Devil Jin |
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Movelist & frame data (Tekken 8) |
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Heat
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Wheel of Pain > Annihilation Beam
4~3,H.1+2
M,sm
21,15
- Chip damage on block (4)
Hissour > Annihilation Beam
uf+3+4,H.1+2
m,m,sm
8,20,20
-15
+0
i25-50
- Chip damage on block (6)
- Transitions into throw on hit
Laser Crush > Annihilation Beam
b,f+2,1,4,H.1+2
m,m,M,sm
12,12,21,15
- Chip damage on block (4)
Spiral of Madness > Annihilation Beam
f,n,d,df+1+2,H.1+2
m,sm
25,20
- Chip damage on block (6)
Rakshasa's Fury
b+2,3
h,m
11,23
-14
+8a (-1)
,i25~127
- ,js25~47
- ,fs48~50
t78 r35
- 16 Chip Damage on Heat Dash
- Combo from 1st hit with 5f delay
- Move can be delayed 3f
Wicked Jambu Spear
b+3
M
24
-15~-18
+10~+13
i29~32
- js8~33
- fs34~36
t69 r37
- 17 Chip Damage on Heat Dash
Demon's Paw
f,F+2
m
24
4?/7?
8?/11?
-8
+15a (+6)
i15~16
t45 r29
- i18 startup when unbuffered, and i16 startup when buffered
- 7 Chip Damage on block
- 10 Chip Damage on block while in heat
- 20 Chip Damage on Heat Dash
Dark Arachnid Twister
MCR.2,2
m,M
12,20
-14c
+2a
,i24-26
- ,js1~17
- ,fs18~20
t79 r36
- 16 Chip Damage on blocked Heat Dash
- Combo from 1st hit
- Opponent recovers FDFA on hit
n
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Flash Punch Combo
1,1,2
h,h,m
5,6,14
-17
+18a(+13)
i13
- Combo from 1st hit
Three Ring Alaya
,2
,m
,20
-12
+72(+56)
i24-25
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f
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Twisted Samsara
f+4,3
m,m
10,14
-22
+18(+8)
i26-27
- On hit, hold ub, u or uf to transition to Fly
df
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rengoku
df+3,2,5
m,m,m
12,10,20
-22
+18(+8)
i29
On hit hold ub, u or uf to shift to FLY at +36(+26)
d
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Corpse Thrust
d+1
m
25
-14
+20(+10)
i18~19
- absorb an attack to power up
- - Add chip damage when guarded
- Wallsplat
db
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Demon's Lance
db+1+2**
m
42
+10
+37
i61~63 (Full Charge)
- Chip Damage on block (16)
- hold F during startup to feint into MCR
b
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
u
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Hellfire Blast
ub+1+2
h
40
KND
KND
KND
i47
- Chip damage when guarded
- Wallsplat
- Jack-8 or Alisa can recovery 20 by input 1+2
Samsara
u+4
m
22
-25
+15(+5)
i20
- Alternate input: ub+4
- On hit hold ub, u or uf to transition to fly at +35(+25)
Infernal Shackle
uf+1
h
10
+11
+16
i21-23
- Alternate inputs:
- u+1
- ub+1
- Shifts to MCR on hit or block
- Chip damage on block
Motion Input
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Laser Cannon
b,f+2,1,2
m,m,m
12,12,24
-8
+15a(+6)
+45a(+0)
i22-23
- Chip damage on block (7)
Running
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Leaping Side Kick
f,f,F+3
m
30
+6
+13a(+3)
KND
i22~25
- Chip damage on block (9)
- Alternate Input:
- f,n,d,df,UF+3
WS
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Infernal Shackle
ws1,1
m,h
12,10
+11 MCR
+16 MCR
i30-32
- Combo on 1st CH
- Shifts to MCR on hit or block
- Chip damage on block (2)
Bloody Glaive
ws1,2
m,m
12,15
-11
+6
+9
i22
Hold F to enter MCR on hit at +14 or +17 on CH
SS (Side Step)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
WGS (Wind God Step)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Wind God Fist
f,n,d,df+2
h
20
-10
+39a(+29)
i15
Consumes meter & acts as EWGF during Heat
Sometimes written wgf
Electric Wind God Fist
f,n,d,df#2
h
23
+5
+39a(+29)
i14
Chip Damage on block (4)
Sometimes written ewgf
Demon's Tail
f,n,d,DF+3
l
24
-23c
-2d
i33~34
Leaves opponent Face Down/Head Towards
Spinning Demon Scythe
f,n,d,DF+4,4
L,m
7,28
-16
+4c
i25
Sometimes written hellsweep
Spinning Demon Hellfire Beam
f,n,d,DF+4,1+2
L,sm
7,9
+58(+42)
i29-40
Only on hit
Sometimes written hellsweep
Spiral of Madness
f,n,d,df+1+2
m
25
-9
+12a(+3)
+33a
i26~27
- Chip Damage on block (7)
- Leaves opponent Face Up/Head Towards on CH
FLY (Fly)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
MCR (Mourning Crow)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Others
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Throws
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Stonehead
uf+1+2
th(h)
35
+25d(+7)
i12~14
- Throw break 1+2
- Alternate input:
- f,F+1+2