Clive movelist: Difference between revisions

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On hit only
On hit only
}}
}}
}}
{{Move
|id=Clive-2,2,1+2
|parent=Clive-2,2
|input=,1+2
|name=Gungnir Dance
|target=,m,M
|damage=,10,18
|startup=,i27~28,i23~24
|block=-13c
|hit=+1d
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|{{BB}}
*Increases Zantetsuken gauge on hit or block
}}
}}
{{Move
|id=Clive-3
|parent=
|input=3
|name=
|target=m
|damage=16
|startup=i16
|block=-13
|hit=-2
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Clive-3,2
|parent=Clive-3
|input=,2
|name=Fine Hound
|target=,m,m
|damage=16
|startup=i16
|block=-13
|hit=-2
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
}}



Revision as of 00:27, 17 December 2024

Heat

Can use fiery Ifrit abilities (df+1,1,1 etc.)
Torgal's attack rush is powered up (2,2,2 etc.)


Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heat Burst
R1

2+3

m
[12;12]
+1
+2c
i16
pc7~16
t92 r30
Heat Burst
  • Cancel to r45 with b,b
  • 3 chip damage on block
  • 12 chip damage on hit
  • Only deals recoverable damage
  • Cannot cause a K.O.
Infernal Flames of Rebirth
R1

H.2+3

  • js?
  • fs?
Heat Smash
  • Transition to attack throw on hit
  • Transition to PHX on block?
  • ? Chip Damage on block

,H.1

,​
,​

Error querying parent: Move with id = 'Clive-df+1,1' not found. If you've added 'Clive-df+1,1' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

2,​2,H.2

h,​m,​
11,​9,​
  • ? Chip Damage on block
Flame Bash
WS1+2

1+2

m
24
-9
+2
i13
t46 r33
Heat Engager
Heat Dash +5, +43d (+35d)
Balcony Break (airborne)
Weapon
  • On hit regain recoverable health
Burning Chain

f+2,​2,2

m,​m,​M
10,​7,​20
-13
+9a
,i27~228
t112 r40
Heat Engager
Heat Dash +5, +67a {+50)
Balcony Break
Spike
Weapon
  • Combo from 1st CH
  • Interrupt with i8 from 2nd block
Prominence

f+1+2

m,​m
10,​18
-8
+20a (+10)
i16~17 i19
t72 r36
Heat Engager
Heat Dash +5, +45a (+35)
Balcony Break
Weapon
  • 5 Chip Damage on block
  • 7 Chip Damage on block in heat
Slash Burst

SS.2,1

M,​m
12,​23
-15
+35d (-23d)
,i22~23
t80 r38
Heat Engager
Heat Dash +5, +45a (+35a)
Balcony Break
Weapon
  • Input 1 during the 1st hit animation on frames 16~18 to add +3 damage
  • Combo from 1st hit with 11f delay
  • Input can be delayed 11f
  • Move can be delayed 10f
Scarlet Cyclone

PHX.1+2

m,​m
10,​23
-7
+9a (+0)
i23~24 i19~20
t84 r40
Heat Engager
Heat Dash +5, +43d (+35)
Balcony Break
Weapon
  • 6 Chip Damage on block
  • 12 Chip Damage on block in heat
  • On hit regain recoverable health

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jab

1

h
5
+1
+8
i10
t29 r19
Recovers 2f faster on hit or block (t27 r17)
Double Blow

1,1

h,​h
513
-3
+6
i18~19
Combo from 1st hit
Finishing Steel

1,2

h,​M
520
-14
+22a(-17)
i21~22
Combo from 1st hit
Rapid Assault

1,f+2

h,​h
522
+1
+13
i25~26
  • Combo from 1st CH
  • 6 chip damage on block

2

h
11
+0
+7
i12
Magic Burst

2,1

h,​h
1120
-13
+8a(-1)
i17~18
Balcony Break
Magic Burst

2:1

h,​h
1123
-13
+8a(-1)
i17~18
Balcony Break

2,2

h,​m
11,​9
-8
-1
,i23
  • Combo from 1st hit

2,​2,4_F

h,​m
11,​9
-1
+6
PHX
Assault Burst

2,​2,1

h,​m,​m
11,​9,​18
-13
+8a(-1)
,i17~18
Balcony Break

Combo from 1st CH

Assault Burst

2,​2:1

h,​m,​m
11,​9,​21
-13
+8a(-1)
,i17~18
Balcony Break
  • Combo from 1st CH
Gleipnir-Cutter

2,​2,2

h,​m,​M,​m
11,​9,​15,​20
-9
+21a(+4)
,i27~28,i31~32
PHX
Balcony Break
Tornado
Gleipnir-Cutter

2,​2,​2,B

h,​m,​M,​m,​M,​m
11,​9,​15,​20 (24),​15,​20
+14a(-3)
,i27~28,i31~32
Balcony Break
Tornado

On hit only

Gungnir Dance

2,​2,1+2

h,​m,​m,​M
11,​9,​10,​18
-13c
+1d
,i27~28,i23~24
Balcony Break
  • Increases Zantetsuken gauge on hit or block

3

m
16
-13
-2
i16
Fine Hound

3,2

m,​m,​m
1616
-13
-2
i16
Flame Bash
WS1+2

1+2

m
Heat Engager
Heat Dash +? on hit, +5 on block
  • On hit regain recoverable health

f

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

f+2,2

m,​
10,​
  • Hold F to shift to PHX
Burning Chain

f+2,​2,2

m,​m,​
10,​7,​
Heat Engager
Heat Dash +? on hit, +5 on block
Phoenix Shift

f+4

t45 r15
Actionable after 15f
Prominence

f+1+2

Heat Engager
Heat Dash +? on hit, +5 on block
  • ? Chip Damage on block
  • ? Chip Damage on block in heat

df

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

df+1

m
i13?

df+1,1

m,​
10

,1

,​

Error querying parent: Move with id = 'Clive-df+1,1' not found. If you've added 'Clive-df+1,1' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

d

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

db

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

b

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Windup

b+1+2

m?
pc7?
  • Damage taken during power crush state is recoverable.
  • -9? on block if an attack is absorbed
  • ? Chip Damage on block after absorbing an attack in power crush state
  • ? Chip Damage on block while in heat after absorbing an attack in power crush state

GAR (Updraft)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Updraft
  • u
  • ub

uf

js9
t44 r44
Shift to Updraft
Griffin Hunter

GAR.1

m
18
-12
+17a
i15~17
js9~
Balcony Break
  • 3 Chip damage on block
  • 6 Chip damage on block in heat

GAR.2

m
20
-16
-14
i18~19
js9~

GAR.2,2

m,​m,​m
20,​6,​25
-17
+13d(-4d)
i26~27, i3~4
Tornado
  • Combo from 1st hit

GAR.3

h
12
-3
+21a(-4a)
i12
js9~
Balcony Break

GAR.4

h
10
-4
+2
i27
js9~
Balcony Break

Motion Input

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Soul Cleave

f,F+2

m
21
-7
+6c
+38a
i21~22
t64 r38?
Floor Break
on air hit
  • Increases ZAN gauge by 1.2? bars on hit
  • Increases ZAN gauge by 0.4? bars on block
Pulvervize

b,B+2

m!
40
+56a
i80~81
t138? r57?
Lunge

f,f,F+2

m
20
+2
+31d(+10d)
i24~26
t64 r38?
Balcony Break
  • Transition to +14/+43d(+22d) PHX with F or 4
  • 4 Chip Damage on block
  • 7 Chip Damage on block in heat

WS

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Flame Bash
WS1+2

1+2

m
24
-9
+2
i13
t46 r33
Heat Engager
Heat Dash +5, +43d (+35d)
Balcony Break (airborne)
Weapon
  • On hit regain recoverable health

PHX (Phoenix Shift)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Phoenix Shift

f+4

Scarlet Cyclone

PHX.1+2

Heat Engager
Heat Dash +? on hit, +5 on block
  • ? Chip Damage on block
  • ? Chip Damage on block in heat
  • On hit regain recoverable health

ZAN (Zantetsuken)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

Others

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Hellfire

R.df+1+2

m,​t?
-15
i20
pc8~20
r39?
Rage Art
Removes Recoverable Health
  • Base damage: 55
  • Damage increases with lower health, maximum 80 damage

SS.2

m
Slash Burst

SS.2,1

M,​h?
12,​ ()
Heat Engager
Heat Dash +? on hit, +5 on block
  • Perfect frame input to power up
  • b+2+4
  • ws.b+1+3
  • ws.b+2+4

b+1+3

OTG.d+1+2

Weapon
Ki Charge
FC.D+1+2+3+4

1+2+3+4

  • CH state for 5 seconds
  • Can't block for 5 seconds

(back to wall).b,b,ub

m
js

Throws

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

1+3

t
35
i12~14
Homing
  • Throw break: 1 or 2
  • Can be done from FC

2+4

t
35
i12~14
Homing
  • Throw break: 1 or 2
  • Can be done from FC
  • Side switch on hit

Left Throw

t
  • Throw break 1

Right Throw

t
  • Throw break 2

Back Throw

t
  • Cannot break throw

uf+1+2

t
i12
  • Throw break 1+2
  • Can be done from FC

10 Strings

10 Hit Combo
Input Hit level Damage Startup Block Hit Notes