Eddy movelist: Difference between revisions

From Wavu Wiki, the ๐ŸŒŠ wavy Tekken wiki
Line 2,759: Line 2,759:
|input=1+3
|input=1+3
|name=Rio Deal
|name=Rio Deal
|target=
|target=th(h)
|damage=
|damage=35
|startup=
|startup=i12~14
|block=
|block=-5
|hit=
|hit=-7
|ch=
|ch=
|crush=
|crush=
Line 2,771: Line 2,771:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* {{FB}}
* Throw break: 1 or 2
}}
}}
}}
{{Move
{{Move
Line 2,778: Line 2,781:
|input=2+4
|input=2+4
|name=Rio Special
|name=Rio Special
|target=
|target=th(h)
|damage=
|damage=35
|startup=
|startup=i12~14
|block=
|block=-6
|hit=
|hit=-9
|ch=
|ch=
|crush=
|crush=
Line 2,790: Line 2,793:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* {{FB}}
* Throw break: 1 or 2
* Sideswitch on break
}}
}}
}}
{{Move
{{Move
Line 2,797: Line 2,804:
|input=Left throw
|input=Left throw
|name=Missile Launcher
|name=Missile Launcher
|target=
|target=th(h)
|damage=
|damage=40
|startup=
|startup=i12~14
|block=
|block=-3
|hit=
|hit=+0
|ch=
|ch=
|crush=
|crush=
Line 2,809: Line 2,816:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes=Throw break: 1
}}
}}
{{Move
{{Move
Line 2,816: Line 2,823:
|input=Right throw
|input=Right throw
|name=Shadow Dancer
|name=Shadow Dancer
|target=
|target=th(h)
|damage=
|damage=40
|startup=
|startup=i12~14
|block=
|block=-3
|hit=
|hit=-6
|ch=
|ch=
|crush=
|crush=
Line 2,828: Line 2,835:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes=Throw break: 2
}}
}}
{{Move
{{Move
Line 2,835: Line 2,842:
|input=Back throw
|input=Back throw
|name=Back Rodeo Spin
|name=Back Rodeo Spin
|target=
|target=th(h)
|damage=
|damage=50
|startup=
|startup=i12~14
|block=
|block=
|hit=
|hit=+0
|ch=
|ch=
|crush=
|crush=
Line 2,847: Line 2,854:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes=Throw break: none
}}
}}
{{Move
{{Move
Line 2,854: Line 2,861:
|input=uf+1+2
|input=uf+1+2
|name=Cabra Macaco Throw
|name=Cabra Macaco Throw
|target=
|target=th(h)
|damage=
|damage=40
|startup=
|startup=i12~14
|block=
|block=-6
|hit=
|hit=-4(-34)
|ch=
|ch=
|crush=
|crush=
Line 2,866: Line 2,873:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes=Throw break: 1+2
}}
}}
{{Move
{{Move
Line 2,874: Line 2,881:
|alt=HSP.2+4
|alt=HSP.2+4
|name=Batucada
|name=Batucada
|target=
|target=th(h)
|damage=
|damage=26
|startup=
|startup=i23~24
|block=
|block=
|hit=
|hit=+6
|ch=
|ch=
|crush=
|crush=
Line 2,886: Line 2,893:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Shift to RLX on hit
|notes={{Plainlist|
* Throw break: none
* Shift to RLX on hit
}}
}}
}}
{{Move
{{Move
Line 2,893: Line 2,903:
|input=RLX.uf+1+2
|input=RLX.uf+1+2
|name=Rodeo Spin
|name=Rodeo Spin
|target=
|target=th(h)
|damage=
|damage=40
|startup=
|startup=i17~18
|block=
|block=-6
|hit=
|hit=+0
|ch=
|ch=
|crush=
|crush=
Line 2,905: Line 2,915:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
* Throw break: 1+2
* Sideswitch on break
}}
}}
}}
{{Move
{{Move
Line 2,913: Line 2,926:
|alt=RLX.1+3
|alt=RLX.1+3
|name=Vingativa Zanga
|name=Vingativa Zanga
|target=
|target=th(m)
|damage=
|damage=30
|startup=
|startup=i12~13
|block=
|block=
|hit=
|hit=-5
|ch=
|ch=
|crush=
|crush=
Line 2,925: Line 2,938:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{HeatEngager}}
|notes={{Plainlist|
* {{HeatEngager}}
* Throw break: none
}}
}}
}}
{{Move
{{Move
Line 2,933: Line 2,949:
|alt=RLX.2+4
|alt=RLX.2+4
|name=Vingativa Funeral
|name=Vingativa Funeral
|target=
|target=th(m)
|damage=
|damage=35
|startup=
|startup=i12~13
|block=
|block=
|hit=
|hit=+0
|ch=
|ch=
|crush=
|crush=
Line 2,945: Line 2,961:
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes=Throw break: none
}}
}}



Revision as of 14:30, 3 April 2024

Heat

Can use Guerreiro Explosivo (H.3+4)
Can use Rabo de Arraia Liberado (H.qcf+4)
Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heat Burst

2+3

m
12
+2
i16
Heat Burst
Caveirinha Zangada

H.2+3

m
55
+6
+0
i18~19
Heat Smash
Balcony Break
  • Shifts to RLX on block
Guerreiro Explosivo

H.3+4

m
20
+9
+66a(+50)
i20~22
Tornado
  • Shifts to HSP on block
  • 6 chip damage on block
Rabo de Arraia Liberado

H.qcf+4

h
45
+9
+34a(+8)
i22~23
Balcony Break
  • 13 chip damage on block
  • Shifts to RLX
Lufada

4,4

m,​m
10,​20
-7
+12g
,i30~31
  • ,js22~33
  • fs34~36
t75 r30 FC
Heat Engager
Heat Dash +5, +62a (+42)
Balcony Break
  • Combo from 1st CH with 4f delay
  • Input can be delayed 7f
Xangรด

f+3+4

m
25
-9
+18a (+8)
i19~21
  • fs9~18
  • js19~32
  • fs33~35
t56 r35
Heat Engager
Heat Dash +5, +36a (+26)
Balcony Break
  • 5 chip damage on block
Lunging Brush Fire

b+3+4

h
28
-7
+21a(+11)
i20~21
pc7
Heat Engager
Balcony Break
  • Heat Dash: +43a(+35) on hit
  • Absorb an attack to power up
  • Add chip damage when guarded
Chibata Ardente

RLX.4,3

m,​m
14,​25
-13
+16a/HE
,i28~30
Heat Engager
Balcony Break
  • Heat Dash +67a(+50) on hit
  • Combos from 1st hit
Vingativa Zanga
RLX.1+3

d+1+3

th(m)
30
-5
i12~13
Heat Engager
  • Throw break: none

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

1

h
5
+1
+8
i10
t27 r17
One Two Galopantes

1,2

h,​h
5,​12
-3
+8
,i10
t32 r22
  • Jail from 1st attack with 4f delay
  • Can transition to r26 HSP with input F at -8 on block & +3 on hit

1,​2,4

h,​h
5,​12
js7~37 fs38~40
r45 FC
One Two Galopantes > Chute Baixo

1,​2,4~3

h,​h,​L
5,​12,​20
-14c
+18a
,i32~33
cs32~65
t65 r29
One Two Galopantes > Chute Alto

1,​2,4~4

h,​h,​h
5,​12,​27
+8~+10
+42d (-16)
,i18~20
js7~32
t50 r30 FUFT
Balcony Break
  • Tech roll to r45 FC on frames 30-31
  • Wall crush on block, +20g minimum
  • Unparryable by traditional parries, Nina, Asuka, etc
Cรฉu Gafanhoto

1,3

h,​m
5,​16
-14
+7c
,i23~24
t56 r32 RLX
Spike
  • Combo from 1st hit with 2f delay

2

h
10
-9
+2
i12
t40 r28

2,1

h,​h
10,​13
-9
+2
,i17~18
t45 r27
Jail from 1st attack
Combo Furacรฃo

2,​1,4

h,​h,​m
10,​13,​21
-12~-10
+17a (+8)
+56a
,i20~22
t53 r31
Balcony Break
  • Combo from 2nd Ch with 10f delay
  • Input can be delayed 14f
Batida de Compasso

2,3

h,​m
10,​20
-8
+8s
,i20~21
t47 r26 HSP
Combo from 1st hit

3

m
12
-9
+2
i14~15
t42 r27
Sincelo

3,3

m,​m
12,​22
-3
+8s
,i23~24
t50 r26 HSP
Combo from 1st CH

4

m
10
-9
+7
i13~14
t41 r27
Lufada

4,4

m,​m
10,​20
-7
+12g
,i30~31
js22~33 fs34~36
t61 r30 FC
Heat Engager
Heat Dash +5g~+6g +62a (+42)
Balcony Break
Faisรฃo

1+2

m
17
+0c
+5c
i20
t50 r30
Spike
Elbow

f

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

f+2

m
15
-9
+6
i18
Ventania

f+2,4

m,​l
15,​17
-14c
+2
+71a(+55)
,i23~24

f+3

h
16
-5
+7
i18~20
Homing
Combo do Funรขmbolo

f+3,4

h,​m
16,​25
-11
+15a(+6)
+32a
,i29~31
Balcony Break
  • Combos from 1st hit
  • Can cancel into HSP with input f+3,4,F -17 on block -5 on hit

f+4

m
13
-8
+8c
i23~25
Shift to HSP

f+4,3

m,​m
138
-13
-1c
,i23~24
Combos from 1st hit
Aรบ do Sol

f+4,​3,3+4

m,​m,​m,​m
13,​8,​7,​20
-12
+8
,i24~26
Aรบ da Lua

f+4,3+4

m,​L
13,​14
-24c
+12
,i22~24
Shift to RLX
Bananeira
ws1+2

f+1+2

Sometimes written Handstand Position
Xangรด

f+3+4

m
25
-9
+18a(+8)/HE
i19~21
Heat Engager
Balcony Break
  • Heat Dash +36a(+26) on hit
  • 5 chip damage on block

df

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

df+1

m
10
-3
+6
i13~14
Gรชiser

df+1,3

m,​h
10,​21
-7
+22a(+5)
,i26~27
Tornado
Balcony Break
Elbow Uppercut

df+2

m
19
-5
+6
i14~15
Mirage

df+3

m
17
-18
+31a(+21)
i15~18
Tornado
Kneecap Crusher

df+4

L
14
-13c
+0
i18
Aรบ Reversรฃo

df+3+4

m,​m
10,​11
-3
+1
i18~19
Spike

d

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

d+2

m
10
-9
+0
i17~18
Palmares Giro

d+2,3

m,​m
10,​20
-4c
+5c
,i24~25
Shift to RLX
Sismo

d+3

L
17
-14c
+1
+25d
i21~22
cs

d+4

L
10
-16c
-5
i15~16
Shift to FC
Aรบ de Bico

d+4,3

L,​m
10,​20
-13c
i21~22
Negativa
FC.3+4

d+3+4

Can block with input RLX.B or RLX.DB
Sometimes written Relax

db

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

db+2

L
10
-18c
-7
i18~19
Twister Mirage

db+2,3

L,​m
10,​23
-18
+64(+49)
,i27~28
Tornado
Rasteira Forte

db+3

L
21
-14c
+5c
+21a
i28~29

db+4

m
14
-8
+2
i17~18
Rabo de Arraia

db+4,4

m,​h
14,​27
-9
+19a(-7)
,i33~34
Balcony Break
  • 8 Chip damage on block
  • Mandinga level increases by 1 on hit
  • Combos from 1st hit
Double Arm Stinger

db+1+2

m
20
-8
i30

db+3+4

m,​m
12,​12
-6
+1
i20~22
Shift to FC -6 on block & +1 on hit

db+3+4,4

m,​m,​m
12,​12,​10
-8
+5
,i21~22
Meia-Lua de Compasso

db+3+4,​4,3

m,​m,​m,​m
12,​12,​10,​26
-14
+15a(+6)
,i22~23
Combos from 2nd CH

b

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

b+1

m
15
-7
+8
i14~15
Shift to FC

b+1,4

m,​m
15,​10
-8
+8c
,i25~27
Shift to HSP

b+1,​4,3

m,​m,​m
15,​10,​8
-13
-1c
i23~24
Gato > Aรบ do Sol

b+1,​4,​3,3+4

m,​m,​m,​m,​m
15,​10,​8,​7,​20
-12
+8a
,i24~26
Gato > Aรบ da Lua

b+1,​4,3+4

m,​m,​L
15,​10,​7,​7
-24c
+12
,i22~24
Shift to RLX

b+2

m
12
-8
+3
i15~16

b+2,3

m,​m
12,​13
-11
+4
,i22~23
Combos from 1st hit
Godeme > Combo Martelo

b+2,​3,3

m,​m,​m
12,​13,​25
-14
+13a(-4)
,i33~35
Balcony Break
Godeme > Calcanheira

b+2,4

m,​h
12,​23
-7
+14a(+5)
,i25~26

b+3

m
10
-9
+8
i13~14
Knee Thruster > Relรขmpago

b+3,3

m,​m
10,​21
-14
+33a(+23)
,i26~28
Shift to RLX

b+4

h
14
+0
+8
i21~22

b+4,4

h,​m,​m
14,​6,​6
-9
+8c
,i29~31
Balcony Break
  • Can cancel into HSP with input b+4,4,F
Leg Whip Mars Attack

b+4,​4,3

h,​m,​m,​m
14,​6,​6,​10
+4c
+14a
,i28~30
3 Chip damage on block
Back Bananeira

b+1+2

Shift to HSP
Lunging Brush Fire

b+3+4

h
28
-7
+21a(+11)
i20~21
pc
Heat Engager
Balcony Break
  • Heat Dash: +43a(+35) on hit
  • Absorb an attack to power up
  • Add chip damage when guarded

u

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Perna da Lua

ub+3

m
25
+4c
+13a
i31~33
7 Chip damage on block
Satellite Moon

ub+4

m
12
-17
-6
i19~21
Acrobacia

u+3

m
30
+0
+5a(-5)
i38~42
Balcony Break
  • 9 chip damage on block
Back Summy

u+4

sp
Shift to FC
Back Summy > Chute Baixo

u+4~3

L
20
-14c
i32~33
Balcony Break
  • Shift to RLX on hit
Back Summy > Chute Alto

u+4~4

h
27
+8
+42d(-16)
i18~20
Balcony Break
Vassoura
ub+1+2

u+1+2

h
20
+0
i16~17
Asfixiante
  • ub+2
  • u+2

uf+2

m
21
-13
+32a(+24)
i22~23
Balcony Break

uf+3

m
15
-10c
-8c
+12a
i26~28
Can shift to HSP with input F -14 -12 +8a
Jumping Jacks Mirage

uf+3,3

m,​m
15,​20
-18
+31a(+21)
,i21~24
Tornado
Armada Pulada > Baixo

uf+3,4

m,​L
15,​10
-14c
+7
i24~25
Chapa Giratรณria

uf+4

m
20
-9
+12
i22~24
Homing
Balcony Break
  • Shift to RLX on hit
Meia-Lua Pulando
  • ub+3+4
  • u+3+4

uf+3+4

m,​h
10,​20
-13
i17~18
Balcony Break
on air hit
Delayed Rising Toe Kick

uf,n,4

m
20
-13
+32a(+22)
i23~25

Motion Input

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Terremoto

f,F+3

L
20
-13c
+6c
i21~22
cs
Shift to RLX on hit
Folha Ataque

f,F+4

m
25
-12
+37a(+27)
i19~20
Tornado
  • Shift to HSP
Roda Gigante

f,F+3+4

m,​m
10,​20
+3c
+17a
i23~24
Balcony Break
  • Can cancel into HSP with input f,F+3+4,n,f
  • 6 Chip damage on block
Fruit Picker

b,B+2+3

m!
25,​30
-37a(-46)
i77~79
Balcony Break
  • Can cancel with input b,B+2+3,b,b
Trovรฃo
ub,b+3

f,f,F+3

m
30
+8
+14a
i25~27
  • Shift to HSP on block
  • 9 Chip damage on block

Crouch

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Gafanhoto

FC.df+3

m
20
+6
+9c
i22~23
  • Shift to RLX
  • 6 Chip damage on block
Tornada

FC.df+4

L
25
-21c
+9
i24~25
Shift to HSP

WS

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

ws1

h
6
-6
+5
i13~14
Fuzilaรงรฃo

ws1,3

h,​m
6,​14
-14
,i19~21
  • Shift to RLX
  • Combos from 1st hit
Chapeu de Couro

ws1,4

h,​h
6,​23
-7
+8
,i23~25
Balcony Break
  • Combos from 1st hit
Machado

ws2

m
20
-18
i15~16
Martelo
qcf+3

ws3

m
20
-13
i19~21
Tornado

ws4

m
13
-4
+7
i11~13

ws4,4

m,​h
13,​10
-4
+8
,i26~27
Combos from 1st hit

ws4,​4,4

m,​h,​m,​m
13,​10,​6,​6
-9
+8c
,i29~31
Can cancel into HSP with input ws4,4,4,F
Tempestade

ws4,​4,​4,3

m,​h,​m,​m,​m
13,​10,​6,​6,​10
+4c
+14a
,i28~30
  • Combos from 3rd hit
  • 3 Chip damage on block
Front Stinger

ws3+4

m
20
-9c
+14d
i25~27
Shift to RLX

SS

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Hot Plate Special

SS.3

m
17
+0
+8
i25~26
  • Shift to RLX
  • Can cancel into RLX with input SS.3,D
Troca Baixa

SS.4

L,​L
7,​10
-13c
+3c
i21~22
cs
Faรญsca

SS.3+4

h,​h
6,​10
-7
+31a(+24)
i14~15

HSP (Bananeira)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Bananeira
ws1+2

f+1+2

Godeme Trovoada

HSP.1

m
21
+5
+8c
i23~25
  • Shift to RLX
  • 6 Chip damage on block

HSP.2

m
15
-8
+8
i17~18
Combo Escorรฃo

HSP.2,3

m,​m
15,​23
-13
-2(-11)
,i26~27
Balcony Break
  • Combos from 1st hit
  • Mandinga level increases by 1 on hit
  • Can cancel into HSP with input HSP.2,3,F

HSP.3

m
10
-8
+7
i17~18

HSP.3,3

m,​h
10,​10
-3
+8
,i27~28
Enxurrada

HSP.3,​3,3

m,​h,​h
10,​10,​23
-5
+13
,i30~31
Tornado
  • Shift to RLX

HSP.4

m
10
-3
+10
+31a
i12~13
Shift to HSP
Lanรงa de Braรงo

HSP.4,2

m,​m
10,​21
-13
+12a(+3)
,23~24
Tornado
Balcony Break
  • Combos from 1st hit
Salto Yotori

HSP.4,2~3

m,​m
10,​20
+4c
+14d
,28~30
6 Chip damage on block
Cabeรงada Direta

HSP.1+2

m
23
-12
+15a
i22~23
pc
Balcony Break
  • Absorb an attack to power up
  • Add chip damage when guarded
Batucada
HSP.2+4

HSP.1+3

th(h)
26
+6
i23~24
  • Throw break: none
  • Shift to RLX on hit
Chapa Esquivando

HSP.b+3

m
20
-12
+13a
i36~37
Balcony Break
Bananeira > Move Forward

HSP.n,f

Shift to HSP
Bananeira > Negativa

HSP.n,d

Shift to RLX

RLX (Negativa)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Negativa
FC.3+4

d+3+4

Can block with input RLX.B or RLX.DB

RLX.1

L
7
-11c
+0
i17
Can transition to FC with input RLX.1,D
Terra Gafanhoto

RLX.1,3

L,​m
7,​17
-14
+5c
+42a
,i25~26
  • Shifts to RLX
  • Combos on 1st CH

RLX.2

m
16
-2
+8
i18~19

RLX.2,4

m,​h
16,​17
-5
+2
,i29~30
  • Combos from 1st hit
  • Can shift to RLX with input RLX.2,4,D at +3 on block & +10 on hit
Marรฉ Cheia

RLX.2,​4,4

m,​h,​m
16,​17,​25
-14
+15a(+6)
,i32~33
Balcony Break

RLX.3

L
12
-26c
-4
+27a
i16~17
Shift to FC
Iemanjรก

RLX.3,3

L,​m
12,​27
-13
-2(-3)
,i25~26
  • Only combos on clean hit
  • Mandinga level increases by 1 on hit

RLX.4

m
14
-8
+8
i15~16
Chibata Ardente

RLX.4,3

m,​m
14,​25
-13
+16a/HE
,i28~30
Heat Engager
Balcony Break
  • Heat Dash +67a(+50) on hit
  • Combos from 1st hit
Cabeรงada Fixa

RLX.1+2

m
25
-8
+25a(+20)
i18~19
Balcony Break
  • 7 chip damage on block
Troca e Ataque

RLX.3+4

Tornado
Rodeo Spin

RLX.uf+1+2

th(h)
40
-6
+0
i17~18
  • Throw break: 1+2
  • Sideswitch on break
Negativa > Move Forward

RLX.n,f

Shift to RLX
Negative > Bananeira

RLX.n,d

Shift to HSP

MD (Mandinga)

Mandinga is a unique install that Eddy gains upon landing certain moves on hit. Eddy begins at Mandinga level zero, and each hit increases this level by one, up to a maximum of two. Gaining one or two Mandinga levels allows Eddy to use the base or powered up versions respectively of Yansan Mandinga (MD.HSP.3+4) and Ogum Mandinga (MD.HSP.b+4). Eddy's Mandinga level is reset between rounds.

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Yansan Mandinga

MD1.HSP.3+4

L,​m,​m
6,​6,​18
-13
+4c
i21~22
Yansan Mandinga

MD2.HSP.3+4

L,​m,​m
16,​4,​15
-13
+18a(-17)
i21~22
Spike
Ogum Mandinga

MD1.HSP.b+4

m
25
+6
+8c
i23~25
  • Can shift to RLX with input HSP.b+4,D
  • 7 Chip damage on block
Ogum Mandinga

MD2.HSP.b+4

m
25
+6
+9a
i23~25
Balcony Break
  • Can shift to RLX with input HSP.b+4,D
  • 7 Chip damage on block
Rabo de Arraia

db+4,4

m,​h
14,​27
-9
+19a(-7)
,i33~34
Balcony Break
  • 8 Chip damage on block
  • Mandinga level increases by 1 on hit
  • Combos from 1st hit
Combo Escorรฃo

HSP.2,3

m,​m
15,​23
-13
-2(-11)
,i26~27
Balcony Break
  • Combos from 1st hit
  • Mandinga level increases by 1 on hit
  • Can cancel into HSP with input HSP.2,3,F
Iemanjรก

RLX.3,3

L,​m
12,​27
-13
-2(-3)
,i25~26
  • Only combos on clean hit
  • Mandinga level increases by 1 on hit

Other

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Enchente de Axรฉ

R.df+1+2

Flic Flac

b,ub

Shift to RLX
Ki Charge

1+2+3+4

Whirling Spring Kick

FUFT.b+3+4

m
25
-15~-27
+2a(-10~)+18a(+6)
i16-28

Throws

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rio Deal

1+3

th(h)
35
-5
-7
i12~14
Floor Break
  • Throw break: 1 or 2
Rio Special

2+4

th(h)
35
-6
-9
i12~14
Floor Break
  • Throw break: 1 or 2
  • Sideswitch on break
Missile Launcher

Left throw

th(h)
40
-3
+0
i12~14
Throw break: 1
Shadow Dancer

Right throw

th(h)
40
-3
-6
i12~14
Throw break: 2
Back Rodeo Spin

Back throw

th(h)
50
+0
i12~14
Throw break: none
Cabra Macaco Throw

uf+1+2

th(h)
40
-6
-4(-34)
i12~14
Throw break: 1+2
Batucada
HSP.2+4

HSP.1+3

th(h)
26
+6
i23~24
  • Throw break: none
  • Shift to RLX on hit
Rodeo Spin

RLX.uf+1+2

th(h)
40
-6
+0
i17~18
  • Throw break: 1+2
  • Sideswitch on break
Vingativa Zanga
RLX.1+3

d+1+3

th(m)
30
-5
i12~13
Heat Engager
  • Throw break: none
Vingativa Funeral
RLX.2+4

d+2+4

th(m)
35
+0
i12~13
Throw break: none

10 Strings

10 Hit Combo 1
Input Hit level Damage Startup Block Hit Combo
ub+4
4
2
4
4
3+4
3+4
3+4
3+4
3+4