Devil Jin movelist: Difference between revisions

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(Partially updated frame data again)
Line 191: Line 191:
|target=h
|target=h
|damage=9
|damage=9
|startup=12
|startup=i10
|block=+0
|block=+0
|hit=+9
|hit=+9
Line 231: Line 231:
|target=m
|target=m
|damage=16
|damage=16
|startup=17
|startup=i17~19
|block=-12
|block=-12
|hit=-6
|hit=-6
Line 330: Line 330:
|target=h
|target=h
|damage=24
|damage=24
|startup=17
|startup=i17~18
|block=-5
|block=-5
|hit=+10
|hit=+10
Line 629: Line 629:
|notes=
|notes=
}}
}}
{{Move
|id=Devil Jin-b+3
|parent=
|input=b+3
|name=
|target=m
|damage=24
|startup=i29~32
|block=-18
|hit=+17
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=Heat Engager
}}
{{Move
|id=Devil Jin-b+4
|parent=
|input=b+4
|name=
|target=m
|damage=20
|startup=i17~18
|block=-8
|hit=+6
|ch=KND
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=Crumple Stun on CH
}}
{{Move
|id=Devil Jin-b+1+2
|parent=
|input=b+1+2
|name=
|target=m
|damage=21
|startup=i20~21
|block=-1
|hit=+7
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes=Chip Damage, Forces Crouch on hit & block
}}
== u ==
== u ==
{{MoveDataHeader}}<!-- includes ub, u and uf moves -->
{{MoveDataHeader}}<!-- includes ub, u and uf moves -->

Revision as of 19:28, 4 February 2024

Heat

Annihilation Beam can be used (4~3,1+2, b,f+2,1,4,1+2 etc.)
Allows the use of EWGF without just input (consumes heat, but doesn't with just input).
Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

1

h
5
+1
+8
i10
r17
Flash Punch Combo (2)

1,1

h,​h
5,​6
-1
+8
44
Combo from 1st hit
Flash Punch Combo

1,​1,2

h,​h,​m
5,​6,​14
-17
KND
KND
Combo from 1st hit
One Two Strike

1,2

h,​h
5,​8
-3
+8
Combo from 1st hit
Back Fist Combo

1,​2,2

h,​h,​h
5,​8,​12
-12
+4
Combo from 1st hit

1,​2,3

h,​h,​m
5,​8,​6
+4
+24a
Shoot the Works

1,​2,​3,4

h,​h,​m,​m
5,​8,​25,​30
+0
+12c


1,​2,4

h,​h,​m
5,​8,​10
-10
+4
Combo from 1st hit


2

h
9
+0
+9
i10
Demon Backhand Spin

2,2

hh
920
-13
-2
Combo from 1st hit

3

m
16
-12
-6
i17~19

3,1

mh
1611
+2
+8
Combo from 1st hit
Hell Cyclone

3,​1,2

m,​hm
16,​1120
-11
+72(+56)
Hell Spiral

3,​1,4

m,​hm
16,​1120
-9
+15(+6)
Demon March

3,​1,f,F

m,​h
16,​11
-2
+4
Last Rites

4

h
24
-5
+10
i17~18

f

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

f+2

m
14
-8
+3
i17~18

f+4

m
10
-12
-1
i15~16

df

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

d/f+1

m
11
-6
+5
i13

d/f+2

m
17
-9
+6
i15
Hold F to enter CRO

d/f+3

m
12
-9
+2
i16~17

d/f+4

m
10
-9
+2
i13~14

d

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

d+1

m
25
-4
+20
i18~19
Power Crush

d+3

l
12
-9
-12
i18~19
Forces Crouch on Block

d+3+4

m
5,​ 20
-15
LNC
i15~16

db

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

d/b+2

l
15
-13
+3
i21~22

d/b+1+2

m
15
-9
+4
i23~25
Hold F during startup to feint into CRO

d/b+1+2 (Hold)

m
42
+10
KND
i61~63 (Full Charge)
Chip Damage, Guard Break on Block, hold F during startup to feint into CRO

b

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

b+1

h
10
-6
+5
i12

b+2

h
11
-13
-2
i14~16

b+3

m
24
-18
+17
i29~32
Heat Engager

b+4

m
20
-8
+6
KND
i17~18
Crumple Stun on CH

b+1+2

m
21
-1
+7
i20~21
Chip Damage, Forces Crouch on hit & block

u

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

Motion Input

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

Crouch

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

WS

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

WGS (Wind God Step)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

CRO (Mourning Crow)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

FLY (Fly)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

Others

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

Throws

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

10 Strings

External Links