Marduk punishers: Difference between revisions

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Line 42: Line 42:
| -13 || df+4,2 || 38 || +13g
| -13 || df+4,2 || 38 || +13g
|-
|-
| -15 || df+1 || 15 ([[Marduk combos#Staples|?]]) ||
| -15 || df+1 || 15 ([[Marduk combos#Staples|?]]) || +29 (+19)
|-
|-
| -23 || f+3,2 || 33 ([[Marduk combos#Staples|?]]) ||
| -23 || f+3,2 || 33 ([[Marduk combos#Staples|?]]) || +47 (+39)
|-
|-
| colspan="4" class="table-cat" | Crouching
| colspan="4" class="table-cat" | Crouching
Line 52: Line 52:
| -11 || ws1 || 14 || +3
| -11 || ws1 || 14 || +3
|-
|-
| -13 || ws4 || 21 ||
| -13 || ws4 || 21 || +13 (+6)
|-
|-
| -18 || ws3 || 20 ([[Marduk combos#Staples|?]]) ||
| -18 || ws3 || 20 ([[Marduk combos#Staples|?]]) || +26 (+16)
|-
|-
| colspan="4" class="table-cat" | Both
| colspan="4" class="table-cat" | Both
Line 60: Line 60:
| -12 || uf+1,2 || 34 || +6c
| -12 || uf+1,2 || 34 || +6c
|-
|-
| -17 || uf+1+2 || 21 ([[Marduk combos#Staples|?]]) ||
| -17 || uf+1+2 || 21 ([[Marduk combos#Staples|?]]) || +23
|-
|-
| colspan="4" class="table-cat" | Back-turned opponent
| colspan="4" class="table-cat" | Back-turned opponent
|-
|-
| -10 || 1,2,3 || ||
| -10 || 1,2,3 || 31 || +15 (+5)
|-
|-
| colspan="4" class="table-cat" | Grounded opponent
| colspan="4" class="table-cat" | Grounded opponent
|-
|-
| -16 || d+3 || ||
| -16 || d+3 || 14 || -1 (-9)
|-
| -20 || db+4 || 18 || -2 (-10)
|}
|}



Revision as of 17:08, 27 February 2023

Punishers for tricky moves
Various Slide FC.1+2 ...
Generic FUFT.4 df+4,2
Alisa
  • b+4,4
  • b+4,4,3+4~1
f,F db+2
  • b+3+4
  • b+3+4,3+4
db+2
db+4 FC.1+2
Asuka b+3 (None)
Claudio f+2,2
  • b+2[1]
  • f,F+2 (deep dash)
Devil Jin
  • u+4
  • u+4,U~n_1_2_3
df+1 ...
R.f,n,d,df+4,3+4 df+4,2
Eddy 3~4 ws3 ...
b+3,3 b+4
Heihachi f,F+2 db+2
Jack-7 R.b+1+2 (None)
d+1+2 f,F df+1 (deep dash)
Law db+3+4 df+4,2
Leroy db+1+2 (None)
Lucky Chloe
  • BT.f+3+4,3+4
  • BT.f+3+4,3+4,3+4
(None)
Paul
  • d+4,2:1+2
  • qcf+2
Xiaoyu BT.3 (None)
BT.f+3+4,3+4 1,d+2
AOP.4~3 FC.1+2 ...
Standing
Enemy Move Damage Frames
-10 1,d+2 21 +7
2,1 22 +5
-13 df+4,2 38 +13g
-15 df+1 15 (?) +29 (+19)
-23 f+3,2 33 (?) +47 (+39)
Crouching
-10 ws1+2 12 +7
-11 ws1 14 +3
-13 ws4 21 +13 (+6)
-18 ws3 20 (?) +26 (+16)
Both
-12 uf+1,2 34 +6c
-17 uf+1+2 21 (?) +23
Back-turned opponent
-10 1,2,3 31 +15 (+5)
Grounded opponent
-16 d+3 14 -1 (-9)
-20 db+4 18 -2 (-10)
Whiff punishers
Move Speed Range Damage Risk Hitbox
1,d+2 i10 2.25 20 -9 High
uf+1,2 i12 2.80 34 -2/?? High
df+4,2 i13 2.30 38 -5/?? Mid
b+4 i14 2.66 20 -9 Mid
df+1 i15 2.80 15 (?) -13 Mid
db+2 i16 2.86 20 -8 Mid
uf+1+2 i17 2.52 21 (?) -6/?? High
  1. 1.0 1.1 Can whiff if blocked at tip range
  2. 2.0 2.1 Doesn't work against d+4,2:1+2
  3. Only when blocked at point-blank range