Devil Jin movelist

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Revision as of 11:42, 22 February 2024 by JoleneCoda (talk | contribs) (→‎Heat: Added the annihilation beam follow ups)

Heat

Annihilation Beam can be used (4~3,1+2, b,f+2,1,4,1+2 etc.)
Allows the use of EWGF without just input (consumes heat, but doesn't with just input).
Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heat Burst

2+3

m
15
Heat Burst
  • Alternate input: R1
Vindictive Helix

H.2+3

m,​h,​th
20,​22,​10
+11 MCR
Th
Th
i18
Heat Smash
  • Alternate input: R1
Inner Purgatory

H.MCR.2+3

ub(m)
23,​16
Th
Th
Th
i20
Heat Smash
  • Alternate input: R1
Hissour > Annihilation Beam

uf+3+4,1+2

m,​m,​sm
8,​20,​20
-15
+0
i25-50
  • Chip damage on block (6)
  • Transitions into throw on hit
Spiral of Madness > Annihilation Beam

f,​n,​d,​df+1+2,1+2

m,​sm
25,​20
+2
i25-36
  • Chip damage on block (6)
Tornado
Laser Crush > Annihilation Beam

b,​f+2,​1,​4,1+2

m,​m,​M,​sm
12,​12,​21,​15
+2
i24-35
  • Chip damage on block (4)
Balcony Break
Tornado
Wheel of Pain > Annihilation Beam

4~3,1+2

M,​sm
21,​15
+2
i24-35
  • Chip damage on block (4)
Tornado

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

1

h
5
+1
+8
i10
r17
Flash Punch Combo (2)

1,1

h,​h
5,​6
-1
+8
44
Combo from 1st hit
Flash Punch Combo

1,​1,2

h,​h,​m
5,​6,​14
-17
KND
KND
Combo from 1st hit
One Two Strike

1,2

h,​h
5,​8
-3
+8
Combo from 1st hit
Back Fist Combo

1,​2,2

h,​h,​h
5,​8,​12
-12
+4
Combo from 1st hit

1,​2,3

h,​h,​m
5,​8,​6
+4
+24a
Shoot the Works

1,​2,​3,4

h,​h,​m,​m
5,​8,​25,​30
+0
+12c

1,​2,4

h,​h,​m
5,​8,​10
-10
+4
Combo from 1st hit

2

h
9
+0
+9
i10
Demon Backhand Spin

2,2

h,​h
9,​20
-13
-2
Combo from 1st hit

3

m
16
-12
-6
i17~19

3,1

m,​h
16,​11
+2
+8
Combo from 1st hit
Hell Cyclone

3,​1,2

m,​h,​m
16,​11,​20
-11
+72(+56)
Hell Spiral

3,​1,4

m,​h,​m
16,​11,​20
-9
+15(+6)
Demon March

3,​1,f,F

m,​h
16,​11
-2
+4
Last Rites

4

h
24
-5
+10
i17~18
Wheel of Pain

4~3

m
21
-7
+14
29
Tsujikaze

1+2

m,​m
12,​25
-12
+7
17

4+1

sl,​h
5,​5
-3
+4
16
Three Ring Alaya

,2

,​m
,​20
-12
+72(+56)
24
Tornado

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f

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

f+2

m
14
-8
+3
i17~18
893P > Knee Kick

f+2,4

m,​m
14,​17
-11
+0
i15

f+4

m
10
-12
-1
i15~16
Twisted Samsara

f+4,3

m,​m
10,​14
-22
+18(+8)
i26-27
  • On hit, hold ub, u or uf to transition to Fly
Tornado

df

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

df+1

m
11
-6
+5
+9
i13
Dark Twin Lancer

df+1,2

m,​h
11,​20
-9
+44(-14)
i17
Bloody Glaive

df+2

m
17
-9
+6
+9
i15
Hold F to enter MCR at +14 or at +17 on CH

df+3

m
12
-9
+2
i16~17

df+3,2

m,​m
12,​10
-13
-7
i19
Rengoku

df+3,​2,5

m,​m,​m
12,​10,​20
-22
+18(+8)
i29
On hit hold ub, u or uf to shift to FLY at +36(+26)

df+4

m
10
-9
+2
i13~14
Tsunami Kick

df+4,4

m,​m
10,​16
-15
-4
i13~14

d

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Corpse Thrust

d+1

m
25
-14
+20(+10)
i18~19
  • absorb an attack to power up
  • - Add chip damage when guarded
  • Wallsplat
Broken Plate

d+3

l
12
-12c
-1
+7c
i18~19
Double Lift Kicks

d+3+4

m,​m
5,​ 20
-15
+30(+20)
i15~16

db

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Malicious Mace

db+2

l
15
-13c
+3c
i21~22
Chip damage on block
Demon's Spear

db+1+2

m
15
-9
+4
i23~25
Hold F during startup to feint into MCR
Demon's Lance

db+1+2 (Hold)

m
42
+10
+37
i61~63 (Full Charge)
Chip Damage, Guard Break on block, hold F during startup to feint into MCR

b

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

b+1

h
10
-6
+5
i12
Brimstone Strike

b+1,2

h,​m
10,​10
-14
+23(+13)
i23
Balcony Break
  • Hold B to cancel

b+2

h
11
-13
-2
i14~16
Rakshasa's Rampage

b+2,1

h,​m
11,​21
-16
+29(+19)
i30
Tornado
Rakshasa's Fury

b+2,3

h,​m
11,​23
-14
+8(-1)/HE
i14~16
Heat Engager
Balcony Break
  • Combo from 1st hit
Wicked Jambu Spear

b+3

m
24
-18
+10/HE
i29~32
Heat Engager
Balcony Break
Demon Steel Pedal

b+4

m
20
-8
+6
i17~18
Aratama Strike

b+1+2

m
21
-1c
+7c
i20~21
Chip Damage on block (6)
Lightning Screw Uppercut

b+1+4

ub(m)
60
LNC
LNC
LNC
i63

u

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Hellfire Blast

ub+1+2

h
40
KND
KND
KND
i47
  • Chip damage when guarded
  • Wallsplat
  • Jack-8 or Alisa can recovery 20 by input 1+2
Samsara

u+4

m
22
-25
+15(+5)
i20
  • Alternate input: ub+4
  • On hit hold ub, u or uf to transition to fly at +35(+25)
Hellfire Cannon

u+1+2

Air laser
Infernal Shackle

uf+1

h
10
+11
+16
i21-23
  • Alternate inputs:
    • u+1
    • ub+1
  • Shifts to MCR on hit or block
  • Chip damage on block
Decapitating Sword

uf+2

h
25
-4
+25a
i20-23
  • Alternate inputs:
    • u+2
    • ub+2
Homing
Reaper's Scythe

uf+3

m
21
+3c
+7c
i28-29
  • Alternate inputs:
    • u+3
    • ub+3
Wraith Kick

uf+4

m
21
-8
+11/HE
i18
Heat Engager
Heat Dash +5 +62a(+42)
Balcony Break
Hisour

uf+3+4

m,​m
8,​20
-16
+33a(-25)
i16
Balcony Break

Motion Input

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Demon's Paw

f,F+2

m
24
-8
+15a(+6)/HE
i15~16
Heat Engager
Heat Dash +5 +36a(+26)
Balcony Break
  • Chip damage on block
Demon's Shaft

f,F+4

m
22
-6
+16c
i20~21
Balcony Break

b,f+2

m
12
-9
-1
i15~17

b,​f+2,1

m,​m
12,​12
-10
+1
i14-15
Laser Cannon

b,​f+2,​1,2

m,​m,​m
12,​12,​24
-8
+15a(+6)
+45a(+0)
i22-23
Balcony Break
  • Chip damage on block (7)
Laser Scraper

b,​f+2,​1,df+2

m,​m,​m
12,​12,​20
-13
+25a(+8)
i18-19
Balcony Break
Tornado
Laser Crush

b,​f+2,​1,4

m,​m,​m
12,​12,​21
-8c
+14a
i26-29
Laser Slice

b,​f+2,3

m,​h
12,​24
-9
+9
i19-20

b,f+1+2

m
17
-17
+31a(-2)
i25
Chip damage on block
Gates of Hades

b,​f+1+2,2

m,​m
6,​6,​6,​6,​6,​6,​30
-31
-5(-12)
i28-31

Running

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Leaping Side Kick

f,f,F+3

m
30
+6
+13a(+3)
KND
i22~25
Balcony Break
  • Chip damage on block (9)
  • Alternate Input:
    • f,n,d,df,UF+3

WS

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Solo Piston

ws1

m
12
-6
+5
+9
i13~14
Infernal Shackle

ws1,1

m,​h
12,​10
+11 MCR
+16 MCR
i30-32
  • Combo on 1st CH
  • Shifts to MCR on hit or block
  • Chip damage on block (2)
Bloody Glaive

ws1,2

m,​m
12,​15
-11
+6
+9
i22
Hold F to enter MCR on hit at +14 or +17 on CH
Alaya

ws2

m
20
-12
+72a(+56)
i15~16
  • Chip Damage on block (6)
Tornado
Organ Wrecker

ws3

m
15
-11
+9
i14
Hold F on hit to enter MCR at +16 or +23 on CH

ws4

m
10
-3
+8
i11~12
Wretched Heel

ws4,4

m,​m
10,​20
-16
+4c
i27~28

SS (Side Step)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Devil Twister

SS.2

m
25
-22
i17~18
Hold U on hit for 69 damage combo

WGS (Wind God Step)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Thunder God Fist

f,n,d,df+1

m
30
-16
+29a(+19)
i22~24
Heaven's Door

f,​n,​d,​df+1,UF

m,​th
30,​10
-4
  • Only on hit
Floor Break
Wind God Fist

f,n,d,df+2

h
20
-10
+39a(+29)
i15
Consumes meter & acts as EWGF during Heat
Electric Wind God Fist

f,n,d,df#2

h
23
+5
+39a(+29)
i14
Chip Damage on block (4)
Demon's Hoof

f,n,d,df+3

m
25
-8c
+16a
i26~28
Chip Damage on block (7)
Demon's Tail

f,n,d,DF+3

l
24
-23c
-2d
i33~34
Leaves opponent Face Down/Head Towards

f,n,d,DF+4

l
7
-2c
-5c
i16
Spinning Demon Scythe

f,​n,​d,​DF+4,4

L,​m
7,​28
-16
+4c
i25
Spinning Demon Hellfire Beam

f,​n,​d,​DF+4,1+2

L,​sm
7,​9
+58(+42)
i29-40
Only on hit
Spiral of Madness

f,n,d,df+1+2

m
25
-9
+12a(+3)
+33a
i26~27
  • Chip Damage on block (7)
Homing
Balcony Break
  • Leaves opponent Face Up/Head Towards on CH

FLY (Fly)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Near Death

FLY.1

h
20
-3
+67a(+47)
i18-19
Balcony Break
Infernal Annihilation

FLY.2

ub,​th
20,​20
+0
i36
  • Throw when hit from the front
Floor Break
Amara

FLY.3

m
30
-14
+35d(-24)
i16-22
Balcony Break

FLY.4

m
10
-29
-20
i20

FLY.4,2

M,​m
10,​14
+52(+7)
i22
Only on hit
Devil Starstorm

FLY.4,​2,1+2

M,​m,​th
10,​20,​15
-6
i28
Only on hit
Infernal Destruction

FLY.1+2

UB
30
i50-100
Balcony Break
Cross Infernal Destruction

FLY.f+1+2

UB
30
i32-75
Balcony Break

MCR (Mourning Crow)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Tiger Thrush

MCR.1

m
20
+8
i22~23
Leaves opponent Face Down/Head Towards

MCR.2

m
12
-13
-5
i15
Homing
Dark Arachnid Twister

MCR.2,2

m,​m
12,​20
-14c
+2/HE
i15
Heat Engager
Heat Dash +5 +67a(+50)
Venomous Torment

MCR.3

sm
26
-7
+16a(-1)
+70a(+54)
i23
  • Chip damage on block (7)
Tornado
Balcony Break

MCR.4

m
10
-29
-20
i20

MCR.4,2

M,​m
10,​14
+52(+7)
i22
Devil Starstorm

MCR.4,​2,1+2

M,​m,​th
10,​20,​15
-6
i28

Others

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Yomigaeri

FUFT.U+3+4

Shifts to fly can also be done from FUFA
Hellfire Incenrator

OTG.d+1+2

l
25
-14c
+13d(+1)
i23-31

Throws

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Double High Sweep

1+3

th(h)
35
+2d
i12~14
  • Throw break 1 or 2
Judgement

2+4

th(h)
35
+0d
i12~14
  • Throw break 1 or 2
Shoulder Flip

Left Throw

th(h)
43
+1d
i12~14
  • Throw break 1
Over the Limit

Left Throw

th(h)
40
+0d
i12~14
  • Throw break 2
Pivoting Hip Throw

Back Throw

th(h)
50
+1d
i12~14
  • Throw break: None
White Mountain

df+2+3

th(h)
40
-6
i12~14
  • Throw break 2
Floor Break
Stonehead

uf+1+2

th(h)
35
+25d(+7)
i12~14
  • Throw break 1+2
Balcony Break
  • Alternate input:
    • f,F+1+2
Complicated Wire

qcb+1+3

th(h)
40
+0d
i12~14
  • Throw break 1
Obliteration

f,hcf+1+2

th(h)
45
+0d
i12~14
  • Throw break 1+2

10 Strings

External Links