | |||
|block= | |||
|hit=+51a | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{Homing}} | |||
* Chip damage on block | |||
}} | |||
}} | |||
{{Move | |||
|id=Heihachi-RAI.3 | |||
|parent= | |||
|input=RAI.3 | |||
|name=Jichinsai | |||
|target=M? | |||
|damage=30 | |||
|startup=i22~23 | |||
|block= | |||
|hit=+3d? | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Chip damage on block | |||
}} | |||
}} | |||
{{Move | |||
|id=Heihachi-RAI.4 | |||
|parent= | |||
|input=RAI.4 | |||
|name= | |||
|target=L | |||
|damage=15 | |||
|startup=i19~20 | |||
|block= | |||
|hit= | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
}} | |||
}} | |||
{{Move | |||
|id=Heihachi-RAI.4,DF+4 | |||
|parent=Heihachi-RAI.4 | |||
|input=,DF+4 | |||
|name= | |||
|target=,L | |||
|damage=,10 | |||
|startup=,i24 | |||
|block= | |||
|hit= | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
}} | |||
}} | |||
{{Move | |||
|id=Heihachi-RAI.4,DF+4,4 | |||
|parent=Heihachi-RAI.4,DF+4 | |||
|input=,4 | |||
|name=Spinning Demon | |||
|target=,L | |||
|damage=,10? | |||
|startup=,i24 | |||
|block= | |||
|hit=+15a | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
}} | |||
}} | |||
{{Move | |||
|id=Heihachi-RAI.1+3 | |||
|parent= | |||
|input=RAI.1+3 | |||
|alt=RAI.2+4 | |||
|name=Thunder Broken Toy | |||
|target=t | |||
|damage=30 | |||
|startup=i15~16 | |||
|block= | |||
|hit=+0d | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Unbreakable | |||
}} | |||
}} | |||
== Others == | == Others == |
Revision as of 20:20, 24 September 2024
Heihachi |
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Movelist & frame data (Tekken 8) |
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This page is for Tekken 8. For Tekken 7, see Heihachi movelist (Tekken 7).
Heat
Input
n
Input
1,2,2
- Combo from 1st hit
- Enter Wind God's Kamae with D
1,2,2~1,1+2
- Combo from 3rd hit
3,2
- Combo from 1st hit
- Enter Wind God's Kamae with D
f
Input
f+2,2
- Combo from 1st hit
- Enter Wind God's Kamae with D
f+2~1,1+2
- Combo from 1st hit
- Cancel to SS with D_U
df
Input
df+1,2*
- Chip damage on block
- Guard Break?
df+1:2*
- Combo from 1st hit
- Restores recoverable health on hit or block
- Chip damage on block
- Guard Break?
df+3,1+2,1
- Combo from 1st hit
- Powered up input: df+3,1+2,qcf+1
d
Input
d+1,2
- Combo from 1st hit
- Enter Thunder God's Kamae with F
db
Input
b
Input
b+2*
- Chip damage on block
- Guard Break?
- Enter Wind God's Kamae with F
b:2*
- Restores recoverable health on hit or block
- Chip damage on block
- Guard Break?
u
Input
- ub+1
- u+1
uf+1
- -? on block after absorbing an attack
- Chip damage on block after absorbing an attack
uf+2,1
- Combo from 1st hit
- Chip damage on block
- Increases ? level by 1
- ub+3,4
- u+3,4
uf+3,4
- Unavailable on whiff
Motion Input
Input
f,f,F+3
- Chip damage on block
Crouch
Input
WS
Input
ws4,4
- Combo from 1st hit
- Enter Wind God's Kamae with D
CD (Wind God Step)
Input
f,n,d,df+1
- Becomes Electric Thunder God Fist (f,n,d,df#1) during Heat, partially uses remaining Heat Time
f,n,d,df#1
- Chip damage on block
f,n,d,df+2
- Becomes Electric Wind God Fist (f,n,d,df#2) during Heat, partially uses remaining Heat Time
f,n,d,df#2
- Chip damage on block
f,n,d,DF+4,4,4,1
f,n,d,DF+4,4,4,3
- Chip damage on block
,4
- Combo from 4th? hit
- Enter Wind God's Kamae with D
Error querying parent: Move with id = 'Heihachi-f,n,d,DF+4,4,4,n,4' not found. If you've added 'Heihachi-f,n,d,DF+4,4,4,n,4' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.
RAI (Thunder God's Kamae)
Input
,4
Error querying parent: Move with id = 'Heihachi-RAI.4,DF+4' not found. If you've added 'Heihachi-RAI.4,DF+4' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.
Others
Input
R.df+1+2
- Damage increases with lower health, maximum 82
- Freezes match timer on activation and on hit
- Restores recoverable health on hit
- Transition to attack throw on hit
- Consumes Rage
- Ki Charge
- Supercharger
1+2+3+4
- Can't block for 5 seconds
- CH state for 5 seconds
Throws
Input