Clive movelist: Difference between revisions

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== f ==
== f ==
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{{MoveDataHeader}}

Revision as of 01:50, 14 December 2024

Heat

Can use fiery Ifrit abilities (df+1,1,1 etc.)
Torgal's attack rush is powered up (2,2,2 etc.)


Heat Burst
R1

2+3

m
[12;12]
+1
+2c
i16
pc7~16
t92 r30
Heat Burst
  • Cancel to r45 with b,b
  • 3 chip damage on block
  • 12 chip damage on hit
  • Only deals recoverable damage
  • Cannot cause a K.O.
Infernal Flames of Rebirth
R1

H.2+3

  • js?
  • fs?
Heat Smash
  • Transition to attack throw on hit
  • Transition to PHX on block?
  • ? Chip Damage on block

,H.1

,​
,​

Error querying parent: Move with id = 'Clive-df+1,1' not found. If you've added 'Clive-df+1,1' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

2,​2,H.2

h,​m,​
11,​9,​
  • ? Chip Damage on block
Flame Bash
WS1+2

1+2

m
24
-9
+2
i13
t46 r33
Heat Engager
Heat Dash +5, +43d (+35d)
Balcony Break (airborne)
Weapon
  • On hit regain recoverable health
Burning Chain

f+2,​2,2

m,​m,​M
10,​7,​20
-13
+9a
,i27~228
t112 r40
Heat Engager
Heat Dash +5, +67a {+50)
Balcony Break
Spike
Weapon
  • Combo from 1st CH
  • Combo from 2nd hit
  • Interrupt with i8 from 2nd block
Prominence

f+1+2

m,​m
10,​18
-8
+20a (+10)
i16~17 i19
t72 r36
Heat Engager
Heat Dash +5, +45a (+35)
Balcony Break
Weapon
  • 5 Chip Damage on block
  • 7 Chip Damage on block in heat
Slash Burst

SS.2,1

M,​m
12,​23
-15
+35d (-23d)
,i22~23
t80 r38
Heat Engager
Heat Dash +5, +45a (+35a)
Balcony Break
Weapon
  • Input 1 during the 1st hit animation on frames 16~18 to add +3 damage
  • Combo from 1st hit with 11f delay
  • Input can be delayed 11f
  • Move can be delayed 10f
Scarlet Cyclone

PHX.1+2

m,​m
10,​23
-7
+9a (+0)
i23~24 i19~20
t84 r40
Heat Engager
Heat Dash +5, +43d (+35)
Balcony Break
Weapon
  • 6 Chip Damage on block
  • 12 Chip Damage on block in heat
  • On hit regain recoverable health

n

Jab

1

h
5
+1
+8
i10
t29 r19
Recovers 2f faster on hit or block (t27 r17)

2

h
8?
i10?

2,2

h,​
11,​
,

2,​2,2

h,​m,​
11,​9,​
,
Flame Bash
WS1+2

1+2

m
Heat Engager
Heat Dash +? on hit, +5 on block
  • On hit regain recoverable health

f

f+2,2

m,​
10,​
  • Hold F to shift to PHX
Burning Chain

f+2,​2,2

m,​m,​
10,​7,​
Heat Engager
Heat Dash +? on hit, +5 on block
Phoenix Shift

f+4

t45 r15
Actionable after 15f
Prominence

f+1+2

Heat Engager
Heat Dash +? on hit, +5 on block
  • ? Chip Damage on block
  • ? Chip Damage on block in heat

df

df+1

m
i13?

df+1,1

m,​m
10

,1

,​m

Error querying parent: Move with id = 'Clive-df+1,1' not found. If you've added 'Clive-df+1,1' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

d

db

b

Windup

b+1+2

m?
pc7?
  • Damage taken during power crush state is recoverable.
  • -9? on block if an attack is absorbed
  • ? Chip Damage on block after absorbing an attack in power crush state
  • ? Chip Damage on block while in heat after absorbing an attack in power crush state

u

Motion Input

f,f,F+2

m

WS

Flame Bash
WS1+2

1+2

m
24
-9
+2
i13
t46 r33
Heat Engager
Heat Dash +5, +43d (+35d)
Balcony Break (airborne)
Weapon
  • On hit regain recoverable health

PHX (Phoenix Shift)

Phoenix Shift

f+4

Scarlet Cyclone

PHX.1+2

Heat Engager
Heat Dash +? on hit, +5 on block
  • ? Chip Damage on block
  • ? Chip Damage on block in heat
  • On hit regain recoverable health

Others

Hellfire

R.df+1+2

m,​t?
-15
i20
pc8~20
r39?
Rage Art
Removes Recoverable Health
  • Base damage: 55
  • Damage increases with lower health, maximum 80 damage

SS.2

m
Slash Burst

SS.2,1

M,​m
12,​ ()
Heat Engager
Heat Dash +? on hit, +5 on block
  • Perfect frame input to power up
  • b+2+4
  • ws.b+1+3
  • ws.b+2+4

b+1+3

OTG.d+1+2

Weapon
Ki Charge
FC.D+1+2+3+4

1+2+3+4

  • CH state for 5 seconds
  • Can't block for 5 seconds

(back to wall).b,b,ub

m
js

Throws

1+3

t
35
i12~14
Homing
  • Throw break: 1 or 2
  • Can be done from FC

2+4

t
35
i12~14
Homing
  • Throw break: 1 or 2
  • Can be done from FC
  • Side switch on hit

Left Throw

t
  • Throw break 1

Right Throw

t
  • Throw break 2

Back Throw

t
  • Cannot break throw

uf+1+2

t
i12
  • Throw break 1+2
  • Can be done from FC

10 Strings

10 Hit Combo
Input Hit level Damage Startup Block Hit Notes