(โโn) |
m (โโOthers: update hitlevel rageart from t to m) ย |
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(33 intermediate revisions by 6 users not shown) | |||
Line 13: | Line 13: | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{ | {{MoveInherit | ||
|Generic-2+3 | |||
|id=Feng-2+3 | |id=Feng-2+3 | ||
}} | }} | ||
{{Move | {{Move | ||
Line 40: | Line 29: | ||
{{HeatSmash}} | {{HeatSmash}} | ||
* Chip damage on block | * Chip damage on block | ||
* Transitions to STC on block, can cancel with b | * Transitions to STC on block, can cancel with b. | ||
}} | }} | ||
}} | }} | ||
Line 52: | Line 41: | ||
|hit=+19d | |hit=+19d | ||
|block=+12c g | |block=+12c g | ||
|recv=BT | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Partially consumes remaining Heat | * Partially consumes remaining Heat | ||
Line 165: | Line 155: | ||
|block=-5 | |block=-5 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combo from 1st hit | * Combo from 1st hit}} | ||
}} | }} | ||
{{Move | {{Move | ||
Line 246: | Line 235: | ||
|ch=+17d | |ch=+17d | ||
|block=-12 | |block=-12 | ||
|recv=BT | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combo from 2nd CH | * Combo from 2nd CH | ||
Line 263: | Line 253: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
{{BB}} | {{BB}} | ||
* Combo from 1st hit | * Combo from 1st hit}} | ||
* | }} | ||
* | {{Move | ||
|id=Feng-3,1+2* | |||
|parent=Feng-3 | |||
|name=Peacock Strike (Hold) | |||
|input=,1+2* | |||
|startup=i44~45 | |||
|target=,m | |||
|damage=,35 | |||
|hit=+23d (+13d) | |||
|block=+7 | |||
|notes={{Plainlist| | |||
{{BB}} | |||
* {{WallCrush|+19g on block}} | |||
* 14 Chip Damage on block | |||
* 16 Chip Damage on block in heat | |||
}} | |||
}} | }} | ||
{{Move | {{Move | ||
Line 289: | Line 294: | ||
|hit=+19d (+12) | |hit=+19d (+12) | ||
|block=-26 | |block=-26 | ||
|crush=cs6~ | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combo from 1st hit}} | * Combo from 1st hit}} | ||
Line 313: | Line 319: | ||
|ch=+16a~+22a | |ch=+16a~+22a | ||
|block=-7 | |block=-7 | ||
|crush=js15| | |crush=js15~ | ||
* Combo | |notes= | ||
* Combo at tip range }} | |||
{{Move | {{Move | ||
|id=Feng-1+2 | |id=Feng-1+2 | ||
Line 326: | Line 333: | ||
|crush=ps5~9 | |crush=ps5~9 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Punch sabaki | * Punch sabaki ps5~9 | ||
* {{WallCrush| +20g on hit}} | * {{WallCrush| +20g on hit}} | ||
}}}} | }}}} | ||
Line 943: | Line 950: | ||
|hit=+18a (+13) | |hit=+18a (+13) | ||
|block=-19 | |block=-19 | ||
|recv=r38? | |||
|tot=52? | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{HeatEngager}} | * {{HeatEngager}} | ||
Line 1,186: | Line 1,195: | ||
|damage=30 | |damage=30 | ||
|hit=+13d (+3) | |hit=+13d (+3) | ||
|block=+6 | |block=+6~+11g | ||
|crush=js5 | |crush=js5 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
Line 1,193: | Line 1,202: | ||
}} | }} | ||
}} | }} | ||
== Crouch == | |||
{{MoveDataHeader}} | |||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-FC.df+1 | ||
|input= | |name=Silent Arrow | ||
| | |input=FC.df+1 | ||
| | |startup=i21~22 | ||
| | |damage=19 | ||
|target=l | |||
|hit=-2 | |||
|ch=+13 | |||
|block=-13c | |||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-FC.df+2 | ||
|name=Monkey Strike | |||
|name= | |input=FC.df+2 | ||
| | |startup=i18 | ||
| | |damage=21 | ||
|damage= | |target=m | ||
| | |hit=+55a | ||
| | |||
|block=-14 | |block=-14 | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-FC.df+4 | ||
| | |name= | ||
| | |input=FC.df+4 | ||
|startup= | |startup=i19~20 | ||
| | |damage=13 | ||
| | |target=l | ||
|hit=+ | |hit=+3b | ||
|block=- | |block=-8c | ||
|recv=BT | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Can be input with D,df+4 | ||
* Recovers in BT | |||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-FC.df+4,1 | ||
| | |parent=Feng-FC.df+4 | ||
|name=Yan | |name=Xuan Jiao Xian Yan Shou | ||
| | |input=,1 | ||
| | |startup=i20~21 | ||
|damage= | |damage=,10 | ||
| | |target=,h | ||
| | |hit=+6 | ||
|block= | |block=-2 | ||
|notes={{ | |notes={{Plainlist| | ||
* Combo from 1st attack | |||
}} | }} | ||
}} | }} | ||
== | == WS == | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-ws1 | ||
|name= | |name= | ||
|input= | |input=ws1 | ||
|startup= | |startup=i13 | ||
| | |target=m | ||
| | |damage=13 | ||
|hit | |hit=+3 | ||
|block=-3 | |||
|block=- | |||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-ws1,2 | ||
| | |parent=Feng-ws1 | ||
|name= | |name= | ||
|input= | |input=,2 | ||
|startup= | |startup=,i9 | ||
|damage= | |target=,m | ||
|target= | |damage=,16 | ||
|hit=+ | |hit=-1 | ||
|block=- | |block=-12 | ||
| | |notes={{Plainlist| | ||
* Jail from 1st attack | |||
}} | |||
}} | |||
{{Move | |||
|id=Feng-ws1,2,1 | |||
|parent=Feng-ws1,2 | |||
|name=Dancing Dragon | |||
|input=,1 | |||
|startup=i17~18 | |||
|target=,m | |||
|damage=,20 | |||
|hit=+12d (+3) | |||
|block=-14 | |||
|ch=+32d (+24) | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * {{BB}} | ||
* | * Combo from 2nd CH | ||
* Move can be delayed | |||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-ws1,3 | ||
|parent=Feng- | |parent=Feng-ws1 | ||
|name= | |name=Dancing Scorpion Sting | ||
|input=, | |input=,3 | ||
|startup= | |startup=i22~23 | ||
|target=,h | |target=,h | ||
|hit=+ | |damage=,20 | ||
|block=- | |hit=+4c | ||
|block=-6 | |||
|ch=+20d | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Combo from 1st | * Combo from 1st hit | ||
* Move can be delayed | |||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-ws2 | ||
|name= | |name=Adamantine Uppercut | ||
|input= | |input=ws2 | ||
|startup= | |startup=i15~16 | ||
|target=m | |target=m | ||
|damage= | |damage=17 | ||
|hit=+ | |hit=+24d | ||
|block=- | |block=-7 | ||
|ch=+78a (+62) | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* {{Tornado}} (CH Only) | |||
}} | |||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-ws3 | ||
|name=Bow Kick | |||
|name= | |input=ws3 | ||
|input= | |startup=i15~16 | ||
|startup= | |target=m | ||
|target= | |damage=15 | ||
|damage= | |hit=+33a (+23) | ||
|hit= | |||
|block=-12 | |block=-12 | ||
}} | }} | ||
{{Move | |||
|id=Feng-ws4 | |||
|name=Rising Heel Kick | |||
|input=ws4 | |||
|startup=i11~12 | |||
|target=m | |||
|damage=18 | |||
|hit=+7 | |||
|block=-7 | |||
|ch=+29g | |||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng-ws1 | |id=Feng-ws1+2 | ||
| | |name=Push Hands | ||
|name= | |input=ws1+2 | ||
|input= | |startup=i23~24 | ||
|startup= | |damage=20 | ||
|target= | |target=m | ||
|damage= | |crush=ps5~8 | ||
|hit=+ | |hit=+3 | ||
|block= | |block=-9 | ||
|ch=+ | }} | ||
== SS (Sidestep) == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Feng-SS.2 | |||
|name=Hidden Intentions | |||
|input=SS.2 | |||
|startup=i15 | |||
|target=h | |||
|damage=18 | |||
|hit=+9b | |||
|block=+3 | |||
|ch=+31d | |||
|recv=BT | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * {{Homing}} | ||
* | * Recovers in BT | ||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-SS.4 | ||
|name= | |name=Swift Sweep Kick | ||
|input= | |input=SS.4 | ||
|startup= | |startup=i21~22 | ||
|target= | |target=l | ||
|damage= | |damage=19 | ||
|hit=+ | |hit=+8 (-8) | ||
|block=- | |crush=cs10 | ||
|ch=+ | |block=-31c | ||
|ch=+72a (+56) | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Has a clean hit effect | ||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-SS.1+2 | ||
|name= | |name=Enlightened Circle | ||
|input= | |input=SS.1+2 | ||
|startup= | |startup=i22~23 | ||
|target=m | |target=m | ||
|damage= | |damage=24 | ||
|hit=+ | |hit=+21d (+12) | ||
|block= | |block=+1~+2 | ||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Chip damage on block | |||
}} | |||
}} | }} | ||
== BTย == | |||
{{MoveDataHeader}} | |||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-b+3~4 | ||
|name= | |name=Zhuan Shen Huan Wu | ||
|input= | |input=b+3~4 | ||
| | |recv=BT | ||
| | |notes={{Plainlist| | ||
| | * Transitions to BT | ||
* Enter STC with F | |||
}} | |||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-BT.1 | ||
|name= | |name=Backfist | ||
|input= | |input=BT.1 | ||
|startup= | |startup=i12 | ||
|damage= | |damage=12 | ||
|target= | |target=h | ||
|hit=+14 | |||
|hit=+ | |block=-3 | ||
|block=- | |||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-BT.2 | ||
| | |name=Slashing Tiger | ||
| | |input=BT.2 | ||
|startup= | |startup=i19~21 | ||
| | |crush=pc8~ | ||
| | |damage=27 | ||
| | |target=m | ||
| | |hit=+17 | ||
| | |block=-13 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * {{HeatEngager}} | ||
* | * {{HeatDash|+5, +43d (+35)}} | ||
* Absorb an attack to power up and deal more damage on block | |||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-BT.3 | ||
|input= | |name=Tremor Stomp | ||
| | |input=BT.3 | ||
| | |startup=i32~33 | ||
|damage=33 | |||
|target=m | |target=m | ||
|hit=+8c | |||
|hit=+ | |block=+8c | ||
|block= | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Chip damage on block | ||
* Transition to STC with f | |||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-BT.1+2 | ||
|input= | |name=Hustle Elbow | ||
| | |input=BT.1+2 | ||
| | |startup=i16~17 | ||
|target= | |damage=20 | ||
| | |target=m | ||
| | |hit=+8 | ||
|ch=+41d (+33) | |||
|block=-3 | |block=-3 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * {{BB}} (CH only) | ||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-BT.d+1 | ||
| | |name=Reverse Fractured Diamond | ||
| | |input=BT.d+1 | ||
|startup= | |startup=i20~21 | ||
| | |damage=20 | ||
| | |target=l | ||
|hit=+ | |hit=+4 | ||
|block= | |crush=cs15~ | ||
| | |block=-13c | ||
|ch=+16d | |||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-BT.d+3 | ||
| | |name=Reverse Mighty Sweep Kick | ||
| | |input=BT.d+3 | ||
|startup= | |startup=i18~20 | ||
|damage=20 | |damage=20 | ||
|target=l | |target=l | ||
|hit= | |hit=-3 | ||
|ch=+ | |crush=cs6~ | ||
| | |block=-26c | ||
|ch=+70a (+54) | |||
|notes={{Plainlist| | |||
* Has clean hit effect | |||
}} | |||
}} | }} | ||
== CD (''Lingering Shadow'') == | |||
{{MoveDataHeader}} | |||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-qcf | ||
|input= | |input=qcf | ||
|name= | |name=Lingering Shadow | ||
|crush=cs | |||
|crush= | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * D,df to enter crouching state | ||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-qcf1 | ||
|name= | |input=qcf+1 | ||
|input= | |name=Landslide | ||
| | |startup=i22~23 | ||
|target=l | |||
|damage=23 | |||
|hit=+2 | |||
|ch=+31a | |||
|block=-14 | |||
|crush=cs6 | |||
|notes={{Head}} | |||
}} | |||
{{Move | |||
|id=Feng-qcf2 | |||
|input=qcf+2 | |||
|name=Mountain Crusher | |||
|startup=i22~23 | |||
|target=m | |||
|damage=25 | |||
|hit=+35a (+25) | |||
|block=-14 | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * {{Tornado}} | ||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-qcf1+2 | ||
| | |input=qcf+1+2 | ||
| | |name=Yan Wang's Wrath | ||
|startup= | |startup=i16~17 | ||
|target= | |target=m | ||
|damage= | |damage=25 | ||
|hit=+ | |hit=+7c | ||
|ch=+ | |ch=+13 | ||
|block= | |block=0c | ||
| | |notes={{Head}} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-qcf3+4 | ||
|name= | |input=qcf+3+4 | ||
|input= | |name= | ||
|startup= | |notes=Transitions to STC | ||
|target= | }} | ||
| | ย | ||
| | == STC (''Shifting Clouds'') == | ||
| | {{MoveDataHeader}} | ||
{{Move | |||
|id=Feng-f+3+4 | |||
|input=f+3+4 | |||
|name=Shifting Clouds | |||
|startup= | |||
|target= | |||
|hit= | |||
|block= | |||
|crush=ps3 | |||
|recv=r20 | |||
|tot=44 | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | *Takes 20 Frames | ||
* | *Parry State from 3~18 Frame | ||
* | *Parries high and mid fist and feet moves (not elbows/knees/heads etc) | ||
*Can be do it by QCF+3+4 | |||
*If 1 hit is parried, you can still do your STC move, if 2 hits are parried it launches | |||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-STC.1 | ||
| | |input=STC.1 | ||
| | |name=Bao Dan Po | ||
|startup= | |startup=i20~21 | ||
|target=m | |target=m | ||
|damage=20 | |damage=20 | ||
|hit=+ | |hit=+30a | ||
| | |crush=pc | ||
| | |block=-15 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Absorb an attack to power up and deal more chip damage on block | ||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-STC.2 | ||
| | |input=STC.2 | ||
| | |name=Driller Hook Backhand | ||
|startup= | |startup=i14~15 | ||
|target= | |target=h | ||
|damage= | |damage=18 | ||
|hit= | |hit=+25g | ||
|block=- | |block=-3 | ||
|notes={{Plainlist| | |||
* Enter BT with b | |||
}} | |||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-STC.3 | ||
| | |input=STC.3 | ||
|name=Scorpion Sting | |||
|name= | |startup=i22~23 | ||
|startup= | |target=h | ||
|target= | |damage=25 | ||
|damage= | |hit=+23d | ||
|hit=+ | |block=+3b | ||
|block= | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{Homing}} | |||
* {{BB}} | * {{BB}} | ||
* | * Chip damage on block | ||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-STC.4 | ||
|input= | |input=STC.4 | ||
|name= | |name=Jin Bu Zhen | ||
|startup= | |startup=i20 | ||
| | |damage=20 | ||
| | |target=l | ||
|hit= | |hit=+3 | ||
| | |ch=+14 | ||
| | |block=-13 | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-STC.1+2 | ||
| | |input=STC.1+2 | ||
|name=Pummeling Fists | |||
|name= | |startup=i18 | ||
|startup= | |target=m | ||
|target= | |damage=20 | ||
|damage= | |hit=+17d | ||
|hit=+ | |block=-9c | ||
|block=- | }} | ||
ย | |||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-STC.F+3+4 | ||
|name= | |input=STC.F+3+4 | ||
| | |name=Falcon Beak's Snare | ||
| | |startup=i18 | ||
|target=m | |||
|damage=21 | |||
|hit=+53a | |||
|crush=ps | |||
|block= | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * Only occurs during STC after absorbing 2 attacks | ||
}} | }} | ||
}} | }} | ||
== KNP (''Deceptive Step'') == | |||
{{MoveDataHeader}} | |||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-KNP | ||
|name= | |name=Deceptive Step | ||
|input= | |input=b+3+4 | ||
|recv=KNP | |||
|tot=39 | |||
|notes={{Plainlist| | |||
* Enter STC with f | |||
* Take 15 Frames | |||
* Autoblock 20 Frames | |||
ย | |||
| | |||
| | |||
|notes={{Plainlist| | |||
* | |||
* | |||
* | |||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-KNP.1 | ||
|name= | |name=Fractured Diamond | ||
|input= | |input=KNP.1 | ||
|startup= | |startup=i20~21 | ||
|damage= | |target=l | ||
|target= | |damage=20 | ||
|hit=+ | |hit=+4 | ||
|block= | |ch=+16d | ||
|block=-13c | |||
|crush=cs15 | |||
}} | |||
{{Move | |||
|id=Feng-KNP.2 | |||
|name=Fei He Zhang | |||
|input=KNP.2 | |||
|startup=i14 | |||
|target=h | |||
|damage=20 | |||
|hit=+17 | |||
|block=-9 | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * {{HeatEngager}} | ||
* | * {{HeatDash|+5, +36a (+26)}} | ||
* {{BB}} | |||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-KNP.3 | ||
|name= | |name=Rising Swallow Kick | ||
|input= | |input=KNP.3 | ||
|startup= | |startup=i22~23 | ||
|target=m | |||
|damage=20 | |damage=20 | ||
|hit=+77a (+55) | |||
|hit=+ | |block=-14 | ||
|crush=js15 | |||
|block=- | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{ | * {{Tornado}} | ||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-KNP.4 | ||
|name= | |name= | ||
|input= | |input=KNP.4 | ||
|startup= | |startup=i18 | ||
|target=l | |target=l | ||
| | |damage=10 | ||
| | |hit=-4 | ||
|block=- | |block=-31c | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-KNP.4,1+2 | ||
| | |parent=Feng-KNP.4 | ||
|input= | |input=,1+2 | ||
| | |name=Xuan Tui Strike | ||
| | |startup=i28 | ||
|target= | |target=,h | ||
| | |damage=,24 | ||
| | |hit=+30a (+20) | ||
|block=- | |block=-6 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * {{BB}} | ||
* Combo from 1st attack | |||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-KNP.3+4 | ||
|input= | |input=KNP.3+4 | ||
|name= | |name= | ||
|startup= | |startup=i31~34 | ||
|target= | |target=m | ||
|damage= | |damage=30 | ||
|hit= | |hit=-3d | ||
|block=- | |block=-7 | ||
| | |crush=js15 | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng-1+3+4 | |id=Feng-KNP.3+4,3+4 | ||
|name=Taunt | |parent=Feng-KNP.3+4 | ||
|input=1+3+4 | |input=,3+4 | ||
}} | |name=Leaping Lion | ||
{{Move | |startup=i39~42 | ||
|id=Feng-1+2+3+4 | |target=,m | ||
|damage=,20 | |||
|hit=+31a (+21) | |||
|block=-3~0 | |||
|crush=js38 | |||
|notes={{Plainlist| | |||
* {{BB}} | |||
* Same attack as Spring Up (FUFT.b+3+4) | |||
}}}} | |||
== Others == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Feng-R.df+1+2 | |||
|input=R.df+1+2 | |||
|name=Enlighted Yellow Dragon Palm | |||
|startup=i20 | |||
|target=m | |||
|damage=55 | |||
|hit=+0d | |||
|block=-15 | |||
|notes={{Plainlist| | |||
* {{RageArt}} | |||
* {{RecoverableHealthRemoval}} | |||
* Damage increases with lower health}} | |||
}} | |||
{{Move | |||
|id=Feng-1+3+4 | |||
|name=Taunt | |||
|input=1+3+4 | |||
|tot=55 | |||
}} | |||
{{Move | |||
|id=Feng-1+2+3+4 | |||
|name=Ki Charge | |name=Ki Charge | ||
|input=1+2+3+4 | |input=1+2+3+4 | ||
|tot=55 | |||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-FUFT.b+3+4 | ||
|name= | |name=Spring Up | ||
|input= | |input=FUFT.b+3+4 | ||
|startup= | |startup=i30~33 | ||
|target= | |target=m | ||
|damage= | |damage=20 | ||
|hit=+ | |hit=+28d (+18) | ||
|block= | |block=-3~0 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* {{ | *{{BB}} | ||
}} | }} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-OTG.d+3+4 | ||
|name= | |name=Thunder Stomp | ||
|input= | |input=OTG.d+3+4 | ||
|startup= | |startup=i24~25 | ||
|target=l | |target=l | ||
|damage=19 | |damage=19 | ||
|hit= | |hit=-2 (-10) | ||
|block=-13 | |||
|block=- | |||
}} | }} | ||
{{Move | {{Move | ||
|id=Feng- | |id=Feng-B,B,U/B | ||
|name= | |name=Evading Wall | ||
|input= | |input=B,B,U/B | ||
|startup= | |startup=i39~41 | ||
|target=m | |target=m | ||
|damage= | |damage=21 | ||
|hit=+ | |hit=+22 | ||
|block=+ | |block=+4c | ||
| | |ch=+22 | ||
|recv=js5 | |||
| | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * The move only can be do it near the wall with the back at the wall allowing to escape from the corner and on hit starts combo, similar to a launcher and without tornado. | ||
}} | }} | ||
}} | }} | ||
Line 1,802: | Line 1,836: | ||
|input=1+3 | |input=1+3 | ||
|name=Neck Twister | |name=Neck Twister | ||
|target= | |target=t | ||
|damage=35 | |damage=35 | ||
|hit=-3 | |hit=-3 | ||
Line 1,813: | Line 1,847: | ||
|input=2+4 | |input=2+4 | ||
|name=Serpent Slayer | |name=Serpent Slayer | ||
|target= | |target=t | ||
|damage=35 | |damage=35 | ||
|hit=0 | |hit=0 | ||
Line 1,824: | Line 1,858: | ||
|input=Left Throw | |input=Left Throw | ||
|damage=40 | |damage=40 | ||
|target= | |target=t | ||
|hit=-6 | |hit=-6 | ||
|name=Jaws of Death | |name=Jaws of Death | ||
Line 1,836: | Line 1,870: | ||
|name=Wandering Soul | |name=Wandering Soul | ||
|damage=40 | |damage=40 | ||
|target= | |target=t | ||
|hit=-4 | |hit=-4 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
Line 1,847: | Line 1,881: | ||
|name=Violent Storm | |name=Violent Storm | ||
|damage=50 | |damage=50 | ||
|target= | |target=t | ||
|hit=-4 | |hit=-4 | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
Line 1,857: | Line 1,891: | ||
|input=uf+1+2 | |input=uf+1+2 | ||
|name=Kunlun Avalanche | |name=Kunlun Avalanche | ||
|target= | |target=t | ||
|damage=40 | |damage=40 | ||
|hit=0 | |hit=0 | ||
Line 1,870: | Line 1,904: | ||
|name=Pao Lau Impaler | |name=Pao Lau Impaler | ||
|damage=45 | |damage=45 | ||
|target= | |target=t | ||
|hit=-5 | |hit=-5 | ||
|notes={{Plainlist| | |notes={{Plainlist| |
Latest revision as of 19:35, 23 October 2024
Feng |
---|
Movelist & frame data (Tekken 8) |
---|
Heat
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heat Burst
R1
2+3
m
[12;12]
+1
+2c
i16
pc7~16
t92 r30
- Cancel to r45 with b,b
- 3 chip damage on block
- 12 chip damage on hit
- Only deals recoverable damage
- Cannot cause a K.O.
Yinglong Mountain Crusher
H.2+3
m,m
22,26
+12, +24 on STC at Wall, +19 at Wall
+30d (-6)
i21,24
- Chip damage on block
- Transitions to STC on block, can cancel with b.
Jiaolong Sea Splitter
H.3+4
ub(m)
30
+12c g
+19d
i30~31
BT
- Partially consumes remaining Heat
- Creates an unblockable shockwave along the ground that is +7g on hit and forces the opponent to crouch. The shockwave comes out even if the kick itself whiffs, or is parried by certain parries like Jin's or Reina's. It can be absorbed by a Power Crush.
Slashing Tiger
BT.2
m
27
-13
+17
i19~21
pc8~
- Absorb an attack to power up and deal more damage on block
Essence of Nian Zhang Mie Ba
H.f,F+1+2*
m
30
+11
+22a (+12)
i39
- Partially uses remaining Heat Time
n
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Firestorm
1,2,2
h,h,h
5,9,12
-13
+3
i17
- Combo from 2nd hit
- Transition to -11 +5 BT with B
San Liang Heng
2,4,1
h,m,m
8,15,25
-12
+24d (+14)
i24
js12~19
- Combo from 2nd CH
- Move can be delayed
- Cancel to -13 -2 BT with B
Peacock Sweep
3,3,4
m,h,l
15,10,23
-12
+7c
+17d
i25~26
BT
- Combo from 2nd CH
- Move can be delayed
- Cancel to -13 -2 BT with B
Peacock Strike (Hold)
3,1+2*
m,m
15,35
+7
+23d (+13d)
i44~45
- 14 Chip Damage on block
- 16 Chip Damage on block in heat
Jiaolong Sea Splitter
H.3+4
ub(m)
30
+12c g
+19d
i30~31
BT
- Partially consumes remaining Heat
- Creates an unblockable shockwave along the ground that is +7g on hit and forces the opponent to crouch. The shockwave comes out even if the kick itself whiffs, or is parried by certain parries like Jin's or Reina's. It can be absorbed by a Power Crush.
f
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Boar's Tusk
f+2,1,2
m,m,m
10,10,28
-19
+19d (+14)
i13~14
- Combo from 2nd hit
- Move can be delayed
Piercing Dragon
f+3,2
m,h
,10,17
-3
+8
+43d (+35)
i21~22
- Combo from 1st hit
- Move can be delayed
df
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Pau Lau Stinger
df+4,2,1+2
m,m,m
13,13,21
-19
+31a (+16)
i34~35
- Move can be delayed
Twin Dragon
df+4,3
m,h
13,23
-4
+15g
+27d
i23~24
- Combo from 1st hit
- Move can be delayed
d
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Mad Windmill
d+1+2,1
m,m
15,20
-12
+18a (+11)
i22~23
- Combo from 1st hit
- Move can be delayed
db
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rampaging Lion
db+1,2,4,3+4
m,m,mm
15,18,3020
-3~0
+31a (+21)
i39~42
js
- Same attack as Spring Up (FUFT.b+3+4)
Spinning Neck Strike
db+1,4
m,h
15,23
-2
+24a (+15)
i24~25
- Combo from 1st hit
- Move can be delayed
Dragon Slayer
db+1+2,2
m,l
13,10
-12
-1
i29~30
cs8
- Combo from 1st CH
- Move can be delayed
b
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
ub
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
u
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
uf
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Eagle Claw
uf+1
m
12
-5
+4
i18~19
js6
- +12 on crouching opponent
- Alternate input with uf or u
Assassin's Bow
uf+3+4,3
m,h,h,h
10,10,7,11
-6
+70a (+54)
,i17~18
- Combo from 1st hit
- causes 1st hit not to crush
Motion Input
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Tremor Stomp
f,F+3
m
33
+8c
+8c
i32~33
- Chip damage on block
- Transition to +4c +4c STC with f
Spreading Wings
f,F+4,3
m,m
15,21
-14
+32a (+25)
i20~21
js20
- Move can be powered up by delaying input (25 damage)
Nian Zhang Mie Ba
f,F+1+2
m
25
-9
+16a
i24~25
- Hold 1+2 to power up and deal more chip damage on block
Nian Zhang Mie Ba (charged)
f,F+1+2*
m
30
+6
+22a (+12)
i39
- Becomes Essence of Nian Zhang Mie Ba in Heat
Crouch
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
WS
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Dancing Dragon
ws1,2,1
m,m,m
13,16,20
-14
+12d (+3)
+32d (+24)
i17~18
- Combo from 2nd CH
- Move can be delayed
Dancing Scorpion Sting
ws1,3
m,h
13,20
-6
+4c
+20d
i22~23
- Combo from 1st hit
- Move can be delayed
SS (Sidestep)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
BT
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Slashing Tiger
BT.2
m
27
-13
+17
i19~21
pc8~
- Absorb an attack to power up and deal more damage on block
Reverse Mighty Sweep Kick
BT.d+3
l
20
-26c
-3
+70a (+54)
i18~20
cs6~
- Has clean hit effect
CD (Lingering Shadow)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
STC (Shifting Clouds)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Shifting Clouds
f+3+4
ps3
t44 r20
- Takes 20 Frames
- Parry State from 3~18 Frame
- Parries high and mid fist and feet moves (not elbows/knees/heads etc)
- Can be do it by QCF+3+4
- If 1 hit is parried, you can still do your STC move, if 2 hits are parried it launches
Bao Dan Po
STC.1
m
20
-15
+30a
i20~21
pc
- Absorb an attack to power up and deal more chip damage on block
Falcon Beak's Snare
STC.F+3+4
m
21
+53a
i18
ps
- Only occurs during STC after absorbing 2 attacks
KNP (Deceptive Step)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Leaping Lion
KNP.3+4,3+4
m,m
30,20
-3~0
+31a (+21)
i39~42
js38
- Same attack as Spring Up (FUFT.b+3+4)
Others
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Enlighted Yellow Dragon Palm
R.df+1+2
m
55
-15
+0d
i20
- Damage increases with lower health
Evading Wall
B,B,U/B
m
21
+4c
+22
+22
i39~41
js5
- The move only can be do it near the wall with the back at the wall allowing to escape from the corner and on hit starts combo, similar to a launcher and without tornado.
Throws
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
10 Strings
10 Hit Combo 1 | ||||||
Input | Hit level | Damage | Startup | Block | Hit | Combo |
---|---|---|---|---|---|---|
1 | h | 5 | i10 | +1 | +8 | |
1 | m | 5 | i25~26 | -11 | +2 | |
2 | m | 5 | i16~17 | -14 | -3 | |
1 | h | 5 | i18~19 | -14 | -1 | |
3 | l | 8 | i18~20 | -21c | -2c | |
4 | m | 8 | i15~16 | -17 | -6 | |
2 | l | 7 | i30~31 | -20c | -9 | |
2 | l | 5 | i28~30 | -22c | +20a | |
2 | m | 7 | i26~27 | -20 | +12a (+5) | |
2 | m | 10 | i13~14 | -13 | +34a (+24) |