Clive movelist: Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
Line 106: Line 106:
|name=Double Blow
|name=Double Blow
|target=,h
|target=,h
|damage=13
|damage=,13
|startup=i18~19
|startup=,i18~19
|block=-3
|block=-3
|hit=+6
|hit=+6
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r23
|tot=
|tot=52
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Combo from 1st hit
|notes={{Plainlist|
* Jail from 1st attack
* Enter PHX r23 with F or 4 on hit or block
}}
}}
}}


Line 126: Line 129:
|name=Finishing Steel
|name=Finishing Steel
|target=,M
|target=,M
|damage=20
|damage=,20
|startup=i21~22
|startup=,i21~22
|block=-14
|block=-14
|hit=+22a(-17)
|hit=+22a (+17)
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r33
|tot=
|tot=65
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Combo from 1st hit
|notes={{Plainlist|
* {{Spike}}
* {{Weapon}}
* Combo from 1st hit with 2f delay
* Increase Zantetsuken gauge on hit or block
* Only deals recoverable damage
* +11d on BT hit
}}
}}
}}


Line 146: Line 156:
|name=Rapid Assault
|name=Rapid Assault
|target=,h
|target=,h
|damage=22
|damage=,22
|startup=i25~26
|startup=,i25~26
|block=+1
|block=+1
|hit=+13
|hit=+13g
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r29
|tot=
|tot=65
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
*Combo from 1st CH
* {{BB}}
*6 chip damage on block
* {{Weapon}}
* Combo from 1st CH
* Input can be delayed 2f
* Chip damage on block
* +20a (+11) on BT hit
}}
}}
}}
}}
Line 175: Line 189:
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r23
|tot=
|tot=35
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=8?
|notes=
|notes={{Weapon}}
}}
}}


Line 189: Line 203:
|name=Magic Burst
|name=Magic Burst
|target=,h
|target=,h
|damage=20
|damage=,20
|startup=i17~18
|startup=,i17~18
|block=-13
|block=-13
|hit=+8a(-1)
|hit=+8a (-1)
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r36
|tot=
|tot=66
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{BB}}
|notes={{Plainlist|
* {{BB}}
* {{Weapon}}
* Jail from 1st attack
* Input 1 during the 1st hit animation on frames 10~12 to add +3 damage
}}
}}
{{Move
|id=Clive-2:1
|parent=Clive-2
|input={{colon}}1
|name=Magic Burst
|target=,h
|damage=23
|startup=i17~18
|block=-13
|hit=+8a(-1)
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{BB}}
}}
}}


Line 235: Line 234:
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r32
|tot=
|tot=67
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
*Combo from 1st hit
* {{MoveDataIcon|color=green|1=Balcony Break (airborne)}}
}}
* {{Weapon}}
}}
* Combo from 1st hit
 
* Enter PHX -1 +6 r25 with F or 4 on hit or block
{{Move
|id=Clive-2,2,4_F
|parent=Clive-2,2
|input=,4_F
|name=
|target=
|damage=
|startup=
|block=-1
|hit=+6
|ch=
|crush=
|recv=PHX
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
*
}}
}}
}}
}}
Line 276: Line 256:
|startup=,i17~18
|startup=,i17~18
|block=-13
|block=-13
|hit=+8a(-1)
|hit=+8a (-1)
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r36
|tot=
|tot=95
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|{{BB}}
|notes={{Plainlist|
Combo from 1st CH
* {{BB}}
*
* {{Weapon}}
}}
* Combo from 1st CH
}}
* Combo from 2nd CH with 10f? delay
 
* Input 1 during the 2nd hit animation on frames 21~23 to add +3 damage}}
{{Move
|id=Clive-2,2:1
|parent=Clive-2,2
|input={{colon}}1
|name=Assault Burst
|target=,m
|damage=,21
|startup=,i17~18
|block=-13
|hit=+8a(-1)
|ch=
|crush=
|recv=
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|{{BB}}
*Combo from 1st CH
}}
}}
}}


Line 319: Line 279:
|target=,M,m
|target=,M,m
|damage=,15,20
|damage=,15,20
|startup=,i27~28,i31~32
|startup=,i27~28 i31~32
|block=-9
|block=-9
|hit=+21a(+4)
|hit=+21a (+4)
|ch=
|crush=
|recv=PHX
|tot=
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|{{BB}}
*{{Tornado}}
}}
}}
 
{{Move
|id=Clive-2,2,2,B
|parent=Clive-2,2,2
|input=,B
|name=Gleipnir-Cutter
|target=,M,m
|damage=,15,20
|startup=,i27~28,i31~32
|block=
|hit=+14a(-3)
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r35
|tot=
|tot=104
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|{{BB}}
|notes={{Plainlist|
*{{Tornado}}
* {{Tornado}}
On hit only
* {{BB}}
* {{Weapon}}
* Power up in Heat
* Input can be delayed 6f?
* Transition to PHX on hit only
* Cancel PHX transition with B
}}
}}
}}
}}
Line 364: Line 307:
|target=,m,M
|target=,m,M
|damage=,10,18
|damage=,10,18
|startup=,i27~28,i23~24
|startup=,i27~28 i23~24
|block=-13c
|block=-13c
|hit=+1d
|hit=+1a
|ch=
|ch=
|crush=
|crush={{Plainlist|
|recv=
* ,js41~54
|tot=
* fs55~57}}
|recv=r48
|tot=141
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes={{Plainlist|{{BB}}
|notes={{Plainlist|
*Increases Zantetsuken gauge on hit or block
* {{BB}}
* {{Spike}}
* {{Weapon}}
* Increase Zantetsuken gauge on hit or block
* Only deals recoverable damage
* -4d on BT hit
}}
}}
}}
}}
Line 391: Line 341:
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r32
|tot=
|tot=48
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=
|notes={{Plainlist|
}}
}}
}}


Line 405: Line 356:
|name=Fine Hound
|name=Fine Hound
|target=,m,m
|target=,m,m
|damage=15,15
|damage=,15,15
|startup=i23~24,i29~41
|startup=,i23~24 i29~41
|block=-12
|block=-12~+0
|hit=+22a(+12)
|hit=+22a (+12)
|ch=
|ch=
|crush=
|crush=
|recv=
|recv=r53
|tot=
|tot=94
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{BB}}
* {{Weapon}}
* Combo from 1st CH
* Jail from 2nd block
* 3rd hit never combos on standing hit
* 3rd hit available only on hit or block
* Interrupt with i4 from 1st block
* +23a (+13) on BT hit
* Power up in Heat
}}
}}
 
{{Move
|id=Clive-3,3
|parent=Clive-3
|input=,3
|name=Bright Wing
|target=,M
|damage=,20
|startup=,i30~32
|block=-18~-16
|hit=+12a (-5)
|ch=+36a (+26)
|crush=,fs31~
|recv=r36 WOL
|tot=85
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{Tornado}}
* {{BB}}
* Input can be delayed 1f
}}
}}
 
{{Move
|id=Clive-4
|parent=
|input=4
|name=
|target=m
|damage=8
|startup=i12
|block=-10
|hit=+1
|ch=
|crush=
|recv=r29
|tot=41
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
}}
}}
 
{{Move
|id=Clive-4,2
|parent=Clive-4
|input=,2
|name=Mercenary Cut
|target=,M
|damage=,17
|startup=,i20~21
|block=-11
|hit=+3
|ch=
|crush=
|recv=r32
|tot=68
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{Weapon}}
* Combo from 1st hit
* Input can be delayed 3f
}}
}}
 
{{Move
|id=Clive-4,4
|parent=Clive-4
|input=,4
|name=Roundabout
|target=,h
|damage=,13
|startup=,i25
|block=-8
|hit=+0
|ch=
|crush=
|recv=r35
|tot=75
|range=
|range=
|tracksLeft=
|tracksLeft=
|tracksRight=
|tracksRight=
|notes=Combo from 1st CH
|notes={{Plainlist|
* Combo from 1st hit
* Input can be delayed 3f
* Enter PHX +6 +14 r21 with F or 4 on hit or block
}}
}}
}}


Line 426: Line 480:
|name=Flame Bash
|name=Flame Bash
|target=m
|target=m
|damage=24
|startup=i13
|block=-9
|hit=+2
|ch=
|crush=
|recv=r33
|tot=46
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{HeatEngager}}
* {{HeatDash|+5, +43a (+35)}}
* {{MoveDataIcon|color=green|1=Balcony Break (airborne)}}
* {{Weapon}}
* On hit regain recoverable health
}}
}}
{{Move
|id=Clive-3+4
|parent=
|input=3+4
|alias=WOL
|name=Wings of Light
|target=
|damage=
|damage=
|startup=
|startup=
Line 431: Line 512:
|hit=
|hit=
|ch=
|ch=
|crush=
|crush={{Plainlist|
|recv=
* fs5~
* ps9~}}
|recv=r37
|tot=
|tot=
|range=
|range=
Line 438: Line 521:
|tracksRight=
|tracksRight=
|notes={{Plainlist|
|notes={{Plainlist|
* {{HeatEngager}}
* Strong low parry effect (active while moving)
* {{HeatDash|+? on hit, +5 on block}}
* Move backward/forward with b_f
* On hit regain recoverable health
}}
}}
 
{{Move
|id=Clive-3+4,P
|parent=Clive-3+4
|input=,P
|name=Radiant Backflip (Parry)
|target=,M
|damage=,20
|startup=,i27~28
|block=
|hit=+61a (+45)
|ch=
|crush={{Plainlist|
* is1~27
* fs28~70}}
|recv=r42
|tot=70
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{Tornado}}
}}
}}
}}
}}

Revision as of 00:53, 17 December 2024

Heat

Can use fiery Ifrit abilities (df+1,1,1 etc.)
Torgal's attack rush is powered up (2,2,2 etc.)


Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heat Burst
R1

2+3

m
[12;12]
+1
+2c
i16
pc7~16
t92 r30
Heat Burst
  • Cancel to r45 with b,b
  • 3 chip damage on block
  • 12 chip damage on hit
  • Only deals recoverable damage
  • Cannot cause a K.O.
Infernal Flames of Rebirth
R1

H.2+3

  • js?
  • fs?
Heat Smash
  • Transition to attack throw on hit
  • Transition to PHX on block?
  • ? Chip Damage on block

,H.1

,​
,​

Error querying parent: Move with id = 'Clive-df+1,1' not found. If you've added 'Clive-df+1,1' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

2,​2,H.2

h,​m,​
11,​9,​
  • ? Chip Damage on block
Flame Bash
WS1+2

1+2

m
24
-9
+2
i13
t46 r33
Heat Engager
Heat Dash +5, +43d (+35d)
Balcony Break (airborne)
Weapon
  • On hit regain recoverable health
Burning Chain

f+2,​2,2

m,​m,​M
10,​7,​20
-13
+9a
,i27~228
t112 r40
Heat Engager
Heat Dash +5, +67a {+50)
Balcony Break
Spike
Weapon
  • Combo from 1st CH
  • Interrupt with i8 from 2nd block
Prominence

f+1+2

m,​m
10,​18
-8
+20a (+10)
i16~17 i19
t72 r36
Heat Engager
Heat Dash +5, +45a (+35)
Balcony Break
Weapon
  • 5 Chip Damage on block
  • 7 Chip Damage on block in heat
Slash Burst

SS.2,1

M,​m
12,​23
-15
+35d (-23d)
,i22~23
t80 r38
Heat Engager
Heat Dash +5, +45a (+35a)
Balcony Break
Weapon
  • Input 1 during the 1st hit animation on frames 16~18 to add +3 damage
  • Combo from 1st hit with 11f delay
  • Input can be delayed 11f
  • Move can be delayed 10f
Scarlet Cyclone

PHX.1+2

m,​m
10,​23
-7
+9a (+0)
i23~24 i19~20
t84 r40
Heat Engager
Heat Dash +5, +43d (+35)
Balcony Break
Weapon
  • 6 Chip Damage on block
  • 12 Chip Damage on block in heat
  • On hit regain recoverable health

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jab

1

h
5
+1
+8
i10
t29 r19
Recovers 2f faster on hit or block (t27 r17)
Double Blow

1,1

h,​h
5,​13
-3
+6
,i18~19
t52 r23
  • Jail from 1st attack
  • Enter PHX r23 with F or 4 on hit or block
Finishing Steel

1,2

h,​M
5,​20
-14
+22a (+17)
,i21~22
t65 r33
Spike
Weapon
  • Combo from 1st hit with 2f delay
  • Increase Zantetsuken gauge on hit or block
  • Only deals recoverable damage
  • +11d on BT hit
Rapid Assault

1,f+2

h,​h
5,​22
+1
+13g
,i25~26
t65 r29
Balcony Break
Weapon
  • Combo from 1st CH
  • Input can be delayed 2f
  • Chip damage on block
  • +20a (+11) on BT hit

2

h
11
8?
+0
+7
i12
t35 r23
Weapon
Magic Burst

2,1

h,​h
11,​20
-13
+8a (-1)
,i17~18
t66 r36
Balcony Break
Weapon
  • Jail from 1st attack
  • Input 1 during the 1st hit animation on frames 10~12 to add +3 damage

2,2

h,​m
11,​9
-8
-1
,i23
t67 r32
Balcony Break (airborne)
Weapon
  • Combo from 1st hit
  • Enter PHX -1 +6 r25 with F or 4 on hit or block
Assault Burst

2,​2,1

h,​m,​m
11,​9,​18
-13
+8a (-1)
,i17~18
t95 r36
Balcony Break
Weapon
  • Combo from 1st CH
  • Combo from 2nd CH with 10f? delay
  • Input 1 during the 2nd hit animation on frames 21~23 to add +3 damage
Gleipnir-Cutter

2,​2,2

h,​m,​M,​m
11,​9,​15,​20
-9
+21a (+4)
,i27~28 i31~32
t104 r35
Tornado
Balcony Break
Weapon
  • Power up in Heat
  • Input can be delayed 6f?
  • Transition to PHX on hit only
  • Cancel PHX transition with B
Gungnir Dance

2,​2,1+2

h,​m,​m,​M
11,​9,​10,​18
-13c
+1a
,i27~28 i23~24
  • ,js41~54
  • fs55~57
t141 r48
Balcony Break
Spike
Weapon
  • Increase Zantetsuken gauge on hit or block
  • Only deals recoverable damage
  • -4d on BT hit

3

m
16
-13
-2
i16
t48 r32
Fine Hound

3,2

m,​m,​m
16,​15,​15
-12~+0
+22a (+12)
,i23~24 i29~41
t94 r53
Balcony Break
Weapon
  • Combo from 1st CH
  • Jail from 2nd block
  • 3rd hit never combos on standing hit
  • 3rd hit available only on hit or block
  • Interrupt with i4 from 1st block
  • +23a (+13) on BT hit
  • Power up in Heat
Bright Wing

3,3

m,​M
16,​20
-18~-16
+12a (-5)
+36a (+26)
,i30~32
,fs31~
t85 r36 WOL
Tornado
Balcony Break
  • Input can be delayed 1f

4

m
8
-10
+1
i12
t41 r29
Mercenary Cut

4,2

m,​M
8,​17
-11
+3
,i20~21
t68 r32
Weapon
  • Combo from 1st hit
  • Input can be delayed 3f
Roundabout

4,4

m,​h
8,​13
-8
+0
,i25
t75 r35
  • Combo from 1st hit
  • Input can be delayed 3f
  • Enter PHX +6 +14 r21 with F or 4 on hit or block
Flame Bash
WS1+2

1+2

m
24
-9
+2
i13
t46 r33
Heat Engager
Heat Dash +5, +43a (+35)
Balcony Break (airborne)
Weapon
  • On hit regain recoverable health
Wings of Light

3+4

  • fs5~
  • ps9~
r37
  • Strong low parry effect (active while moving)
  • Move backward/forward with b_f
Sometimes written WOL
Radiant Backflip (Parry)

3+4,P

,​M
,​20
+61a (+45)
,i27~28
  • is1~27
  • fs28~70
t70 r42
Tornado

f

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

f+2,2

m,​
10,​
  • Hold F to shift to PHX
Burning Chain

f+2,​2,2

m,​m,​
10,​7,​
Heat Engager
Heat Dash +? on hit, +5 on block
Phoenix Shift

f+4

t45 r15
Actionable after 15f
Prominence

f+1+2

Heat Engager
Heat Dash +? on hit, +5 on block
  • ? Chip Damage on block
  • ? Chip Damage on block in heat

df

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

df+1

m
i13?

df+1,1

m,​
10

,1

,​

Error querying parent: Move with id = 'Clive-df+1,1' not found. If you've added 'Clive-df+1,1' in this edit, try saving the page twice. There is a known issue when looking up a move made in the same edit.

d

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

db

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

b

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Windup

b+1+2

m?
pc7?
  • Damage taken during power crush state is recoverable.
  • -9? on block if an attack is absorbed
  • ? Chip Damage on block after absorbing an attack in power crush state
  • ? Chip Damage on block while in heat after absorbing an attack in power crush state

WOL (Wings of Light)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

GAR (Updraft)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Updraft
  • u
  • ub

uf

js9
t44 r44
Shift to Updraft
Griffin Hunter

GAR.1

m
18 (21)
-12~-10
+17a
i15~17
js9~
Balcony Break
  • 15(18)dmg, 3 chip damage, +3c on hit with input ub1
  • 21 damage with perfect input
  • 3 (4) Chip damage on block
  • 6 (7) Chip damage on block in heat

GAR.2

m
20 (24)
-16
-14
i18~19
js9~
  • 12(15) dmg on hit with input ub2
  • 24 dmg with perfect input

GAR.2,2

m,​m,​m
20,​6,​25
-17
+13d(-4d)
i26~27, i3~4
Tornado
  • Combo from 1st hit

GAR.3

h
12 (15)
-3
+21a(-4a)
i12
js9~
Balcony Break
  • 15 dmg with perfect input
  • ? dmg ? on hit with input ub3

GAR.4

h
10 (13)
-4
+2
i27
js9~
Balcony Break
  • 13 dmg with perfect input
  • ? dmg ? on hit with input ub4

Motion Input

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Soul Cleave

f,F+2

m
21
-7
+6c
+38a
i21~22
t64 r38?
Floor Break
on air hit
  • Increases ZAN gauge by 1.2? bars on hit
  • Increases ZAN gauge by 0.4? bars on block
Pulvervize

b,B+2

m!
40
+56a
i80~81
t138? r57?
Lunge

f,f,F+2

m
20
+2
+31d(+10d)
i24~26
t64 r38?
Balcony Break
  • Transition to +14/+43d(+22d) PHX with F or 4
  • 4 Chip Damage on block
  • 7 Chip Damage on block in heat

WS

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Flame Bash
WS1+2

1+2

m
24
-9
+2
i13
t46 r33
Heat Engager
Heat Dash +5, +43d (+35d)
Balcony Break (airborne)
Weapon
  • On hit regain recoverable health

PHX (Phoenix Shift)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Phoenix Shift

f+4

Scarlet Cyclone

PHX.1+2

Heat Engager
Heat Dash +? on hit, +5 on block
  • ? Chip Damage on block
  • ? Chip Damage on block in heat
  • On hit regain recoverable health

ZAN (Zantetsuken)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

Others

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Hellfire

R.df+1+2

m,​t?
-15
i20
pc8~20
r39?
Rage Art
Removes Recoverable Health
  • Base damage: 55
  • Damage increases with lower health, maximum 80 damage

SS.2

m
Slash Burst

SS.2,1

M,​h?
12,​ ()
Heat Engager
Heat Dash +? on hit, +5 on block
  • Perfect frame input to power up
  • b+2+4
  • ws.b+1+3
  • ws.b+2+4

b+1+3

OTG.d+1+2

Weapon
Ki Charge
FC.D+1+2+3+4

1+2+3+4

  • CH state for 5 seconds
  • Can't block for 5 seconds

(back to wall).b,b,ub

m
js

Throws

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

1+3

t
35
i12~14
Homing
  • Throw break: 1 or 2
  • Can be done from FC

2+4

t
35
i12~14
Homing
  • Throw break: 1 or 2
  • Can be done from FC
  • Side switch on hit

Left Throw

t
  • Throw break 1

Right Throw

t
  • Throw break 2

Back Throw

t
  • Cannot break throw

uf+1+2

t
i12
  • Throw break 1+2
  • Can be done from FC

10 Strings

10 Hit Combo
Input Hit level Damage Startup Block Hit Notes