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! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ||
|- | |- | ||
| -10 || 1,2 | | -10 || 1,2 || 19 || +7 | ||
|- | |- | ||
| rowspan="2" | -12 | |||
| 2,2 || 25 || +4 | |||
|- | |||
| 2:2<ref>Just Frame version of 2,2</ref> || 33 || KND | |||
|- | |||
| rowspan="2" | -14 | |||
| df+3,3 || 35 || +7k | |||
|- | |||
| df+3,2 || 36 || +2~+3s | |||
|- | |||
| rowspan="2" | -15 | |||
| uf+3 || 13(?) || Launch | |||
|- | |||
| df+2 || 14(?) || Launch | |||
|} | |||
<references/> | |||
{| class="punishers" | |||
| colspan="4" class="table-cat" | Crouching | | colspan="4" class="table-cat" | Crouching | ||
|- | |- | ||
| -11 || ws4<ref name="p"/> || 18 || +6 | | -11 || ws4<ref name="p"/> || 18 || +6 | ||
|- | |- | ||
|} | |||
{| class="punishers" | |||
| colspan="4" class="table-cat" | Back-turned opponent | | colspan="4" class="table-cat" | Back-turned opponent | ||
|- | |- | ||
| -10 || 1,2,3<ref name="p"/> || 40 || +10a (+1) | | -10 || 1,2,3<ref name="p"/> || 40 || +10a (+1) | ||
|- | |- | ||
|} | |||
{| class="punishers" | |||
| colspan="4" class="table-cat" | Grounded opponent | | colspan="4" class="table-cat" | Grounded opponent | ||
|- | |- |
Revision as of 17:40, 7 July 2023
Lucky Chloe |
---|
Punishers for tricky moves | ||
---|---|---|
Various | Slide | {{{slide}}} |
Generic | FUFT.4 | {{{generic-a}}} |
Alisa |
|
{{{alisa-a}}} |
|
{{{alisa-b}}} | |
db+4 | {{{king-a}}} | |
Asuka | b+3 | {{{asuka-a}}} |
Claudio | f+2,2 | {{{claudio-a}}} |
Devil Jin |
|
{{{devil-jin-a}}} |
R.f,n,d,df+4,3+4 | {{{devil-jin-b}}} | |
Eddy | 3~4 | {{{eddy-a}}} |
b+3,3 | {{{eddy-b}}} | |
Heihachi | f,F+2 | {{{heihachi-a}}} |
Jack-7 | R.b+1+2 | {{{jack-7-a}}} |
d+1+2 | {{{jack-7-b}}} | |
Law | db+3+4 | {{{law-a}}} |
Leroy | db+1+2 | {{{leroy-a}}} |
Lucky Chloe |
|
{{{lucky-chloe-a}}} |
Paul |
|
{{{paul-a}}} |
Xiaoyu | BT.3 | {{{xiaoyu-a}}} |
BT.f+3+4,3+4 | {{{xiaoyu-b}}} | |
AOP.4~3 | {{{xiaoyu-c}}} |
Punishers (Tekken 8) |
---|
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,2 | 19 | +7 |
-12 | 2,2 | 25 | +4 |
2:2[1] | 33 | KND | |
-14 | df+3,3 | 35 | +7k |
df+3,2 | 36 | +2~+3s | |
-15 | uf+3 | 13(?) | Launch |
df+2 | 14(?) | Launch |
- ↑ Just Frame version of 2,2
Crouching | |||
-11 | ws4[1] | 18 | +6 |
Back-turned opponent | |||
-10 | 1,2,3[1] | 40 | +10a (+1) |
Grounded opponent | |||
-16 | d+3[1] | 9 | -3a (-11) |
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
---|---|---|---|---|---|
1,2[1] | i10 | 2.00 | 15 | -1 | High[2] |