Devil Jin movelist: Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
Line 834: Line 834:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{BB}}
* Absorb an attack to power up
* Absorb an attack to power up
* Add chip damage when guarded
* Add chip damage when guarded
* {{BB}}
}}
}}
}}
}}

Revision as of 11:14, 2 April 2024

Heat

Annihilation Beam can be used (4~3,1+2, b,f+2,1,4,1+2 etc.)
Allows the use of EWGF without just input (consumes heat, but doesn't with just input).

Heat Burst
R1

2+3

m
[12;12]
+1
+2c
i16
pc7~16
t92 r30
Heat Burst
  • Cancel to r45 with b,b
  • 3 chip damage on block
  • 12 chip damage on hit
  • Only deals recoverable damage
  • Cannot cause a K.O.
Vindictive Helix

H.2+3

m,​h,​th
20,​22,​10
+11 MCR
Th
Th
i18
Heat Smash
  • Alternate input: R1
Inner Purgatory

H.MCR.2+3

ub(m)
23,​16
Th
Th
Th
i20
Heat Smash
  • Alternate input: R1
Wheel of Pain > Annihilation Beam

4~3,H.1+2

M,​sm
21,​15
+2
i24-35
Tornado
  • Chip damage on block (4)
Hissour > Annihilation Beam

uf+3+4,H.1+2

m,​m,​sm
8,​20,​20
-15
+0
i25-50
  • Chip damage on block (6)
  • Transitions into throw on hit
Laser Crush > Annihilation Beam

b,​f+2,​1,​4,H.1+2

m,​m,​M,​sm
12,​12,​21,​15
+2
i24-35
Balcony Break
Tornado
  • Chip damage on block (4)
Spiral of Madness > Annihilation Beam

f,​n,​d,​df+1+2,H.1+2

m,​sm
25,​20
+2
i25-36
Tornado
  • Chip damage on block (6)
Rakshasa's Fury

b+2,3

h,​m
11,​23
-14
+8a (-1)
,i25~127
  • ,js25~47
  • ,fs48~50
t78 r35
Heat Engager
Heat Dash +5, +62a (+42)
Balcony Break
  • 16 Chip Damage on Heat Dash
  • Combo from 1st hit with 5f delay
  • Move can be delayed 3f
Wicked Jambu Spear

b+3

M
24
-15~-18
+10~+13
i29~32
  • js8~33
  • fs34~36
t69 r37
Heat Engager
Heat Dash +5, +43d (+35)
Balcony Break
  • 17 Chip Damage on Heat Dash
Wraith Kick

uf+4

m
21
7
11
-8
+11
i18
js8~18
t50 r32
Heat Engager
Heat Dash +5, +62a (+42)
Balcony Break
  • 16 Chip Damage on Heat Dash
Demon's Paw

f,F+2

m
24
4?/7?
8?/11?
-8
+15a (+6)
i15~16
t45 r29
Heat Engager
Heat Dash +5, +36a (+26)
Balcony Break
  • i18 startup when unbuffered, and i16 startup when buffered
  • 7 Chip Damage on block
  • 10 Chip Damage on block while in heat
  • 20 Chip Damage on Heat Dash
Dark Arachnid Twister

MCR.2,2

m,​M
12,​20
-14c
+2a
,i24-26
  • ,js1~17
  • ,fs18~20
t79 r36
Heat Engager
Heat Dash +5, +67a (+50)
Spike
  • 16 Chip Damage on blocked Heat Dash
  • Combo from 1st hit
  • Opponent recovers FDFA on hit

n

1

h
5
+1
+8
i10
r17
Flash Punch Combo (2)

1,1

h,​h
5,​6
-1
+8
i15
44
Jails

Combo from 1st hit

Flash Punch Combo

1,​1,2

h,​h,​m
5,​6,​14
-17
+18a(+13)
i13
  • Combo from 1st hit
Balcony Break
on air hit
One Two Strike

1,2

h,​h
5,​8
-3
+8
i10
Jails

Combo from 1st hit

Back Fist Combo

1,​2,2

h,​h,​h
5,​8,​12
-12
+4
i17
Jails

Combo from 1st hit

1,​2,3

h,​h,​m
5,​8,​25
+4
i29-31
Spike
Shoot the Works

1,​2,​3,4

h,​h,​m,​m
5,​8,​25,​30
+0
+12c
i36-38
Spike
One Two Knee

1,​2,4

h,​h,​m
5,​8,​10
-10
+4
i11
Combo from 1st hit

2

h
9
+0
+9
i10
Demon Backhand Spin

2,2

h,​h
9,​20
-13
-2
i17
Jails

Combo from 1st hit

3

m
16
-12
-6
i17~19

3,1

m,​h
16,​11
+2
+8
i29-30
Combo from 1st hit
Hell Cyclone

3,​1,2

m,​h,​m
16,​11,​20
-11
+72(+56)
i25-28
Tornado
Hell Spiral

3,​1,4

m,​h,​m
16,​11,​20
-9
+15(+6)
i23-24
Balcony Break
Demon March

3,​1,f,F

m,​h
16,​11
-2
+4
Last Rites

4

h
24
-5
+10
i17~18
Balcony Break
Homing
Wheel of Pain

4~3

m
21
-7
+14
29
Spike
Tsujikaze

1+2

m,​m
12,​25
-12
+7
i17
  • 1st hit
Homing
  • 2nd hit
Balcony Break

4+1

sl,​h
5,​5
-3
+4
i16
Jails
Three Ring Alaya

,2

,​m
,​20
-12
+72(+56)
i24-25
Tornado

Error querying parent: Move with id = 'Devil Jin-4+1' not found. If you've added 'Devil Jin-4+1' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

f

f+2

m
14
-8
+3
i17~18
Spike
893P > Knee Kick

f+2,4

m,​m
14,​17
-11
+0
i15

f+4

m
10
-12
-1
i15~16
Twisted Samsara

f+4,3

m,​m
10,​14
-22
+18(+8)
i26-27
  • On hit, hold ub, u or uf to transition to Fly
Tornado

df

df+1

m
11
-6
+5
+9
i13
Dark Twin Lancer

df+1,2

m,​h
11,​20
-9
+44d(-14)
i17
Balcony Break
Bloody Glaive

df+2

m
17
-9
+6
+9
i15
Hold F to enter MCR at +14 or at +17 on CH

df+3

m
12
-9
+2
i16~17

df+3,2

m,​m
12,​10
-13
-7
i19
Rengoku

df+3,​2,4

m,​m,​m
12,​10,​20
-22
+18(+8)
i29
  • On hit hold ub, u or uf to shift to FLY at +36(+26)
Tornado

df+4

m
10
-9
+2
i13~14
Tsunami Kick

df+4,4

m,​m
10,​16
-15
-4
i13~14
Spike

d

Corpse Thrust

d+1

m
25
-14
+20(+10)
i18~19
ps8~
Balcony Break
  • Absorb an attack to power up
  • Add chip damage when guarded
Broken Plate

d+3

l
12
-12c
-1
+7c
i18~19
Double Lift Kicks

d+3+4

m,​m
5,​ 20
-15
+30(+20)
i15~16

db

Malicious Mace

db+2

l
15
-13c
+3c
i21~22
Chip damage on block
Demon's Spear

db+1+2

m
15
-9
+4
i23~25
  • Hold F during startup to feint into MCR
Balcony Break
on air hit
Demon's Spear

db+1+2*

m
25
+17g +24w
+7
  • Hold F during startup to feint into MCR
Balcony Break
on air hit
Demon's Lance

db+1+2**

m
42
+37
i61~63 (Full Charge)
Balcony Break
Guard Break
  • Chip Damage on block (16)
  • hold F during startup to feint into MCR

b

b+1

h
10
-6
+5
i12
Brimstone Strike

b+1,2

h,​m
10,​10
-14
+23a(+13)
i23
Balcony Break
  • Hold B to cancel

b+2

h
11
-13
-2
i14~16
Rakshasa's Rampage

b+2,1

h,​m
11,​21
-16
+29(+19)
i30
Tornado
Rakshasa's Fury

b+2,3

h,​m
11,​23
-14
+8(-1)/HE
i25~127
Heat Engager
  • Heat Dash +62a(+42) on hit
Balcony Break
  • Combo from 1st hit
Wicked Jambu Spear

b+3

m
24
-18
+10/HE
i29~32
Heat Engager
  • Heat Dash +17d on hit
Balcony Break
Demon Steel Pedal

b+4

m
20
-8
+6
i17~18
Aratama Strike

b+1+2

m
21
-1c
+7c
i20~21
  • Chip Damage on block (6)
Spike
Lightning Screw Uppercut

b+1+4

ub(m)
60
LNC
LNC
LNC
i63

u

Hellfire Blast

ub+1+2

h
40
KND
KND
KND
i47
  • Chip damage when guarded
Balcony Break
  • Jack-8 or Alisa can recovery 20 by input 1+2
Samsara

u+4

m
22
-25
+15(+5)
i20
  • Alternate input: ub+4
Tornado
  • On hit hold ub, u or uf to transition to fly at +35(+25)
Hellfire Cannon

u+1+2

Air laser
Infernal Shackle

uf+1

h
10
+11
+16
i21-23
  • Alternate inputs:
    • u+1
    • ub+1
  • Shifts to MCR on hit or block
  • 2 Chip damage on block
Balcony Break
on air hit
Weapon
Decapitating Sword

uf+2

h
25
-4
i20-23
  • Alternate inputs:
    • u+2
    • ub+2
Homing
Reaper's Scythe

uf+3

m
21
+3c
+7c
i28-29
  • Alternate inputs:
    • u+3
    • ub+3
Spike
Wraith Kick

uf+4

m
21
-8
+11/HE
i18
Heat Engager
  • Heat Dash +62a(+42) on hit
Balcony Break
Hisour

uf+3+4

m,​m
8,​20
-16
+33a(-25)
i16
Balcony Break

Motion Input

Demon's Paw

f,F+2

m
24
-8
+15a(+6)/HE
i15~16
Heat Engager
  • Heat Dash +36a(+26) on hit
Balcony Break
  • 7 Chip damage on block
Demon's Shaft

f,F+4

m
22
-6
+16c
i20~21
Balcony Break

b,f+2

m
12
-9
-1
i15~17

b,​f+2,1

m,​m
12,​12
-10
+1
i14-15
Combos from first hit
Laser Cannon

b,​f+2,​1,2

m,​m,​m
12,​12,​24
-8
+15a(+6)
+45a(+0)
i22-23
Balcony Break
  • Chip damage on block (7)
Laser Scraper

b,​f+2,​1,df+2

m,​m,​m
12,​12,​20
-13
+25a(+8)
i18-19
Balcony Break
on grounded hit only
Tornado
Laser Crush

b,​f+2,​1,4

m,​m,​m
12,​12,​21
-7c
+14a
i26-29
Laser Slice

b,​f+2,3

m,​h
12,​24
-9
+9
i19-20
Combos from first hit

b,f+1+2

m
17
-17
+31a(-2)
i25
Chip damage on block
Gates of Hades

b,​f+1+2,2

m,​m
6,​6,​6,​6,​6,​6,​30
-31
-5(-12)
i28-31
Combos from first hit

Running

Leaping Side Kick

f,f,F+3

m
30
+6
+13a(+3)
i22~25
Balcony Break
  • Chip damage on block (9)
  • Alternate Input:
    • f,n,d,df,UF+3

WS

Solo Piston

ws1

m
12
-6
+5
+9
i13~14
Infernal Shackle

ws1,1

m,​h
12,​10
+11 MCR
+16 MCR
i30-32
  • Combo on 1st CH
  • Shifts to MCR on hit or block
  • Chip damage on block (2)
Balcony Break
On air hit
Weapon
Bloody Glaive

ws1,2

m,​m
12,​15
-11
+6
+9
i22
  • Hold F to enter MCR on hit at +14 or +17 on CH
  • Combos from first hit
Alaya

ws2

m
20
-12
+72a(+56)
i15~16
  • Chip Damage on block (6)
Tornado
Organ Wrecker

ws3

m
15
-11
+9
i14
Hold F on hit to enter MCR at +16 or +23 on CH

ws4

m
10
-3
+8
i11~12
Wretched Heel

ws4,4

m,​m
10,​20
-16
+4c
i27~28
Spike

SS (Side Step)

Devil Twister

SS.2

m
25
-22
i17~18
Hold U on hit for 69 damage combo

WGS (Wind God Step)

Thunder God Fist

f,n,d,df+1

m
30
-16
+29a(+19)
i22~24
Heaven's Door

f,​n,​d,​df+1,UF

m,​th
30,​10
-4
  • Only on hit
Floor Break
Wind God Fist

f,n,d,df+2

h
20
-10
+39a(+29)
i15
Consumes meter & acts as EWGF during Heat
Sometimes written wgf
Electric Wind God Fist

f,n,d,df#2

h
23
+5
+39a(+29)
i14
Chip Damage on block (4)
Sometimes written ewgf
Demon's Hoof

f,n,d,df+3

m
25
-8c
+16a
i26~28
  • Chip Damage on block (7)
Spike
Demon's Tail

f,n,d,DF+3

l
24
-23c
-2d
i33~34
Leaves opponent Face Down/Head Towards

f,n,d,DF+4

l
7
-23c
-5c
i16
Sometimes written hellsweep
Spinning Demon Scythe

f,​n,​d,​DF+4,4

L,​m
7,​28
-16
+4c
i25
Spike
Sometimes written hellsweep
Spinning Demon Hellfire Beam

f,​n,​d,​DF+4,1+2

L,​sm
7,​9
+58(+42)
i29-40
  • Only on hit
Tornado
Sometimes written hellsweep
Spiral of Madness

f,n,d,df+1+2

m
25
-9
+12a(+3)
+33a
i26~27
  • Chip Damage on block (7)
Homing
Balcony Break
  • Leaves opponent Face Up/Head Towards on CH

FLY (Fly)

Near Death

FLY.1

h
20
-3
+67a(+47)
i18-19
Balcony Break
Infernal Annihilation

FLY.2

ub,​th
20,​20
+0
i36
  • Throw when hit from the front
Floor Break
Amara

FLY.3

m
30
-14
+35d(-24)
i16-22
Balcony Break
Spike

FLY.4

m
10
-29
-20
i20

FLY.4,2

M,​m
10,​14
+52(+7)
i22
Only on hit
Devil Starstorm

FLY.4,​2,1+2

M,​m,​th
10,​20,​15
-6
i28
Only on hit
Infernal Destruction

FLY.1+2

UB
30
i50-100
Balcony Break
Cross Infernal Destruction

FLY.f+1+2

UB
30
i32-75
Balcony Break

MCR (Mourning Crow)

Tiger Thrush

MCR.1

m
20
+8
i22~23
  • Leaves opponent Face Down/Head Towards
Spike

MCR.2

m
12
-13
-5
i15
Homing
Dark Arachnid Twister

MCR.2,2

m,​m
12,​20
-14c
+2/HE
i15
Heat Engager
  • Heat Dash +67a(+50) on hit
Spike
Venomous Torment

MCR.3

sm
26
-7
+16a(-1)
+70a(+54)
i23
  • Chip damage on block (7)
Tornado
Balcony Break

MCR.4

m
10
-29
-20
i20

MCR.4,2

M,​m
10,​14
+52(+7)
i22
Devil Starstorm

MCR.4,​2,1+2

M,​m,​th
10,​20,​15
-6
i28

Others

Yomigaeri

FUFT.U+3+4

Shifts to fly can also be done from FUFA
Hellfire Incinerator

OTG.d+1+2

l
25
-14c
+13d(+1)
i23-31

Throws

Double High Sweep

1+3

th(h)
35
+2d
i12~14
  • Throw break 1 or 2
Judgement

2+4

th(h)
35
+0d
i12~14
  • Throw break 1 or 2
Shoulder Flip

Left Throw

th(h)
43
+1d
i12~14
  • Throw break 1
Over the Limit

Left Throw

th(h)
40
+0d
i12~14
  • Throw break 2
Pivoting Hip Throw

Back Throw

th(h)
50
+1d
i12~14
  • Throw break: None
White Mountain

df+2+3

th(h)
40
-6
i12~14
  • Throw break 2
Floor Break
Stonehead

uf+1+2

th(h)
35
+25d(+7)
i12~14
  • Throw break 1+2
Balcony Break
  • Alternate input:
    • f,F+1+2
Complicated Wire

qcb+1+3

th(h)
40
+0d
i12~14
  • Throw break 1
Obliteration

f,hcf+1+2

th(h)
45
+0d
i12~14
  • Throw break 1+2

10 Strings

External Links