Eddy movelist: Difference between revisions

From Wavu Wiki, the ๐ŸŒŠ wavy Tekken wiki
Line 972: Line 972:
|input=b+1
|input=b+1
|name=
|name=
|target=
|target=m
|damage=
|damage=15
|startup=
|startup=i14-15
|block=
|block=-7
|hit=
|hit=+8
|ch=
|ch=
|crush=
|crush=
Line 991: Line 991:
|input=,4
|input=,4
|name=
|name=
|target=
|target=,m
|damage=
|damage=,10
|startup=
|startup=,i25-27
|block=
|block=-8
|hit=
|hit=+8c
|ch=
|ch=
|crush=
|crush=
Line 1,010: Line 1,010:
|input=,3
|input=,3
|name=
|name=
|target=
|target=,m
|damage=
|damage=,8
|startup=
|startup=i23-24
|block=
|block=-13
|hit=
|hit=-1c
|ch=
|ch=
|crush=
|crush=
Line 1,029: Line 1,029:
|input=,3+4
|input=,3+4
|name=Gato > Aรบ do Sol
|name=Gato > Aรบ do Sol
|target=
|target=m,m
|damage=
|damage=7,20
|startup=
|startup=,i24-26
|block=
|block=-12
|hit=
|hit=+8a
|ch=
|ch=
|crush=
|crush=
Line 1,048: Line 1,048:
|input=,3+4
|input=,3+4
|name=Gato > Aรบ da Lua
|name=Gato > Aรบ da Lua
|target=
|target=,L
|damage=
|damage=,7,7
|startup=
|startup=,i22-24
|block=
|block=-24c
|hit=
|hit=+12
|ch=
|ch=
|crush=
|crush=
Line 1,067: Line 1,067:
|input=b+2
|input=b+2
|name=
|name=
|target=
|target=m
|damage=
|damage=12
|startup=
|startup=i15-16
|block=
|block=-8
|hit=
|hit=+3
|ch=
|ch=
|crush=
|crush=
Line 1,086: Line 1,086:
|input=,3
|input=,3
|name=
|name=
|target=
|target=,m
|damage=
|damage=,13
|startup=
|startup=,i22-23
|block=
|block=-11
|hit=
|hit=+4
|ch=
|ch=
|crush=
|crush=
Line 1,098: Line 1,098:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes=Combos from 1st hit
}}
}}
{{Move
{{Move
Line 1,105: Line 1,105:
|input=,3
|input=,3
|name=Godeme > Combo Martelo
|name=Godeme > Combo Martelo
|target=
|target=,m
|damage=
|damage=,25
|startup=
|startup=,i33-35
|block=
|block=-14
|hit=
|hit=+13a(-4)
|ch=
|ch=
|crush=
|crush=
Line 1,117: Line 1,117:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{BB}}
}}
}}
{{Move
{{Move
Line 1,124: Line 1,124:
|input=,4
|input=,4
|name=Godeme > Calcanheira
|name=Godeme > Calcanheira
|target=
|target=,h
|damage=
|damage=,23
|startup=
|startup=,i25-26
|block=
|block=-7
|hit=
|hit=+14a(+5)
|ch=
|ch=
|crush=
|crush=
Line 1,143: Line 1,143:
|input=b+3
|input=b+3
|name=
|name=
|target=
|target=m
|damage=
|damage=10
|startup=
|startup=i13-14
|block=
|block=-9
|hit=
|hit=+8
|ch=
|ch=
|crush=
|crush=
Line 1,162: Line 1,162:
|input=,3
|input=,3
|name=Knee Thruster > Relรขmpago
|name=Knee Thruster > Relรขmpago
|target=
|target=,m
|damage=
|damage=,21
|startup=
|startup=,i26-28
|block=
|block=-14
|hit=
|hit=+33a(+23)
|ch=
|ch=
|crush=
|crush=
Line 1,181: Line 1,181:
|input=b+4
|input=b+4
|name=
|name=
|target=
|target=h
|damage=
|damage=14
|startup=
|startup=i21-22
|block=
|block=+0
|hit=
|hit=+8
|ch=
|ch=
|crush=
|crush=
Line 1,200: Line 1,200:
|input=,4
|input=,4
|name=
|name=
|target=
|target=,m,m
|damage=
|damage=6,6
|startup=
|startup=,i29-31
|block=
|block=-9
|hit=
|hit=+8c
|ch=
|ch=
|crush=
|crush=
Line 1,212: Line 1,212:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Can cancel into HSP with input b+4,4,F
|notes={{Plainlist|
* {{BB}}
* Can cancel into HSP with input b+4,4,F
}}
}}
}}
{{Move
{{Move
Line 1,219: Line 1,222:
|input=,3
|input=,3
|name=Leg Whip Mars Attack
|name=Leg Whip Mars Attack
|target=
|target=,m
|damage=
|damage=,10
|startup=
|startup=,i28-30
|block=
|block=+4c
|hit=
|hit=+14a
|ch=
|ch=
|crush=
|crush=
Line 1,231: Line 1,234:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Chip damage on block
|notes=3 Chip damage on block
}}
}}
{{Move
{{Move
Line 1,257: Line 1,260:
|input=b+3+4
|input=b+3+4
|name=Lunging Brush Fire
|name=Lunging Brush Fire
|target=
|target=h
|damage=
|damage=28
|startup=
|startup=i20-21
|block=
|block=-7
|hit=
|hit=+21a(+11)
|ch=
|ch=
|crush=pc
|crush=pc
Line 1,271: Line 1,274:
|notes={{Plainlist|
|notes={{Plainlist|
* {{HeatEngager}}
* {{HeatEngager}}
* {{BB}}
* Heat Dash: +43a(+35) on hit
* Absorb an attack to power up
* Add chip damage when guarded
}}
}}
}}
}}

Revision as of 11:15, 2 April 2024

Heat

Can use Guerreiro Explosivo (H.3+4)
Can use Rabo de Arraia Liberado (H.qcf+4)
Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heat Burst

2+3

m
12
+2
i16
Heat Burst
Caveirinha Zangada

H.2+3

Heat Smash
Guerreiro Explosivo

H.3+4

m
Rabo de Arraia Liberado

H.qcf+4

h
Lufada

4,4

m,​m
10,​20
-7
+12g
,i30~31
  • ,js22~33
  • fs34~36
t75 r30 FC
Heat Engager
Heat Dash +5, +62a (+42)
Balcony Break
  • Combo from 1st CH with 4f delay
  • Input can be delayed 7f
Xangรด

f+3+4

m
25
-9
+18a (+8)
i19~21
  • fs9~18
  • js19~32
  • fs33~35
t56 r35
Heat Engager
Heat Dash +5, +36a (+26)
Balcony Break
  • 5 chip damage on block
Lunging Brush Fire

b+3+4

h
28
-7
+21a(+11)
i20~21
pc7
Heat Engager
Balcony Break
  • Heat Dash: +43a(+35) on hit
  • Absorb an attack to power up
  • Add chip damage when guarded
Chibata Ardente

RLX.4,3

m,​m
14,​25
-13
+16a/HE
,i28~30
Heat Engager
Balcony Break
  • Heat Dash +67a(+50) on hit
  • Combos from 1st hit
Vingativa Zanga
RLX.1+3

d+1+3

th(m)
30
-5
i12~13
Heat Engager
  • Throw break: none

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

1

h
5
+1
+8
i10
One Two Galopantes

1,2

h,​h
5,​12
-3
+8
,i10
  • Combos from 1st hit
  • Can shift to HSP with input F at -8 on block & +3 on hit
  • Can shift to FC with input 4
One Two Galopantes > Chute Baixo

1,​2,4~3

h,​h,​L
5,​12,​20
-14c
+18a
,i32-33
One Two Galopantes > Chute Alto

1,​2,4~4

h,​h,​h
5,​12,​27
+8
+42d(-16)
,i18-20
downed
Balcony Break
  • Can side ukemi
Cรฉu Gafanhoto

1,3

h,​m
5,​16
-14
+7c
,i23-24
  • Shift to RLX
  • combos from 1st hit

2

h
10
-9
+2
i12

2,1

h,​h
10,​13
-9
+2
,i17-18
Combos from 1st hit
Combo Furacรฃo

2,​1,4

h,​h,​m
10,​13,​21
-12
+17a(+8)
+57a
,i20-22
Balcony Break
Batida de Compasso

2,3

h,​m
10,​20
-8
+8
,i20-21
Shift to HSP

3

m
12
-9
+2
i14-15
Sincelo

3,3

m,​m
12,​22
-3
+8a
,i23-24
Shift to HSP

4

m
10
-9
+7
i13-14
Lufada

4,4

m,​m
10,​20
-7
+12/HE
,i30-31
Heat Engager
Balcony Break
  • Heat Dash +62a(+42) on hit
  • is a jump so allows for ws moves afterwards
Faisรฃo

1+2

m
17
+0c
+5c
i20

f

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

f+2

m
15
-9
+6
i18
Ventania

f+2,4

m,​l
15,​17
-14c
+2
+71a(+55)
,i23-24

f+3

h
16
-5
+7
i18-20
Homing
Combo do Funรขmbolo

f+3,4

h,​m
16,​25
-11
+15a(+6)
+32a
,i29-31
Balcony Break
  • Combos from 1st hit
  • Can cancel into HSP with input f+3,4,F -17 on block -5 on hit

f+4

m
13
-8
+8c
i23-25
Shift to HSP

f+4,3

m,​m
138
-13
-1c
,i23-24
Combos from 1st hit
Aรบ do Sol

f+4,​3,3+4

m,​m,​m,​m
13,​8,​7,​20
-12
+8
,i24-26
Aรบ da Lua

f+4,3+4

m,​L
13,​14
-24c
+12
,i22-24
Shift to RLX
Bananeira
ws1+2

f+1+2

Sometimes written Handstand Position
Xangรด

f+3+4

m
25
-9
+18a(+8)/HE
i19-21
Heat Engager
Balcony Break
  • Heat Dash +36a(+26) on hit
  • 5 chip damage on block

df

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

df+1

m
10
-3
+6
i13-14
Gรชiser

df+1,3

m,​h
10,​21
-7
+22a(+5)
,i26-27
Tornado
Balcony Break
Elbow Uppercut

df+2

m
19
-5
+6
i14-15
Mirage

df+3

m
17
-18
+31a(+21)
i15-18
Tornado
Kneecap Crusher

df+4

L
14
-13c
+0
i18
Aรบ Reversรฃo

df+3+4

m,​m
10,​11
-3
+1
i18-19
Spike

d

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

d+2

m
10
-9
+0
i17-18
Palmares Giro

d+2,3

m,​m
10,​20
-4c
+5c
,i24-25
Shift to RLX
Sismo

d+3

L
17
-14c
+1
+25d
i21-22
cs

d+4

L
10
-16c
-5
i15-16
Shift to FC
Aรบ de Bico

d+4,3

L,​m
1020
-13c
i21-22
Negativa
FC.3+4

d+3+4

Can block with input RLX.B or RLX.DB
Sometimes written Relax

db

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

db+2

L
10
-18c
-7
i18-19
Twister Mirage

db+2,3

L,​m
10,​23
-18
+64(+49)
,i27-28
Tornado
Rasteira Forte

db+3

L
21
-14c
+5c
+21a
i28-29

db+4

m
14
-8
+2
i17-18
Rabo de Arraia

db+4,4

m,​h
14,​27
-9
+19a(-7)
,i33-34
Balcony Break
  • 8 Chip damage on block
  • Mandinga level increases by 1 on hit
  • Combos from 1st hit
Double Arm Stinger

db+1+2

m
20
-8
i30

db+3+4

m,​m
12,​12
-6
+1
i20-22
Shift to FC -6 on block & +1 on hit

db+3+4,4

m,​m,​m
12,​12,​10
-8
+5
,i21-22
Meia-Lua de Compasso

db+3+4,​4,3

m,​m,​m,​m
12,​12,​10,​26
-14
+15a(+6)
,i22-23
Combos from 2nd CH

b

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

b+1

m
15
-7
+8
i14-15
Shift to FC

b+1,4

m,​m
15,​10
-8
+8c
,i25-27
Shift to HSP

b+1,​4,3

m,​m,​m
15,​10,​8
-13
-1c
i23-24
Gato > Aรบ do Sol

b+1,​4,​3,3+4

m,​m,​mm,​m
15,​10,​87,​20
-12
+8a
,i24-26
Gato > Aรบ da Lua

b+1,​4,3+4

m,​m,​L
15,​10,​7,​7
-24c
+12
,i22-24
Shift to RLX

b+2

m
12
-8
+3
i15-16

b+2,3

m,​m
12,​13
-11
+4
,i22-23
Combos from 1st hit
Godeme > Combo Martelo

b+2,​3,3

m,​m,​m
12,​13,​25
-14
+13a(-4)
,i33-35
Balcony Break
Godeme > Calcanheira

b+2,4

m,​h
12,​23
-7
+14a(+5)
,i25-26

b+3

m
10
-9
+8
i13-14
Knee Thruster > Relรขmpago

b+3,3

m,​m
10,​21
-14
+33a(+23)
,i26-28
Shift to RLX

b+4

h
14
+0
+8
i21-22

b+4,4

h,​m,​m
146,​6
-9
+8c
,i29-31
Balcony Break
  • Can cancel into HSP with input b+4,4,F
Leg Whip Mars Attack

b+4,​4,3

h,​m,​m,​m
14,​6,​6,​10
+4c
+14a
,i28-30
3 Chip damage on block
Back Bananeira

b+1+2

Shift to HSP
Lunging Brush Fire

b+3+4

h
28
-7
+21a(+11)
i20-21
pc
Heat Engager
Balcony Break
  • Heat Dash: +43a(+35) on hit
  • Absorb an attack to power up
  • Add chip damage when guarded

u

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Perna da Lua

ub+3

Chip damage on block
Satellite Moon

ub+4

Acrobacia

u+3

Chip damage on block
Back Summy

u+4

sp
Shift to FC
Back Summy > Chute Baixo

u+4~3

Back Summy > Chute Alto

u+4~4

Vassoura
ub+1+2

u+1+2

Asfixiante
  • ub+2
  • u+2

uf+2

uf+3

Can shift to HSP with input F
Jumping Jacks Mirage

uf+3,3

m
15
Tornado
Armada Pulada > Baixo

uf+3,4

m
15
Chapa Giratรณria

uf+4

Homing
  • Shift to RLX on hit
Meia-Lua Pulando
  • ub+3+4
  • u+3+4

uf+3+4

Delayed Rising Toe Kick

uf,n,4

Motion Input

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Terremoto

f,F+3

Shift to RLX on hit
Folha Ataque

f,F+4

Tornado
  • Shift to HSP
Roda Gigante

f,F+3+4

  • Can cancel into HSP with input f,F+3+4,n,f
  • Chip damage on block
Fruit Picker

b,B+2+3

Can cancel with input b,B+2+3,b,b
Trovรฃo
ub,b+3

f,f,F+3

  • Shift to HSP on block
  • Chip damage on block

Crouch

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Gafanhoto

FC.df+3

  • Shift to RLX
  • Chip damage on block
Tornada

FC.df+4

Shift to HSP

WS

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

ws1

Fuzilaรงรฃo

ws1,3

h
6
Shift to RLX
Chapeu de Couro

ws1,4

h
6
Machado

ws2

Martelo
qcf+3

ws3

Tornado

ws4

ws4,4

m
13

ws4,​4,4

m,​h
13,​10
Can cancel into HSP with input ws4,4,4,F
Tempestade

ws4,​4,​4,3

m,​h,​m,​m
13,​10,​6,​6
Chip damage on block
Front Stinger

ws3+4

Shift to RLX

SS

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Hot Plate Special

SS.3

  • Shift to RLX
  • Can cancel into RLX with input SS.3,D
Troca Baixa

SS.4

Faรญsca

SS.3+4

HSP (Bananeira)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Bananeira
ws1+2

f+1+2

Godeme Trovoada

HSP.1

  • Shift to RLX
  • Chip damage on block

HSP.2

Combo Escorรฃo

HSP.2,3

m
15
  • Mandinga level increases by 1 on hit
  • Can cancel into HSP with input HSP.2,3,F

HSP.3

HSP.3,3

m
10
Enxurrada

HSP.3,​3,3

m,​h
10,​10
Tornado
  • Shift to RLX

HSP.4

Shift to HSP
Lanรงa de Braรงo

HSP.4,2

m
10
Tornado
Salto Yotori

HSP.4,2~3

m
10
Chip damage on block
Cabeรงada Direta

HSP.1+2

pc
Batucada
HSP.2+4

HSP.1+3

th(h)
26
+6
i23~24
  • Throw break: none
  • Shift to RLX on hit
Chapa Esquivando

HSP.b+3

Bananeira > Move Forward

HSP.n,f

Shift to HSP
Bananeira > Negativa

HSP.n,d

Shift to RLX

RLX (Negativa)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Negativa
FC.3+4

d+3+4

Can block with input RLX.B or RLX.DB

RLX.1

Can transition to FC with input RLX.1,D
Terra Gafanhoto

RLX.1,3

L
7

RLX.2

RLX.2,4

m
16
Can shift to RLX with input RLX.2,4,D
Marรฉ Cheia

RLX.2,​4,4

m,​h
16,​17

RLX.3

Shift to FC
Iemanjรก

RLX.3,3

L
12
Heat Engager
  • Has clean hit effect
  • Mandinga level increases by 1 on hit

RLX.4

Chibata Ardente

RLX.4,3

m
14
Heat Engager
Cabeรงada Fixa

RLX.1+2

Chip damage on block
Troca e Ataque

RLX.3+4

Tornado
Rodeo Spin

RLX.uf+1+2

th(h)
40
-6
+0
i17~18
  • Throw break: 1+2
  • Sideswitch on break
Negativa > Move Forward

RLX.n,f

Shift to RLX
Negative > Bananeira

RLX.n,d

Shift to HSP

MD (Mandinga)

Mandinga is a unique install that Eddy gains upon landing certain moves on hit. Eddy begins at Mandinga level zero, and each hit increases this level by one, up to a maximum of two. Gaining one or two Mandinga levels allows Eddy to use the base or powered up versions respectively of Yansan Mandinga (MD.HSP.3+4) and Ogum Mandinga (MD.HSP.b+4). Eddy's Mandinga level is not reset between rounds.

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Yansan Mandinga

MD1.HSP.3+4

Yansan Mandinga

MD2.HSP.3+4

L,​m,​m
6,​6,​18
-13
+4c
i21~22
Ogum Mandinga

MD1.HSP.b+4

  • Can shift to RLX with input HSP.b+4,D
  • Chip damage on block
Ogum Mandinga

MD2.HSP.b+4

m
25
+6
+8c
i23~25
  • Can shift to RLX with input HSP.b+4,D
  • 7 Chip damage on block
Rabo de Arraia

db+4,4

m,​h
14,​27
-9
+19a(-7)
,i33~34
Balcony Break
  • 8 Chip damage on block
  • Mandinga level increases by 1 on hit
  • Combos from 1st hit
Combo Escorรฃo

HSP.2,3

m,​m
15,​23
-13
-2(-11)
,i26~27
Balcony Break
  • Combos from 1st hit
  • Mandinga level increases by 1 on hit
  • Can cancel into HSP with input HSP.2,3,F
Iemanjรก

RLX.3,3

L,​m
12,​27
-13
-2(-3)
,i25~26
  • Only combos on clean hit
  • Mandinga level increases by 1 on hit

Other

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Enchente de Axรฉ

R.df+1+2

Flic Flac

b,ub

Shift to RLX
Ki Charge

1+2+3+4

Whirling Spring Kick

FUFT.b+3+4

Throws

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rio Deal

1+3

Rio Special

2+4

Missile Launcher

Left throw

Shadow Dancer

Right throw

Back Rodeo Spin

Back throw

Cabra Macaco Throw

uf+1+2

Batucada
HSP.2+4

HSP.1+3

Shift to RLX on hit
Rodeo Spin

RLX.uf+1+2

Vingativa Zanga
RLX.1+3

d+1+3

Heat Engager
Vingativa Funeral
RLX.2+4

d+2+4

10 Strings

10 Hit Combo 1
Input Hit level Damage Startup Block Hit Combo
ub+4
4
2
4
4
3+4
3+4
3+4
3+4
3+4