Marduk punishers: Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
No edit summary
No edit summary
Line 2: Line 2:


{{Infobox tricky moves
{{Infobox tricky moves
|slide =
|slide = FC.1+2 ...
|generic-a = df+4,2
|generic-a = df+4,2
|alisa-a = f,f db+2
|alisa-a = f,F db+2
|alisa-b = db+2
|alisa-b = db+2
|king-a = FC.df+1+2
|king-a = FC.1+2
|asuka-a = ''(None)''
|asuka-a = ''(None)''
|claudio-a =
|claudio-a = {{Plainlist|
|devil-jin-a =  
* b+2<ref name="can-whiff">Can whiff if blocked at tip range</ref>
|devil-jin-b =  
* f,F+2 ''(deep dash)''}}
|eddy-a =  
|devil-jin-a = df+1 ...
|eddy-b =
|devil-jin-b = df+4,2
|heihachi-a =
|eddy-a = ws3 ...
|jack-7-a =  
|eddy-b = b+4
|jack-7-b =
|heihachi-a = db+2
|law-a =
|jack-7-a = ''(None)''
|leroy-a =
|jack-7-b = f,F df+1 ''(deep dash)''
|lucky-chloe-a =  
|law-a = df+4,2
|paul-a =
|leroy-a = ''(None)''
|xiaoyu-a =  
|lucky-chloe-a = ''(None)''
|xiaoyu-b =
|paul-a = {{Plainlist|
|xiaoyu-c =
* db+2<ref name="can-whiff" /><ref name="demoman">Doesn't work against d+4,2:1+2</ref>
* df+1 ...<ref name="close-range">Only when blocked at point-blank range</ref><ref name="demoman" />}}
|xiaoyu-a = ''(None)''
|xiaoyu-b = 1,d+2
|xiaoyu-c = FC.1+2 ...
}}
}}
{{Navbox punishers}}
{{Navbox punishers}}
Line 72: Line 76:
! Move !! Speed !! [[Movelist#Range|Range]] !! Damage !! Risk !! Hitbox
! Move !! Speed !! [[Movelist#Range|Range]] !! Damage !! Risk !! Hitbox
|-
|-
| 1,2<ref name="p">Placeholder. Remove after substitution.</ref> || i10 || 2.00 || 19 || -1 || High<ref>Use references to add more extensive notes or details. Don't add new columns and don't fill them out with entire paragraphs.</ref>
| 1,d+2 || i10 || 2.25 || 20 || -9 || High
|-
| uf+1,2 || i12 || 2.80 || 34 || -2/?? || High
|-
| df+4,2 || i13 || 2.30 || 38 || -5/?? || Mid
|-
| b+4 || i14 || 2.66 || 20 || -9 || Mid
|-
| df+1 || i15 || 2.80 || 15 (??) || -13 || Mid
|-
| db+2 || i16 || 2.86 || 20 || -8 || Mid
|-
| uf+1+2 || i17 || 2.52 || 21 (??) || -6/?? || High
|-
|-
|}
|}


<references/>
<references/>

Revision as of 17:00, 27 February 2023

Punishers for tricky moves
Various Slide FC.1+2 ...
Generic FUFT.4 df+4,2
Alisa
  • b+4,4
  • b+4,4,3+4~1
f,F db+2
  • b+3+4
  • b+3+4,3+4
db+2
db+4 FC.1+2
Asuka b+3 (None)
Claudio f+2,2
  • b+2[1]
  • f,F+2 (deep dash)
Devil Jin
  • u+4
  • u+4,U~n_1_2_3
df+1 ...
R.f,n,d,df+4,3+4 df+4,2
Eddy 3~4 ws3 ...
b+3,3 b+4
Heihachi f,F+2 db+2
Jack-7 R.b+1+2 (None)
d+1+2 f,F df+1 (deep dash)
Law db+3+4 df+4,2
Leroy db+1+2 (None)
Lucky Chloe
  • BT.f+3+4,3+4
  • BT.f+3+4,3+4,3+4
(None)
Paul
  • d+4,2:1+2
  • qcf+2
Xiaoyu BT.3 (None)
BT.f+3+4,3+4 1,d+2
AOP.4~3 FC.1+2 ...
Standing
Enemy Move Damage Frames
-10 1,d+2 21 +7
2,1 22 +5
-13 df+4,2 38 +13g
-15 df+1 15 (?)
-23 f+3,2 33 (?)
Crouching
-10 ws1+2 12 +7
-11 ws1 14 +3
-13 ws4 21
-18 ws3 20 (?)
Both
-12 uf+1,2 34 +6c
-17 uf+1+2 21 (?)
Back-turned opponent
-10 1,2,3
Grounded opponent
-16 d+3
Whiff punishers
Move Speed Range Damage Risk Hitbox
1,d+2 i10 2.25 20 -9 High
uf+1,2 i12 2.80 34 -2/?? High
df+4,2 i13 2.30 38 -5/?? Mid
b+4 i14 2.66 20 -9 Mid
df+1 i15 2.80 15 (??) -13 Mid
db+2 i16 2.86 20 -8 Mid
uf+1+2 i17 2.52 21 (??) -6/?? High
  1. 1.0 1.1 Can whiff if blocked at tip range
  2. 2.0 2.1 Doesn't work against d+4,2:1+2
  3. Only when blocked at point-blank range