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m (→Others: update hitlevel rageart from t to m) |
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{{Navbox Feng}} | |||
{{Navbox movelist}} | {{Navbox movelist}} | ||
== Heat == | |||
{| class="wikitable" | |||
| {{MoveDataIcon|color=blue|Allows the use of Essence of Iron Palm (H.b+1).}} | |||
|- | |||
| {{MoveDataIcon|color=blue|Allows the use of Essence of Nian Zhang Mie Ba (H.f,F+1+2*)}} | |||
|- | |||
| {{MoveDataIcon|color=blue|Allows the use of Yinglong Sea Splitter (H.3+4)}} | |||
|} | |||
{{MoveDataHeader}} | |||
{{MoveInherit | |||
|Generic-2+3 | |||
|id=Feng-2+3 | |||
}} | |||
{{Move | |||
|id=Feng-H.2+3 | |||
|input=H.2+3 | |||
|name=Yinglong Mountain Crusher | |||
|startup=i21,24 | |||
|target=m,m | |||
|damage=22,26 | |||
|hit=+30d (-6) | |||
|block=+12, +24 on STC at Wall, +19 at Wall | |||
|notes={{Plainlist| | |||
{{HeatSmash}} | |||
* Chip damage on block | |||
* Transitions to STC on block, can cancel with b. | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-H.3+4 | |||
|input=H.3+4 | |||
|name=Jiaolong Sea Splitter | |||
|startup=i30~31 | |||
|target=ub(m) | |||
|damage=30 | |||
|hit=+19d | |||
|block=+12c g | |||
|recv=BT | |||
|notes={{Plainlist| | |||
* Partially consumes remaining Heat | |||
* Creates an unblockable shockwave along the ground that is +7g on hit and forces the opponent to crouch. The shockwave comes out even if the kick itself whiffs, or is parried by certain parries like Jin's or Reina's. It can be absorbed by a Power Crush. | |||
}} | |||
}} | |||
{{MoveQuery|Feng-f+1+2}} | |||
{{MoveQuery|Feng-b+1+2}} | |||
{{MoveQuery|Feng-f,F+2}} | |||
{{MoveQuery|Feng-KNP.2}} | |||
{{MoveQuery|Feng-BT.2}} | |||
{{Move | |||
|id=Feng-H.b+1 | |||
|input=H.b+1 | |||
|name=Essence of Iron Palm | |||
|startup=i10~11 | |||
|target=h | |||
|damage=20 | |||
|hit=+36d (+28) | |||
|block=-8 | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Partially uses remaining Heat Time | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-H.f,F+1+2* | |||
|input=H.f,F+1+2* | |||
|name=Essence of Nian Zhang Mie Ba | |||
|startup=i39 | |||
|target=m | |||
|damage=30 | |||
|hit=+22a (+12) | |||
|block=+11 | |||
|crush= | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* {{GuardBreak}} | |||
* Partially uses remaining Heat Time | |||
}} | |||
}} | |||
== n == | == n == | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{Move | {{Move | ||
|id=Feng-1 | |id=Feng-1 | ||
|name=Jab | |parent= | ||
|name=Left Jab | |||
|input=1 | |input=1 | ||
|startup=i10 | |startup=i10 | ||
|recv=r19 | |||
|tot=r29 | |||
|target=h | |target=h | ||
|damage=5 | |damage=5 | ||
Line 15: | Line 100: | ||
|block=+1 | |block=+1 | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng-1,1 | |id=Feng-1,1 | ||
Line 20: | Line 106: | ||
|name=Jab Spear Fist | |name=Jab Spear Fist | ||
|input=,1 | |input=,1 | ||
|startup= | |startup=i25~26 | ||
|target=,m | |target=,m | ||
|damage=,21 | |damage=,21 | ||
Line 29: | Line 115: | ||
* Move can be delayed}} | * Move can be delayed}} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng-1,2 | |id=Feng-1,2 | ||
Line 34: | Line 121: | ||
|name=Shun Lian Quan | |name=Shun Lian Quan | ||
|input=,2 | |input=,2 | ||
|startup= | |startup=i10 | ||
|target=,h | |target=,h | ||
|damage=,9 | |damage=,9 | ||
Line 48: | Line 135: | ||
|name=Firestorm | |name=Firestorm | ||
|input=,2 | |input=,2 | ||
|startup= | |startup=i17 | ||
|target=,h | |target=,h | ||
|damage=,12 | |damage=,12 | ||
Line 54: | Line 141: | ||
|block=-13 | |block=-13 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combo from | * Combo from 2nd hit | ||
* Transition to -11 +5 BT with B}} | |||
}} | }} | ||
{{Move | {{Move | ||
Line 61: | Line 149: | ||
|name=Jab Roundhouse Combo | |name=Jab Roundhouse Combo | ||
|input=,3 | |input=,3 | ||
|startup= | |startup=i16~17 | ||
|target=,h | |target=,h | ||
|damage=,19 | |damage=,19 | ||
|hit=+8 | |hit=+8~+9 | ||
|block=-5 | |block=-5 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
Line 74: | Line 162: | ||
|input=2 | |input=2 | ||
|startup=i10 | |startup=i10 | ||
|target= | |target=h | ||
|damage= | |damage=8 | ||
|hit=+5 | |hit=+5 | ||
|block=-3 | |block=-3 | ||
|recv=r22 | |||
|tot=r32 | |||
}} | }} | ||
{{Move | {{Move | ||
Line 84: | Line 174: | ||
|name= | |name= | ||
|input=,4 | |input=,4 | ||
|startup= | |startup=i17 | ||
|target=,m | |target=,m | ||
|damage=,15 | |damage=,15 | ||
Line 98: | Line 188: | ||
|name=San Liang Heng | |name=San Liang Heng | ||
|input=,1 | |input=,1 | ||
|startup= | |startup=i24 | ||
|target=,m | |target=,m | ||
|damage=,25 | |damage=,25 | ||
|hit=+24d (+14) | |hit=+24d (+14) | ||
|crush=js12~19 | |||
|block=-12 | |block=-12 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
{{BB}} | |||
* Combo from 2nd CH | * Combo from 2nd CH | ||
* Move can be delayed | * Move can be delayed | ||
Line 113: | Line 205: | ||
|input=3 | |input=3 | ||
|startup=i16 | |startup=i16 | ||
|target= | |target=m | ||
|damage= | |damage=15 | ||
|hit=0 | |hit=0 | ||
|block=-11 | |block=-11 | ||
Line 124: | Line 216: | ||
|startup=i17 | |startup=i17 | ||
|target=,h | |target=,h | ||
|damage=, | |damage=,10 | ||
|hit=+2 | |hit=+2 | ||
|block=-9 | |block=-9 | ||
Line 140: | Line 232: | ||
|target=,l | |target=,l | ||
|damage=,23 | |damage=,23 | ||
|hit=+17d | |hit=+7c | ||
|ch=+17d | |||
|block=-12 | |block=-12 | ||
|recv=BT | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combo from 2nd CH | * Combo from 2nd CH | ||
Line 158: | Line 252: | ||
|block=-12 | |block=-12 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combo from 1st | {{BB}} | ||
* | * Combo from 1st hit}} | ||
}} | |||
{{Move | |||
|id=Feng-3,1+2* | |||
|parent=Feng-3 | |||
|name=Peacock Strike (Hold) | |||
|input=,1+2* | |||
|startup=i44~45 | |||
|target=,m | |||
|damage=,35 | |||
|hit=+23d (+13d) | |||
|block=+7 | |||
|notes={{Plainlist| | |||
{{BB}} | |||
* {{WallCrush|+19g on block}} | |||
* 14 Chip Damage on block | |||
* 16 Chip Damage on block in heat | |||
}} | |||
}} | }} | ||
{{Move | {{Move | ||
Line 166: | Line 277: | ||
|startup=i34~36 | |startup=i34~36 | ||
|target=m | |target=m | ||
|damage= | |damage=27 | ||
|hit=+19d | |hit=+19d | ||
|block=-5 | |block=-5 | ||
|crush=js20~ | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Cancel to -7~-2 -+19~+24 BT with B}} | * Cancel to -7~-2 -+19~+24 BT with B}} | ||
Line 182: | Line 294: | ||
|hit=+19d (+12) | |hit=+19d (+12) | ||
|block=-26 | |block=-26 | ||
|crush=cs6~ | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combo from 1st hit}} | * Combo from 1st hit}} | ||
}} | |||
{{MoveQuery|Feng-H.3+4}} | |||
{{Move | |||
|id=Feng-4 | |||
|input=4 | |||
|startup=i11 | |||
|target=h | |||
|damage=17 | |||
|hit=+2 | |||
|ch=+27g | |||
|block=-9 | |||
}} | }} | ||
{{Move | {{Move | ||
Line 190: | Line 314: | ||
|input=4~3 | |input=4~3 | ||
|startup=i28~i34 | |startup=i28~i34 | ||
|target= | |target=m | ||
|damage=25 | |damage=25 | ||
|hit=+1c | |hit=+1c | ||
|ch=+16a~+22a | |||
|block=-7 | |block=-7 | ||
}} | |crush=js15~ | ||
|notes= | |||
* Combo at tip range }} | |||
{{Move | {{Move | ||
|id=Feng-1+2 | |id=Feng-1+2 | ||
Line 200: | Line 327: | ||
|input=1+2 | |input=1+2 | ||
|startup=i21~22 | |startup=i21~22 | ||
|target= | |target=m | ||
|damage=20 | |damage=20 | ||
|hit=+8 | |hit=+8 | ||
|block=-13 | |block=-13 / +20wc | ||
}} | |crush=ps5~9 | ||
|notes={{Plainlist| | |||
* Punch sabaki ps5~9 | |||
* {{WallCrush| +20g on hit}} | |||
}}}} | |||
== f == | == f == | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{Move | {{Move | ||
|id=Feng-f+2 | |id=Feng-f+2 | ||
Line 218: | Line 347: | ||
|hit=+3 | |hit=+3 | ||
|block=-8 | |block=-8 | ||
|ch=+10 | |||
}} | }} | ||
{{Move | {{Move | ||
Line 225: | Line 355: | ||
|startup=i19 | |startup=i19 | ||
|target=,m | |target=,m | ||
|damage=10 | |damage=,10 | ||
|hit=+3 | |hit=+3 | ||
|block=-8 | |block=-8 | ||
Line 239: | Line 369: | ||
|startup=i13~14 | |startup=i13~14 | ||
|target=,m | |target=,m | ||
|damage=28 | |damage=,28 | ||
|hit=+19d (+14) | |hit=+19d (+14) | ||
|block=-19 | |block=-19 | ||
|notes{{Plainlist| | |notes={{Plainlist| | ||
* Combo from | * {{BB}} | ||
* Combo from 2nd hit | |||
* Move can be delayed}} | * Move can be delayed}} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng-f+3 | |id=Feng-f+3 | ||
Line 251: | Line 383: | ||
|startup=i21 | |startup=i21 | ||
|target=m | |target=m | ||
|damage=10 | |damage=,10 | ||
|hit=+7 | |hit=+7 | ||
|block=-3 | |block=-3 | ||
Line 262: | Line 394: | ||
|startup=i21~22 | |startup=i21~22 | ||
|target=,h | |target=,h | ||
|damage=17 | |damage=,17 | ||
|hit=+8 | |hit=+8 | ||
|block=-3 | |block=-3 | ||
|ch=+43d (+35) | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combo from 1st hit | * Combo from 1st hit | ||
Line 276: | Line 409: | ||
|startup=i23~24 | |startup=i23~24 | ||
|target=,m | |target=,m | ||
|damage=15 | |damage=,15 | ||
|hit=+33a (+23) | |hit=+33a (+23) | ||
|crush=js21 | |||
|block=-16 | |block=-16 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
Line 292: | Line 426: | ||
|block=-9 | |block=-9 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Transition to -5 +56a BT with B}} | ||
}} | }} | ||
{{Move | {{Move | ||
Line 301: | Line 435: | ||
|startup=i24~25 | |startup=i24~25 | ||
|target=,m | |target=,m | ||
|damage=16 | |damage=,16 | ||
|hit=+70a (+54) | |hit=+70a (+54) | ||
|block=-14 | |block=-14 | ||
Line 316: | Line 450: | ||
|startup=i22~24 | |startup=i22~24 | ||
|target=,m | |target=,m | ||
|damage=21 | |damage=,21 | ||
|hit=+26d (-9) | |hit=+26d (-9) | ||
|block=-10 | |block=-10 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
{{Spike}} | |||
* Combo from 1st hit | * Combo from 1st hit | ||
}} | }} | ||
Line 330: | Line 465: | ||
|startup=i33~33 | |startup=i33~33 | ||
|target=,l | |target=,l | ||
|damage=11 | |damage=,11 | ||
|hit=+ | |hit=+27d | ||
|crush=cs10 | |||
|block=-31 | |block=-31 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
Line 344: | Line 480: | ||
|target=h | |target=h | ||
|damage=25 | |damage=25 | ||
|hit=+ | |hit=+19d | ||
|crush= | |crush=pc7 | ||
|block=-9 | |block=-9 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{HeatEngager}} | * {{HeatEngager}} | ||
* {{HeatDash|+5, +35d}} | |||
* {{BB}} | |||
}} | }} | ||
}} | }} | ||
== df == | == df == | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{Move | {{Move | ||
|id=Feng-df+1 | |id=Feng-df+1 | ||
Line 417: | Line 504: | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-df+2 | ||
|input= | |input=df+2 | ||
|name= | |name= | ||
|startup=i20~21 | |startup=i20~21 | ||
Line 426: | Line 513: | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-df+2,2 | ||
|parent=Feng- | |parent=Feng-df+2 | ||
|input=,2 | |input=,2 | ||
|name=God Fist | |name=God Fist | ||
Line 435: | Line 522: | ||
|hit=+14a (+4) | |hit=+14a (+4) | ||
|block=-6 | |block=-6 | ||
|notes={{Plainlist| | |||
{{BB}} | |||
}} | |||
}} | }} | ||
{{Move | {{Move | ||
Line 481: | Line 571: | ||
|startup=i34~35 | |startup=i34~35 | ||
|target=,m | |target=,m | ||
|damage=,21 | |||
|hit=+31a (+16) | |||
|block=-19 | |||
|notes={{Plainlist| | |||
* {{Tornado}} | |||
* Move can be delayed | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-df+4,3 | |||
|parent=Feng-df+4 | |||
|input=,3 | |||
|name=Twin Dragon | |||
|startup=i23~24 | |||
|target=,h | |||
|damage=,23 | |||
|hit=+15g | |||
|ch= +27d | |||
|block=-4 | |||
|notes={{Plainlist| | |||
{{BB}} | |||
* Combo from 1st hit | |||
* Move can be delayed | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-df+3+4 | |||
|input=df+3+4 | |||
|name=Ruinous Halberd | |||
|startup=i23~27 | |||
|target=m | |||
|damage=23 | |||
|hit=+22d | |||
|block=-7 | |||
|notes={{Plainlist| | |||
{{Homing}} | |||
}} | |||
}} | |||
== d == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Feng-d+2 | |||
|input=d+2 | |||
|name=Heavy Hammer | |||
|startup=i20~21 | |||
|target=l | |||
|damage=16 | |||
|hit=-1 | |||
|block=-12 | |||
|crush=cs6~20 | |||
}} | |||
{{Move | |||
|id=Feng-d+4 | |||
|input=d+4 | |||
|name= | |||
|startup=i14~15 | |||
|target=l | |||
|damage=7 | |||
|hit=0 | |||
|block=-11 | |||
}} | |||
{{Move | |||
|id=Feng-d+4,1+2 | |||
|parent=Feng-d+4 | |||
|input=,1+2 | |||
|name=Parting Heavens | |||
|startup=i26 | |||
|target=,m | |||
|damage=,22 | |||
|hit=+11d (+2) | |||
|block=-10 | |||
|notes={{Plainlist| | |||
{{BB}} | |||
* Combo from 1st CH | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-d+1+2 | |||
|input=d+1+2 | |||
|name= | |||
|startup=i20~21 | |||
|target=m | |||
|damage=15 | |||
|hit=+8c | |||
|block=-9 | |||
}} | |||
{{Move | |||
|id=Feng-d+1+2,1 | |||
|parent=Feng-d+1+2 | |||
|input=,1 | |||
|name=Mad Windmill | |||
|startup=i22~23 | |||
|target=,m | |||
|damage=,20 | |||
|hit=+18a (+11) | |||
|block=-12 | |||
|notes={{Plainlist| | |||
* {{Tornado}} | |||
* Combo from 1st hit | |||
* Move can be delayed | |||
}} | |||
}} | |||
== db == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Feng-db+1 | |||
|input=db+1 | |||
|name= | |||
|startup=i16 | |||
|target=m | |||
|damage=15 | |||
|hit=+4 | |||
|block=-12 | |||
|notes={{Plainlist| | |||
* Transition to -9 +7 KNP with B | |||
* Transition to -16 +0 STC with F | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-db+1,2 | |||
|parent=Feng-db+1 | |||
|input=,2 | |||
|name=Spear of Lu Bu | |||
|startup=i23~24 | |||
|target=,m | |||
|damage=,18 | |||
|hit=+3 | |||
|block=-11 | |||
|notes={{Plainlist| | |||
* Combo from 1st hit | |||
* Move can be delayed }} | |||
}} | |||
{{Move | |||
|id=Feng-db+1,2,4 | |||
|parent=Feng-db+1,2 | |||
|input=,4 | |||
|name= | |||
|startup=i31 | |||
|target=,m | |||
|damage=,30 | |||
|hit=-3d | |||
|block=-7 | |||
|crush=js | |||
|notes={{Plainlist| | |||
* {{FB}} | |||
* Combo from 2nd CH }} | |||
}} | |||
{{Move | |||
|id=Feng-db+1,2,4,3+4 | |||
|parent=Feng-db+1,2,4 | |||
|input=,3+4 | |||
|name=Rampaging Lion | |||
|startup=i39~42 | |||
|target=m | |||
|damage=20 | |||
|hit=+31a (+21) | |||
|block=-3~0 | |||
|crush=js | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Same attack as Spring Up (FUFT.b+3+4) | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-db+1,4 | |||
|parent=Feng-db+1 | |||
|input=,4 | |||
|name=Spinning Neck Strike | |||
|startup=i24~25 | |||
|target=,h | |||
|damage=,23 | |||
|hit=+24a (+15) | |||
|block=-2 | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Combo from 1st hit | |||
* Move can be delayed | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-db+2 | |||
|input=db+2 | |||
|name= | |||
|startup=i20~21 | |||
|target=l | |||
|damage=10 | |||
|hit=0 | |||
|crush=cs6 | |||
|block=-11 | |||
}} | |||
{{Move | |||
|id=Feng-db+2,2 | |||
|parent=Feng-db+2 | |||
|input=,2 | |||
|name= | |||
|startup=i28~30 | |||
|target=,l | |||
|damage=,10 | |||
|hit=+20a | |||
|crush=cs | |||
|block=-17 | |||
|notes={{Plainlist| | |||
* Combo from 1st CH | |||
* Cancel move with B | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-db+2,2,2 | |||
|parent=Feng-db+2,2 | |||
|input=,2 | |||
|name=Hellwinds | |||
|startup=i28~29 | |||
|target=,m | |||
|damage=,25 | |||
|hit=+13d | |||
|block=-8 | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* Combo from 2nd hit | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-db+3 | |||
|input=db+3 | |||
|name=Piercing Arrow | |||
|startup=i17 | |||
|target=l | |||
|damage=14 | |||
|hit=+4 | |||
|crush=cs6~17 | |||
|block=-15 | |||
|notes={{Plainlist| | |||
* Transition to throw when CH from front | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-db+4 | |||
|input=db+4 | |||
|name=Mighty Sweep Kick | |||
|startup=i31 (30~32) | |||
|target=l | |||
|damage=23 | |||
|hit=+76a (+60) | |||
|crush=cs6~31 | |||
|block=-26 | |||
|notes={{Plainlist| | |||
{{Tornado}} | |||
{{Homing}} | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-db+1+2 | |||
|input=db+1+2 | |||
|name= | |||
|startup=i21~22 | |||
|target=m | |||
|damage=13 | |||
|hit=+4 | |||
|block=-4 | |||
|note={{FB}} | |||
}} | |||
{{Move | |||
|id=Feng-db+1+2,2 | |||
|parent=Feng-db+1+2 | |||
|input=,2 | |||
|name=Dragon Slayer | |||
|startup=i29~30 | |||
|target=,l | |||
|damage=,10 | |||
|hit=-1 | |||
|crush=cs8 | |||
|block=-12 | |||
|notes={{Plainlist| | |||
* Combo from 1st CH | |||
* Move can be delayed | |||
}} | |||
}} | |||
== b == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Feng-b+1 | |||
|input=b+1 | |||
|name=Iron Palm | |||
|startup=i10~11 | |||
|target=h | |||
|damage=17 | |||
|hit=+1 | |||
|ch=+36d (+28) | |||
|block=-12 | |||
}} | |||
{{Move | |||
|id=Feng-b+2 | |||
|input=b+2 | |||
|name= | |||
|startup=i17 | |||
|target=m | |||
|damage=13 | |||
|hit=+0c | |||
|block=-11 | |||
|notes={{FB}} | |||
}} | |||
{{Move | |||
|id=Feng-b+2,3 | |||
|parent=Feng-b+2 | |||
|input=,3 | |||
|name= | |||
|startup=i22~24 | |||
|target=,l | |||
|damage=,6 | |||
|hit=0 | |||
|block=-11 | |||
|notes={{Plainlist| | |||
* Combo from 1st hit | |||
* Move can be delayed | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-b+2,3,4 | |||
|parent=Feng-b+2,3 | |||
|input=,4 | |||
|name= | |||
|startup=i24~25 | |||
|target=,m | |||
|damage=,13 | |||
|hit=+19a (+12) | |||
|block=-12 | |||
|notes={{Plainlist| | |||
* Combo from 2nd CH | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-b+2,3,4,2 | |||
|parent=Feng-b+2,3,4 | |||
|input=,2 | |||
|name=Hungry Tiger | |||
|startup=i24~25 | |||
|target=,m | |||
|damage=,22 | |||
|hit=+4 | |||
|block=-6 | |||
|notes={{Plainlist| | |||
* Combo from 3rd hit | |||
* {{Spike}} | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-b+3 | |||
|input=b+3 | |||
|name=Chin Breaker | |||
|startup=i22~23 | |||
|target=m | |||
|damage=21 | |damage=21 | ||
|hit=+ | |hit=+10d | ||
|ch=+38a | |||
|block=+6 | |||
}} | |||
{{Move | |||
|id=Feng-b+4 | |||
|input=b+4 | |||
|name=Fish Hook | |||
|startup=i12~13 | |||
|target=m | |||
|damage=10 | |||
|hit=+4 | |||
|block=-9 | |||
}} | |||
{{Move | |||
|id=Feng-b+1+2 | |||
|input=b+1+2 | |||
|name=Iron Fortress | |||
|startup=i13~14 | |||
|target=m | |||
|damage=31 | |||
|hit=+18a (+13) | |||
|block=-19 | |block=-19 | ||
|recv=r38? | |||
|tot=52? | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{HeatEngager}} | |||
* {{HeatDash|+5 +18 at wall, +43d (+35)}} | |||
* {{BB}} | |||
}} | |||
}} | |||
== ub == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Feng-ub+2 | |||
|input=ub+2 | |||
|name=Throat Gouge | |||
|startup=i16,15 | |||
|target=m,h | |||
|damage=8,20 | |||
|hit=+10 | |||
|block=-10 | |||
}} | |||
{{Move | |||
|id=Feng-ub+1+2 | |||
|input=ub+1+2 | |||
|name=Death Palm | |||
|startup=i79~82 | |||
|target=! | |||
|damage=70 | |||
|hit=+50g (+19) | |||
|block= | |||
}} | |||
== u == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Feng-u+2 | |||
|input=u+2 | |||
|name=Leaping Hammer Fist | |||
|startup=i38~40 | |||
|target=m | |||
|damage=25 | |||
|hit=+10 | |||
|block=+2 | |||
|crush=js9 | |||
}} | |||
== uf == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Feng-uf+1 | |||
|input=uf+1 | |||
|name=Eagle Claw | |||
|startup=i18~19 | |||
|target=m | |||
|damage=12 | |||
|hit=+4 | |||
|block=-5 | |||
|crush=js6 | |||
|notes={{Plainlist| | |||
* +12 on crouching opponent | |||
* Alternate input with uf or u | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-uf+2 | |||
|input=uf+2 | |||
|name=Evading Palm Strike | |||
|startup=i18 | |||
|target=m | |||
|damage=18 | |||
|hit=+3 | |||
|block=-10 | |||
}} | |||
{{Move | |||
|id=Feng-uf+3 | |||
|input=uf+3 | |||
|name=Side Swipe | |||
|startup=i22~23 | |||
|target=m | |||
|damage=16 | |||
|hit=+22d | |||
|block=-1 | |||
|crush=js9 | |||
|notes={{Plainlist| | |||
* Alternate input with uf or u | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-uf+4 | |||
|input=uf+4 | |||
|name=Soaring Eagle | |||
|startup=i15~17 | |||
|target=m | |||
|damage=13 | |||
|hit=+33a (+23) | |||
|block=-13 | |||
|crush=js9 | |||
|notes={{Plainlist| | |||
* Alternate input with uf or u | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-uf+3+4 | |||
|name= | |||
|input=uf+3+4 | |||
|startup=i24,4,3 | |||
|target=m,h,h | |||
|damage=10,10,7 | |||
|hit=+25a (+18) | |||
|block=-14 | |||
|crush=cs6~24js25 | |||
}} | |||
{{Move | |||
|id=Feng-uf+3+4,3 | |||
|parent=Feng-uf+3+4 | |||
|name=Assassin's Bow | |||
|input=,3 | |||
|startup=,i17~18 | |||
|target=,h | |||
|damage=,11 | |||
|hit=+70a (+54) | |||
|block=-6 | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* {{Tornado}} | * {{Tornado}} | ||
* Combo from 1st hit | |||
* causes 1st hit not to crush | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-uf,n,4 | |||
|name=Delayed Rising Toe Kick | |||
|input=uf,n,4 | |||
|startup=i23~25 | |||
|target=m | |||
|damage=20 | |||
|hit=+32a (+22) | |||
|block=-13 | |||
|crush=js9 | |||
}} | |||
== Motion Input == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Feng-f,F+2 | |||
|name=Exploding Dagger | |||
|input=f,F+2 | |||
|startup=i18~19 | |||
|target=m | |||
|damage=25 | |||
|hit=+16a (+7) | |||
|block=-9 | |||
|notes={{Plainlist| | |||
* {{HeatEngager}} | |||
* {{HeatDash|+5, +36a (+26)}} | |||
* {{BB}} | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-f,F+3 | |||
|name=Tremor Stomp | |||
|input=f,F+3 | |||
|startup=i32~33 | |||
|target=m | |||
|damage=33 | |||
|hit=+8c | |||
|block=+8c | |||
|notes={{Plainlist| | |||
* Chip damage on block | |||
* Transition to +4c +4c STC with f | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-f,F+4 | |||
|name= | |||
|input=f,F+4 | |||
|startup=i19~20 | |||
|target=m | |||
|damage=15 | |||
|hit=+30a (+20) | |||
|block=-15 | |||
}} | |||
{{Move | |||
|id=Feng-f,F+4,3 | |||
|parent=Feng-f,F+4 | |||
|name=Spreading Wings | |||
|input=,3 | |||
|startup=i20~21 | |||
|target=,m | |||
|damage=,21 | |||
|hit=+32a (+25) | |||
|block=-14 | |||
|crush=js20 | |||
|notes={{Plainlist| | |||
* Move can be powered up by delaying input (25 damage) | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-f,F+1+2 | |||
|input=f,F+1+2 | |||
|name=Nian Zhang Mie Ba | |||
|startup=i24~25 | |||
|target=m | |||
|damage=25 | |||
|hit=+16a | |||
|block=-9 | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Hold 1+2 to power up and deal more chip damage on block | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-f,F+1+2* | |||
|input=f,F+1+2* | |||
|name=Nian Zhang Mie Ba (charged) | |||
|startup=i39 | |||
|target=m | |||
|damage=30 | |||
|hit=+22a (+12) | |||
|block=+6 | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* {{WallCrush|+18g}} | |||
* Becomes Essence of Nian Zhang Mie Ba in Heat | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-b,f+1 | |||
|input=b,f+1 | |||
|name=Falcon's Beak | |||
|startup=i25~26 | |||
|target=m | |||
|damage=25 | |||
|hit=+10d (+1) | |||
|ch=+44a | |||
|block=-15 | |||
}} | |||
{{Move | |||
|id=Feng-f,f,F+3 | |||
|input=f,f,F+3 | |||
|name=Severing Sword | |||
|startup=i20~25 | |||
|target=m | |||
|damage=30 | |||
|hit=+13d (+3) | |||
|block=+6~+11g | |||
|crush=js5 | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Chip damage on block | |||
}} | |||
}} | |||
== Crouch == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Feng-FC.df+1 | |||
|name=Silent Arrow | |||
|input=FC.df+1 | |||
|startup=i21~22 | |||
|damage=19 | |||
|target=l | |||
|hit=-2 | |||
|ch=+13 | |||
|block=-13c | |||
}} | |||
{{Move | |||
|id=Feng-FC.df+2 | |||
|name=Monkey Strike | |||
|input=FC.df+2 | |||
|startup=i18 | |||
|damage=21 | |||
|target=m | |||
|hit=+55a | |||
|block=-14 | |||
}} | |||
{{Move | |||
|id=Feng-FC.df+4 | |||
|name= | |||
|input=FC.df+4 | |||
|startup=i19~20 | |||
|damage=13 | |||
|target=l | |||
|hit=+3b | |||
|block=-8c | |||
|recv=BT | |||
|notes={{Plainlist| | |||
* Can be input with D,df+4 | |||
* Recovers in BT | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-FC.df+4,1 | |||
|parent=Feng-FC.df+4 | |||
|name=Xuan Jiao Xian Yan Shou | |||
|input=,1 | |||
|startup=i20~21 | |||
|damage=,10 | |||
|target=,h | |||
|hit=+6 | |||
|block=-2 | |||
|notes={{Plainlist| | |||
* Combo from 1st attack | |||
}} | |||
}} | |||
== WS == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Feng-ws1 | |||
|name= | |||
|input=ws1 | |||
|startup=i13 | |||
|target=m | |||
|damage=13 | |||
|hit=+3 | |||
|block=-3 | |||
}} | |||
{{Move | |||
|id=Feng-ws1,2 | |||
|parent=Feng-ws1 | |||
|name= | |||
|input=,2 | |||
|startup=,i9 | |||
|target=,m | |||
|damage=,16 | |||
|hit=-1 | |||
|block=-12 | |||
|notes={{Plainlist| | |||
* Jail from 1st attack | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-ws1,2,1 | |||
|parent=Feng-ws1,2 | |||
|name=Dancing Dragon | |||
|input=,1 | |||
|startup=i17~18 | |||
|target=,m | |||
|damage=,20 | |||
|hit=+12d (+3) | |||
|block=-14 | |||
|ch=+32d (+24) | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Combo from 2nd CH | |||
* Move can be delayed | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-ws1,3 | |||
|parent=Feng-ws1 | |||
|name=Dancing Scorpion Sting | |||
|input=,3 | |||
|startup=i22~23 | |||
|target=,h | |||
|damage=,20 | |||
|hit=+4c | |||
|block=-6 | |||
|ch=+20d | |||
|notes={{Plainlist| | |||
* Combo from 1st hit | |||
* Move can be delayed | * Move can be delayed | ||
}} | }} | ||
}} | }} | ||
{{Move | |||
|id=Feng-ws2 | |||
|name=Adamantine Uppercut | |||
|input=ws2 | |||
|startup=i15~16 | |||
|target=m | |||
|damage=17 | |||
|hit=+24d | |||
|block=-7 | |||
|ch=+78a (+62) | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* {{Tornado}} (CH Only) | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-ws3 | |||
|name=Bow Kick | |||
|input=ws3 | |||
|startup=i15~16 | |||
|target=m | |||
|damage=15 | |||
|hit=+33a (+23) | |||
|block=-12 | |||
}} | |||
{{Move | |||
|id=Feng-ws4 | |||
|name=Rising Heel Kick | |||
|input=ws4 | |||
|startup=i11~12 | |||
|target=m | |||
|damage=18 | |||
|hit=+7 | |||
|block=-7 | |||
|ch=+29g | |||
}} | |||
{{Move | |||
|id=Feng-ws1+2 | |||
|name=Push Hands | |||
|input=ws1+2 | |||
|startup=i23~24 | |||
|damage=20 | |||
|target=m | |||
|crush=ps5~8 | |||
|hit=+3 | |||
|block=-9 | |||
}} | |||
== SS (Sidestep) == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Feng-SS.2 | |||
|name=Hidden Intentions | |||
|input=SS.2 | |||
|startup=i15 | |||
|target=h | |||
|damage=18 | |||
|hit=+9b | |||
|block=+3 | |||
|ch=+31d | |||
|recv=BT | |||
|notes={{Plainlist| | |||
* {{Homing}} | |||
* Recovers in BT | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-SS.4 | |||
|name=Swift Sweep Kick | |||
|input=SS.4 | |||
|startup=i21~22 | |||
|target=l | |||
|damage=19 | |||
|hit=+8 (-8) | |||
|crush=cs10 | |||
|block=-31c | |||
|ch=+72a (+56) | |||
|notes={{Plainlist| | |||
* Has a clean hit effect | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-SS.1+2 | |||
|name=Enlightened Circle | |||
|input=SS.1+2 | |||
|startup=i22~23 | |||
|target=m | |||
|damage=24 | |||
|hit=+21d (+12) | |||
|block=+1~+2 | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Chip damage on block | |||
}} | |||
}} | |||
== BT == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Feng-b+3~4 | |||
|name=Zhuan Shen Huan Wu | |||
|input=b+3~4 | |||
|recv=BT | |||
|notes={{Plainlist| | |||
* Transitions to BT | |||
* Enter STC with F | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-BT.1 | |||
|name=Backfist | |||
|input=BT.1 | |||
|startup=i12 | |||
|damage=12 | |||
|target=h | |||
|hit=+14 | |||
|block=-3 | |||
}} | |||
{{Move | |||
|id=Feng-BT.2 | |||
|name=Slashing Tiger | |||
|input=BT.2 | |||
|startup=i19~21 | |||
|crush=pc8~ | |||
|damage=27 | |||
|target=m | |||
|hit=+17 | |||
|block=-13 | |||
|notes={{Plainlist| | |||
* {{HeatEngager}} | |||
* {{HeatDash|+5, +43d (+35)}} | |||
* Absorb an attack to power up and deal more damage on block | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-BT.3 | |||
|name=Tremor Stomp | |||
|input=BT.3 | |||
|startup=i32~33 | |||
|damage=33 | |||
|target=m | |||
|hit=+8c | |||
|block=+8c | |||
|notes={{Plainlist| | |||
* Chip damage on block | |||
* Transition to STC with f | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-BT.1+2 | |||
|name=Hustle Elbow | |||
|input=BT.1+2 | |||
|startup=i16~17 | |||
|damage=20 | |||
|target=m | |||
|hit=+8 | |||
|ch=+41d (+33) | |||
|block=-3 | |||
|notes={{Plainlist| | |||
* {{BB}} (CH only) | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-BT.d+1 | |||
|name=Reverse Fractured Diamond | |||
|input=BT.d+1 | |||
|startup=i20~21 | |||
|damage=20 | |||
|target=l | |||
|hit=+4 | |||
|crush=cs15~ | |||
|block=-13c | |||
|ch=+16d | |||
}} | |||
{{Move | |||
|id=Feng-BT.d+3 | |||
|name=Reverse Mighty Sweep Kick | |||
|input=BT.d+3 | |||
|startup=i18~20 | |||
|damage=20 | |||
|target=l | |||
|hit=-3 | |||
|crush=cs6~ | |||
|block=-26c | |||
|ch=+70a (+54) | |||
|notes={{Plainlist| | |||
* Has clean hit effect | |||
}} | |||
}} | |||
== CD (''Lingering Shadow'') == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Feng-qcf | |||
|input=qcf | |||
|name=Lingering Shadow | |||
|crush=cs | |||
|notes={{Plainlist| | |||
* D,df to enter crouching state | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-qcf1 | |||
|input=qcf+1 | |||
|name=Landslide | |||
|startup=i22~23 | |||
|target=l | |||
|damage=23 | |||
|hit=+2 | |||
|ch=+31a | |||
|block=-14 | |||
|crush=cs6 | |||
|notes={{Head}} | |||
}} | |||
{{Move | |||
|id=Feng-qcf2 | |||
|input=qcf+2 | |||
|name=Mountain Crusher | |||
|startup=i22~23 | |||
|target=m | |||
|damage=25 | |||
|hit=+35a (+25) | |||
|block=-14 | |||
|notes={{Plainlist| | |||
* {{Tornado}} | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-qcf1+2 | |||
|input=qcf+1+2 | |||
|name=Yan Wang's Wrath | |||
|startup=i16~17 | |||
|target=m | |||
|damage=25 | |||
|hit=+7c | |||
|ch=+13 | |||
|block=0c | |||
|notes={{Head}} | |||
}} | |||
{{Move | |||
|id=Feng-qcf3+4 | |||
|input=qcf+3+4 | |||
|name= | |||
|notes=Transitions to STC | |||
}} | |||
== STC (''Shifting Clouds'') == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Feng-f+3+4 | |||
|input=f+3+4 | |||
|name=Shifting Clouds | |||
|startup= | |||
|target= | |||
|hit= | |||
|block= | |||
|crush=ps3 | |||
|recv=r20 | |||
|tot=44 | |||
|notes={{Plainlist| | |||
*Takes 20 Frames | |||
*Parry State from 3~18 Frame | |||
*Parries high and mid fist and feet moves (not elbows/knees/heads etc) | |||
*Can be do it by QCF+3+4 | |||
*If 1 hit is parried, you can still do your STC move, if 2 hits are parried it launches | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-STC.1 | |||
|input=STC.1 | |||
|name=Bao Dan Po | |||
|startup=i20~21 | |||
|target=m | |||
|damage=20 | |||
|hit=+30a | |||
|crush=pc | |||
|block=-15 | |||
|notes={{Plainlist| | |||
* Absorb an attack to power up and deal more chip damage on block | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-STC.2 | |||
|input=STC.2 | |||
|name=Driller Hook Backhand | |||
|startup=i14~15 | |||
|target=h | |||
|damage=18 | |||
|hit=+25g | |||
|block=-3 | |||
|notes={{Plainlist| | |||
* Enter BT with b | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-STC.3 | |||
|input=STC.3 | |||
|name=Scorpion Sting | |||
|startup=i22~23 | |||
|target=h | |||
|damage=25 | |||
|hit=+23d | |||
|block=+3b | |||
|notes={{Plainlist| | |||
* {{Homing}} | |||
* {{BB}} | |||
* Chip damage on block | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-STC.4 | |||
|input=STC.4 | |||
|name=Jin Bu Zhen | |||
|startup=i20 | |||
|damage=20 | |||
|target=l | |||
|hit=+3 | |||
|ch=+14 | |||
|block=-13 | |||
}} | |||
{{Move | |||
|id=Feng-STC.1+2 | |||
|input=STC.1+2 | |||
|name=Pummeling Fists | |||
|startup=i18 | |||
|target=m | |||
|damage=20 | |||
|hit=+17d | |||
|block=-9c | |||
}} | |||
{{Move | |||
|id=Feng-STC.F+3+4 | |||
|input=STC.F+3+4 | |||
|name=Falcon Beak's Snare | |||
|startup=i18 | |||
|target=m | |||
|damage=21 | |||
|hit=+53a | |||
|crush=ps | |||
|block= | |||
|notes={{Plainlist| | |||
* Only occurs during STC after absorbing 2 attacks | |||
}} | |||
}} | |||
== KNP (''Deceptive Step'') == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Feng-KNP | |||
|name=Deceptive Step | |||
|input=b+3+4 | |||
|recv=KNP | |||
|tot=39 | |||
|notes={{Plainlist| | |||
* Enter STC with f | |||
* Take 15 Frames | |||
* Autoblock 20 Frames | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-KNP.1 | |||
|name=Fractured Diamond | |||
|input=KNP.1 | |||
|startup=i20~21 | |||
|target=l | |||
|damage=20 | |||
|hit=+4 | |||
|ch=+16d | |||
|block=-13c | |||
|crush=cs15 | |||
}} | |||
{{Move | |||
|id=Feng-KNP.2 | |||
|name=Fei He Zhang | |||
|input=KNP.2 | |||
|startup=i14 | |||
|target=h | |||
|damage=20 | |||
|hit=+17 | |||
|block=-9 | |||
|notes={{Plainlist| | |||
* {{HeatEngager}} | |||
* {{HeatDash|+5, +36a (+26)}} | |||
* {{BB}} | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-KNP.3 | |||
|name=Rising Swallow Kick | |||
|input=KNP.3 | |||
|startup=i22~23 | |||
|target=m | |||
|damage=20 | |||
|hit=+77a (+55) | |||
|block=-14 | |||
|crush=js15 | |||
|notes={{Plainlist| | |||
* {{Tornado}} | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-KNP.4 | |||
|name= | |||
|input=KNP.4 | |||
|startup=i18 | |||
|target=l | |||
|damage=10 | |||
|hit=-4 | |||
|block=-31c | |||
}} | |||
{{Move | |||
|id=Feng-KNP.4,1+2 | |||
|parent=Feng-KNP.4 | |||
|input=,1+2 | |||
|name=Xuan Tui Strike | |||
|startup=i28 | |||
|target=,h | |||
|damage=,24 | |||
|hit=+30a (+20) | |||
|block=-6 | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Combo from 1st attack | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-KNP.3+4 | |||
|input=KNP.3+4 | |||
|name= | |||
|startup=i31~34 | |||
|target=m | |||
|damage=30 | |||
|hit=-3d | |||
|block=-7 | |||
|crush=js15 | |||
}} | |||
{{Move | |||
|id=Feng-KNP.3+4,3+4 | |||
|parent=Feng-KNP.3+4 | |||
|input=,3+4 | |||
|name=Leaping Lion | |||
|startup=i39~42 | |||
|target=,m | |||
|damage=,20 | |||
|hit=+31a (+21) | |||
|block=-3~0 | |||
|crush=js38 | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Same attack as Spring Up (FUFT.b+3+4) | |||
}}}} | |||
== Others == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Feng-R.df+1+2 | |||
|input=R.df+1+2 | |||
|name=Enlighted Yellow Dragon Palm | |||
|startup=i20 | |||
|target=m | |||
|damage=55 | |||
|hit=+0d | |||
|block=-15 | |||
|notes={{Plainlist| | |||
* {{RageArt}} | |||
* {{RecoverableHealthRemoval}} | |||
* Damage increases with lower health}} | |||
}} | |||
{{Move | |||
|id=Feng-1+3+4 | |||
|name=Taunt | |||
|input=1+3+4 | |||
|tot=55 | |||
}} | |||
{{Move | |||
|id=Feng-1+2+3+4 | |||
|name=Ki Charge | |||
|input=1+2+3+4 | |||
|tot=55 | |||
}} | |||
{{Move | |||
|id=Feng-FUFT.b+3+4 | |||
|name=Spring Up | |||
|input=FUFT.b+3+4 | |||
|startup=i30~33 | |||
|target=m | |||
|damage=20 | |||
|hit=+28d (+18) | |||
|block=-3~0 | |||
|notes={{Plainlist| | |||
*{{BB}} | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-OTG.d+3+4 | |||
|name=Thunder Stomp | |||
|input=OTG.d+3+4 | |||
|startup=i24~25 | |||
|target=l | |||
|damage=19 | |||
|hit=-2 (-10) | |||
|block=-13 | |||
}} | |||
{{Move | |||
|id=Feng-B,B,U/B | |||
|name=Evading Wall | |||
|input=B,B,U/B | |||
|startup=i39~41 | |||
|target=m | |||
|damage=21 | |||
|hit=+22 | |||
|block=+4c | |||
|ch=+22 | |||
|recv=js5 | |||
|notes={{Plainlist| | |||
* The move only can be do it near the wall with the back at the wall allowing to escape from the corner and on hit starts combo, similar to a launcher and without tornado. | |||
}} | |||
}} | |||
== Throws == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Feng-1+3 | |||
|input=1+3 | |||
|name=Neck Twister | |||
|target=t | |||
|damage=35 | |||
|hit=-3 | |||
|notes={{Plainlist| | |||
* Throw break 1 or 2 | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-2+4 | |||
|input=2+4 | |||
|name=Serpent Slayer | |||
|target=t | |||
|damage=35 | |||
|hit=0 | |||
|notes={{Plainlist| | |||
* Throw break 1 or 2 | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-Left Throw | |||
|input=Left Throw | |||
|damage=40 | |||
|target=t | |||
|hit=-6 | |||
|name=Jaws of Death | |||
|notes={{Plainlist| | |||
* Throw break 1 | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-Right Throw | |||
|input=Right Throw | |||
|name=Wandering Soul | |||
|damage=40 | |||
|target=t | |||
|hit=-4 | |||
|notes={{Plainlist| | |||
* Throw break 2 | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-Back Throw | |||
|input=Back Throw | |||
|name=Violent Storm | |||
|damage=50 | |||
|target=t | |||
|hit=-4 | |||
|notes={{Plainlist| | |||
* Cannot break throw | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-uf+1+2 | |||
|input=uf+1+2 | |||
|name=Kunlun Avalanche | |||
|target=t | |||
|damage=40 | |||
|hit=0 | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* Throw break 1+2 | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-BT.1+4_2+3 | |||
|input=BT.1+4_2+3 | |||
|name=Pao Lau Impaler | |||
|damage=45 | |||
|target=t | |||
|hit=-5 | |||
|notes={{Plainlist| | |||
* Throw break 1+2 | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-b+1+3_2+4 | |||
|input=b1+3_2+4 | |||
|name=Attack Reversal | |||
|damage=25 | |||
|crush=ps | |||
|notes={{Plainlist| | |||
* Timed with opponent punch | |||
}} | |||
}} | |||
== 10 Strings == | |||
{| class="wikitable" style="text-align: center" | |||
|- | |||
| class="wikitable-heading" colspan="7" | 10 Hit Combo 1 | |||
|- | |||
! Input !! Hit level !! Damage !! Startup !! Block !! Hit !! Combo | |||
|- | |||
| 1 || h || 5 || i10 || +1 || +8 || | |||
|- | |||
| 1 || m || 5 || i25~26 || -11 || +2 || | |||
|- | |||
| 2 || m || 5 || i16~17 || -14 || -3 || | |||
|- | |||
| 1 || h || 5 || i18~19 || -14 || -1 || | |||
|- | |||
| 3 || l || 8 || i18~20 || -21c || -2c || | |||
|- | |||
| 4 || m || 8 || i15~16 || -17 || -6 || | |||
|- | |||
| 2 || l || 7 || i30~31 || -20c || -9 || | |||
|- | |||
| 2 || l || 5 || i28~30 || -22c || +20a || | |||
|- | |||
| 2 || m || 7 || i26~27 || -20 || +12a (+5) || | |||
|- | |||
| 2 || m || 10 || i13~14 || -13 || +34a (+24) || | |||
|} | |||
== External Links == |
Latest revision as of 19:35, 23 October 2024
Feng |
---|
Movelist & frame data (Tekken 8) |
---|
Heat
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heat Burst
R1
2+3
m
[12;12]
+1
+2c
i16
pc7~16
t92 r30
- Cancel to r45 with b,b
- 3 chip damage on block
- 12 chip damage on hit
- Only deals recoverable damage
- Cannot cause a K.O.
Yinglong Mountain Crusher
H.2+3
m,m
22,26
+12, +24 on STC at Wall, +19 at Wall
+30d (-6)
i21,24
- Chip damage on block
- Transitions to STC on block, can cancel with b.
Jiaolong Sea Splitter
H.3+4
ub(m)
30
+12c g
+19d
i30~31
BT
- Partially consumes remaining Heat
- Creates an unblockable shockwave along the ground that is +7g on hit and forces the opponent to crouch. The shockwave comes out even if the kick itself whiffs, or is parried by certain parries like Jin's or Reina's. It can be absorbed by a Power Crush.
Slashing Tiger
BT.2
m
27
-13
+17
i19~21
pc8~
- Absorb an attack to power up and deal more damage on block
Essence of Nian Zhang Mie Ba
H.f,F+1+2*
m
30
+11
+22a (+12)
i39
- Partially uses remaining Heat Time
n
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Firestorm
1,2,2
h,h,h
5,9,12
-13
+3
i17
- Combo from 2nd hit
- Transition to -11 +5 BT with B
San Liang Heng
2,4,1
h,m,m
8,15,25
-12
+24d (+14)
i24
js12~19
- Combo from 2nd CH
- Move can be delayed
- Cancel to -13 -2 BT with B
Peacock Sweep
3,3,4
m,h,l
15,10,23
-12
+7c
+17d
i25~26
BT
- Combo from 2nd CH
- Move can be delayed
- Cancel to -13 -2 BT with B
Peacock Strike (Hold)
3,1+2*
m,m
15,35
+7
+23d (+13d)
i44~45
- 14 Chip Damage on block
- 16 Chip Damage on block in heat
Jiaolong Sea Splitter
H.3+4
ub(m)
30
+12c g
+19d
i30~31
BT
- Partially consumes remaining Heat
- Creates an unblockable shockwave along the ground that is +7g on hit and forces the opponent to crouch. The shockwave comes out even if the kick itself whiffs, or is parried by certain parries like Jin's or Reina's. It can be absorbed by a Power Crush.
f
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Boar's Tusk
f+2,1,2
m,m,m
10,10,28
-19
+19d (+14)
i13~14
- Combo from 2nd hit
- Move can be delayed
Piercing Dragon
f+3,2
m,h
,10,17
-3
+8
+43d (+35)
i21~22
- Combo from 1st hit
- Move can be delayed
df
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Pau Lau Stinger
df+4,2,1+2
m,m,m
13,13,21
-19
+31a (+16)
i34~35
- Move can be delayed
Twin Dragon
df+4,3
m,h
13,23
-4
+15g
+27d
i23~24
- Combo from 1st hit
- Move can be delayed
d
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Mad Windmill
d+1+2,1
m,m
15,20
-12
+18a (+11)
i22~23
- Combo from 1st hit
- Move can be delayed
db
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rampaging Lion
db+1,2,4,3+4
m,m,mm
15,18,3020
-3~0
+31a (+21)
i39~42
js
- Same attack as Spring Up (FUFT.b+3+4)
Spinning Neck Strike
db+1,4
m,h
15,23
-2
+24a (+15)
i24~25
- Combo from 1st hit
- Move can be delayed
Dragon Slayer
db+1+2,2
m,l
13,10
-12
-1
i29~30
cs8
- Combo from 1st CH
- Move can be delayed
b
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
ub
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
u
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
uf
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Eagle Claw
uf+1
m
12
-5
+4
i18~19
js6
- +12 on crouching opponent
- Alternate input with uf or u
Assassin's Bow
uf+3+4,3
m,h,h,h
10,10,7,11
-6
+70a (+54)
,i17~18
- Combo from 1st hit
- causes 1st hit not to crush
Motion Input
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Tremor Stomp
f,F+3
m
33
+8c
+8c
i32~33
- Chip damage on block
- Transition to +4c +4c STC with f
Spreading Wings
f,F+4,3
m,m
15,21
-14
+32a (+25)
i20~21
js20
- Move can be powered up by delaying input (25 damage)
Nian Zhang Mie Ba
f,F+1+2
m
25
-9
+16a
i24~25
- Hold 1+2 to power up and deal more chip damage on block
Nian Zhang Mie Ba (charged)
f,F+1+2*
m
30
+6
+22a (+12)
i39
- Becomes Essence of Nian Zhang Mie Ba in Heat
Crouch
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
WS
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Dancing Dragon
ws1,2,1
m,m,m
13,16,20
-14
+12d (+3)
+32d (+24)
i17~18
- Combo from 2nd CH
- Move can be delayed
Dancing Scorpion Sting
ws1,3
m,h
13,20
-6
+4c
+20d
i22~23
- Combo from 1st hit
- Move can be delayed
SS (Sidestep)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
BT
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Slashing Tiger
BT.2
m
27
-13
+17
i19~21
pc8~
- Absorb an attack to power up and deal more damage on block
Reverse Mighty Sweep Kick
BT.d+3
l
20
-26c
-3
+70a (+54)
i18~20
cs6~
- Has clean hit effect
CD (Lingering Shadow)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
STC (Shifting Clouds)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Shifting Clouds
f+3+4
ps3
t44 r20
- Takes 20 Frames
- Parry State from 3~18 Frame
- Parries high and mid fist and feet moves (not elbows/knees/heads etc)
- Can be do it by QCF+3+4
- If 1 hit is parried, you can still do your STC move, if 2 hits are parried it launches
Bao Dan Po
STC.1
m
20
-15
+30a
i20~21
pc
- Absorb an attack to power up and deal more chip damage on block
Falcon Beak's Snare
STC.F+3+4
m
21
+53a
i18
ps
- Only occurs during STC after absorbing 2 attacks
KNP (Deceptive Step)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Leaping Lion
KNP.3+4,3+4
m,m
30,20
-3~0
+31a (+21)
i39~42
js38
- Same attack as Spring Up (FUFT.b+3+4)
Others
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Enlighted Yellow Dragon Palm
R.df+1+2
m
55
-15
+0d
i20
- Damage increases with lower health
Evading Wall
B,B,U/B
m
21
+4c
+22
+22
i39~41
js5
- The move only can be do it near the wall with the back at the wall allowing to escape from the corner and on hit starts combo, similar to a launcher and without tornado.
Throws
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
10 Strings
10 Hit Combo 1 | ||||||
Input | Hit level | Damage | Startup | Block | Hit | Combo |
---|---|---|---|---|---|---|
1 | h | 5 | i10 | +1 | +8 | |
1 | m | 5 | i25~26 | -11 | +2 | |
2 | m | 5 | i16~17 | -14 | -3 | |
1 | h | 5 | i18~19 | -14 | -1 | |
3 | l | 8 | i18~20 | -21c | -2c | |
4 | m | 8 | i15~16 | -17 | -6 | |
2 | l | 7 | i30~31 | -20c | -9 | |
2 | l | 5 | i28~30 | -22c | +20a | |
2 | m | 7 | i26~27 | -20 | +12a (+5) | |
2 | m | 10 | i13~14 | -13 | +34a (+24) |