Lidia movelist: Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
m (Add all move entry stubs)
m (Fix all string inputs)
Line 155: Line 155:
|id=Lidia-1,2
|id=Lidia-1,2
|parent=Lidia-1
|parent=Lidia-1
|input=1,2
|input=,2
|name=Flurry
|name=Flurry
|target=
|target=
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|id=Lidia-1,2,2
|id=Lidia-1,2,2
|parent=Lidia-1,2
|parent=Lidia-1,2
|input=1,2,2
|input=,2
|name=Flurry > Mid Chaser
|name=Flurry > Mid Chaser
|target=
|target=
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|id=Lidia-1,2,3
|id=Lidia-1,2,3
|parent=Lidia-1,2
|parent=Lidia-1,2
|input=1,2,3
|input=,3
|name=Flurry > Gale Kick
|name=Flurry > Gale Kick
|target=
|target=
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|id=Lidia-1,2,4
|id=Lidia-1,2,4
|parent=Lidia-1,2
|parent=Lidia-1,2
|input=1,2,4
|input=,4
|name=Flurry > Low Right Kick
|name=Flurry > Low Right Kick
|target=
|target=
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|id=Lidia-1,4
|id=Lidia-1,4
|parent=Lidia-1
|parent=Lidia-1
|input=1,4
|input=,4
|name=High Jab > High Right Kick
|name=High Jab > High Right Kick
|target=
|target=
Line 269: Line 269:
|id=Lidia-2,2
|id=Lidia-2,2
|parent=Lidia-2
|parent=Lidia-2
|input=2,2
|input=,2
|name=Double Twisting Chop
|name=Double Twisting Chop
|target=
|target=
Line 288: Line 288:
|id=Lidia-2,4
|id=Lidia-2,4
|parent=Lidia-2
|parent=Lidia-2
|input=2,4
|input=,4
|name=High Right Reverse Jab > Mid Right Front Kick
|name=High Right Reverse Jab > Mid Right Front Kick
|target=
|target=
Line 326: Line 326:
|id=Lidia-3,2
|id=Lidia-3,2
|parent=Lidia-3
|parent=Lidia-3
|input=3,2
|input=,2
|name=Gankaku
|name=Gankaku
|target=
|target=
Line 364: Line 364:
|id=Lidia-4,3
|id=Lidia-4,3
|parent=Lidia-3
|parent=Lidia-3
|input=4,3
|input=,3
|name=High Right Roundhouse Kick > Jumping Back Spin Kick
|name=High Right Roundhouse Kick > Jumping Back Spin Kick
|target=
|target=
Line 483: Line 483:
|id=Lidia-f+2,4
|id=Lidia-f+2,4
|parent=Lidia-f+2
|parent=Lidia-f+2
|input=f+2,4
|input=,4
|name=Horned Lark
|name=Horned Lark
|target=
|target=
Line 521: Line 521:
|id=Lidia-f+3,4
|id=Lidia-f+3,4
|parent=Lidia-f+3
|parent=Lidia-f+3
|input=f+3,4
|input=,4
|name=Jumping Front Kick > Helm Splitter
|name=Jumping Front Kick > Helm Splitter
|target=
|target=
Line 559: Line 559:
|id=Lidia-f+4,3
|id=Lidia-f+4,3
|parent=Lidia-f+4
|parent=Lidia-f+4
|input=f+4,3
|input=,3
|name=
|name=
|target=
|target=
Line 578: Line 578:
|id=Lidia-f+4,3,1
|id=Lidia-f+4,3,1
|parent=Lidia-f+4,3
|parent=Lidia-f+4,3
|input=f+4,3,1
|input=,1
|name=Kusanku Double Kick > Uraken-uchi
|name=Kusanku Double Kick > Uraken-uchi
|target=
|target=
Line 597: Line 597:
|id=Lidia-f+4,3,4
|id=Lidia-f+4,3,4
|parent=Lidia-f+4,3
|parent=Lidia-f+4,3
|input=f+4,3,4
|input=,4
|name=Kusanku Triple Kick
|name=Kusanku Triple Kick
|target=
|target=
Line 635: Line 635:
|id=Lidia-f+1+2,3
|id=Lidia-f+1+2,3
|parent=Lidia-f+1+2
|parent=Lidia-f+1+2
|input=f+1+2,3
|input=,3
|name=
|name=
|target=
|target=
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|id=Lidia-f+1+2,3,1+2
|id=Lidia-f+1+2,3,1+2
|parent=Lidia-f+1+2,3
|parent=Lidia-f+1+2,3
|input=f+1+2,3,1+2
|input=,1+2
|name=Political Storm
|name=Political Storm
|target=
|target=
Line 697: Line 697:
|id=Lidia-df+1,2
|id=Lidia-df+1,2
|parent=Lidia-df+1
|parent=Lidia-df+1
|input=df+1,2
|input=,2
|name=Mid Left Hook Thrust > Reverse Chop
|name=Mid Left Hook Thrust > Reverse Chop
|target=
|target=
Line 716: Line 716:
|id=Lidia-df+1,3
|id=Lidia-df+1,3
|parent=Lidia-df+1
|parent=Lidia-df+1
|input=df+1,3
|input=,3
|name=Mid Left Hook Thrust > Mid Left Sidekick
|name=Mid Left Hook Thrust > Mid Left Sidekick
|target=
|target=
Line 773: Line 773:
|id=Lidia-df+3,4
|id=Lidia-df+3,4
|parent=Lidia-df+3
|parent=Lidia-df+3
|input=df+3,4
|input=,4
|name=Mid Left Knee > Mid Right Sidekick
|name=Mid Left Knee > Mid Right Sidekick
|target=
|target=
Line 811: Line 811:
|id=Lidia-df+4,2
|id=Lidia-df+4,2
|parent=Lidia-df+4
|parent=Lidia-df+4
|input=df+4,2
|input=,2
|name=Crescent Kick > High Elbow Strike
|name=Crescent Kick > High Elbow Strike
|target=
|target=
Line 949: Line 949:
|id=Lidia-d+3,1
|id=Lidia-d+3,1
|parent=Lidia-d+3
|parent=Lidia-d+3
|input=d+3,1
|input=,1
|name=
|name=
|target=
|target=
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|id=Lidia-d+3,1,2
|id=Lidia-d+3,1,2
|parent=Lidia-d+3,1
|parent=Lidia-d+3,1
|input=d+3,1,2
|input=,2
|name=Kansetsu-geri > Majority Rules
|name=Kansetsu-geri > Majority Rules
|target=
|target=
Line 1,149: Line 1,149:
|id=Lidia-b+2,3
|id=Lidia-b+2,3
|parent=Lidia-b+2
|parent=Lidia-b+2
|input=b+2,3
|input=,3
|name=Ruling Party > Crushing Left Knee
|name=Ruling Party > Crushing Left Knee
|target=
|target=
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|id=Lidia-b+3,1
|id=Lidia-b+3,1
|parent=Lidia-b+3
|parent=Lidia-b+3
|input=b+3,1
|input=,1
|name=Birds of Prey
|name=Birds of Prey
|target=
|target=
Line 1,206: Line 1,206:
|id=Lidia-b+3,4
|id=Lidia-b+3,4
|parent=
|parent=
|input=b+3,4
|input=,4
|name=
|name=
|target=
|target=
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|id=Lidia-b+3,4,1+2
|id=Lidia-b+3,4,1+2
|parent=Lidia-b+3,4
|parent=Lidia-b+3,4
|input=b+3,4,1+2
|input=,1+2
|name=Birds and Beasts
|name=Birds and Beasts
|target=
|target=
Line 1,463: Line 1,463:
|id=Lidia-f,F+4,3
|id=Lidia-f,F+4,3
|parent=Lidia-f,F+4
|parent=Lidia-f,F+4
|input=f,F+4,3
|input=,3
|name=Hazy Moon Double Kick
|name=Hazy Moon Double Kick
|target=
|target=
Line 1,577: Line 1,577:
|id=Lidia-qcf+2,2
|id=Lidia-qcf+2,2
|parent=Lidia-qcf+2
|parent=Lidia-qcf+2
|input=qcf+2,2
|input=,2
|name=
|name=
|target=
|target=
Line 1,596: Line 1,596:
|id=Lidia-qcf+2,2,1+2
|id=Lidia-qcf+2,2,1+2
|parent=Lidia-qcf+2,2
|parent=Lidia-qcf+2,2
|input=qcf+2,2,1+2
|input=,1+2
|name=Blossom Fury
|name=Blossom Fury
|target=
|target=
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|id=Lidia-qcf+1+2,2
|id=Lidia-qcf+1+2,2
|parent=Lidia-qcf+1+2
|parent=Lidia-qcf+1+2
|input=qcf+1+2,2
|input=,2
|name=Red Poppy
|name=Red Poppy
|target=
|target=
Line 1,739: Line 1,739:
|id=Lidia-ws1,2
|id=Lidia-ws1,2
|parent=Lidia-ws1
|parent=Lidia-ws1
|input=ws1,2
|input=,2
|name=White-tailed Eagle
|name=White-tailed Eagle
|target=
|target=
Line 1,758: Line 1,758:
|id=Lidia-ws1,4
|id=Lidia-ws1,4
|parent=Lidia-ws1
|parent=Lidia-ws1
|input=ws1,4
|input=,4
|name=Wild Eagle
|name=Wild Eagle
|target=
|target=
Line 1,834: Line 1,834:
|id=Lidia-ws4,2
|id=Lidia-ws4,2
|parent=Lidia-ws4
|parent=Lidia-ws4
|input=ws4,2
|input=,2
|name=Caustic Retort
|name=Caustic Retort
|target=
|target=
Line 2,091: Line 2,091:
|id=Lidia-CAT.2,2
|id=Lidia-CAT.2,2
|parent=Lidia-CAT.2
|parent=Lidia-CAT.2
|input=CAT.2,2
|input=,2
|name=Rising Carp
|name=Rising Carp
|target=
|target=
Line 2,110: Line 2,110:
|id=Lidia-CAT.2,3
|id=Lidia-CAT.2,3
|parent=Lidia-CAT.2
|parent=Lidia-CAT.2
|input=CAT.2,3
|input=,3
|name=
|name=
|target=
|target=
Line 2,129: Line 2,129:
|id=Lidia-CAT.2,3,1
|id=Lidia-CAT.2,3,1
|parent=Lidia-CAT.2,3
|parent=Lidia-CAT.2,3
|input=CAT.2,3,1
|input=,1
|name=Enlightenment
|name=Enlightenment
|target=
|target=
Line 2,186: Line 2,186:
|id=Lidia-CAT.4,3+4
|id=Lidia-CAT.4,3+4
|parent=Lidia-CAT.4
|parent=Lidia-CAT.4
|input=CAT.4,3+4
|input=,3+4
|name=Crouching Tiger, Rising Dragon
|name=Crouching Tiger, Rising Dragon
|target=
|target=
Line 2,343: Line 2,343:
|id=Lidia-WLF.3,1
|id=Lidia-WLF.3,1
|parent=Lidia-WLF.3
|parent=Lidia-WLF.3
|input=WLF.3,1
|input=,1
|name=Mid Left Kick > Nimble Thrust
|name=Mid Left Kick > Nimble Thrust
|target=
|target=
Line 2,762: Line 2,762:
|id=Lidia-2,1
|id=Lidia-2,1
|parent=Lidia-2
|parent=Lidia-2
|input=2,1
|input=,1
|name=
|name=
|target=
|target=
Line 2,781: Line 2,781:
|id=Lidia-2,1,4
|id=Lidia-2,1,4
|parent=Lidia-2,1
|parent=Lidia-2,1
|input=2,1,4
|input=,4
|name=
|name=
|target=
|target=
Line 2,800: Line 2,800:
|id=Lidia-2,1,4,4
|id=Lidia-2,1,4,4
|parent=Lidia-2,1,4
|parent=Lidia-2,1,4
|input=2,1,4,4
|input=,4
|name=
|name=
|target=
|target=
Line 2,819: Line 2,819:
|id=Lidia-2,1,4,4,1
|id=Lidia-2,1,4,4,1
|parent=Lidia-2,1,4,4
|parent=Lidia-2,1,4,4
|input=2,1,4,4,1
|input=,1
|name=
|name=
|target=
|target=
Line 2,838: Line 2,838:
|id=Lidia-2,1,4,4,1,2
|id=Lidia-2,1,4,4,1,2
|parent=Lidia-2,1,4,4,1
|parent=Lidia-2,1,4,4,1
|input=2,1,4,4,1,2
|input=,2
|name=
|name=
|target=
|target=
Line 2,857: Line 2,857:
|id=Lidia-2,1,4,4,1,2,1
|id=Lidia-2,1,4,4,1,2,1
|parent=Lidia-2,1,4,4,1,2
|parent=Lidia-2,1,4,4,1,2
|input=2,1,4,4,1,2,1
|input=,1
|name=
|name=
|target=
|target=
Line 2,876: Line 2,876:
|id=Lidia-2,1,4,4,1,2,1,3
|id=Lidia-2,1,4,4,1,2,1,3
|parent=Lidia-2,1,4,4,1,2,1
|parent=Lidia-2,1,4,4,1,2,1
|input=2,1,4,4,1,2,1,3
|input=,3
|name=
|name=
|target=
|target=
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|id=Lidia-2,1,4,4,1,2,1,3,2
|id=Lidia-2,1,4,4,1,2,1,3,2
|parent=Lidia-2,1,4,4,1,2,1,3
|parent=Lidia-2,1,4,4,1,2,1,3
|input=2,1,4,4,1,2,1,3,2
|input=,2
|name=
|name=
|target=
|target=
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|id=Lidia-2,1,4,4,1,2,1,3,2,1
|id=Lidia-2,1,4,4,1,2,1,3,2,1
|parent=Lidia-2,1,4,4,1,2,1,3,2
|parent=Lidia-2,1,4,4,1,2,1,3,2
|input=2,1,4,4,1,2,1,3,2,1
|input=,1
|name=
|name=
|target=
|target=

Revision as of 20:10, 12 July 2024

This page is for Tekken 8. For Tekken 7, see Lidia movelist (Tekken 7).

Heat

Can use Heaven and Earth (HAE)
Allows the powered up version of Seikenzuki (1+2, f,F+2 and f,f,F+1)
Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heat Burst

2+3

Efflorescent Blizzard

H.2+3

Heian Shodan Seikenzuki > Heaven and Earth

H.1+2

Lightning Seikenzuki

H.f,F+2

Swift High Seikenzuki > Heaven and Earth

H.f,f,F+1

Bassai-zuki > Heaven and Earth

H.WLF.1

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Flurry

1,2

h
5
Flurry > Mid Chaser

1,​2,2

h,​h
5,​8
Flurry > Gale Kick

1,​2,3

h,​h
5,​8
Flurry > Low Right Kick

1,​2,4

h,​h
5,​8
High Jab > High Right Kick

1,4

h
5
Double Twisting Chop

2,2

h
8
High Right Reverse Jab > Mid Right Front Kick

2,4

h
8
Gankaku

3,2

h
9
High Right Roundhouse Kick > Jumping Back Spin Kick

3,3

h
9
Heian Shodan Seikenzuki

1+2

Heian Shodan Seikenzuki

1+2*

Heian Shodan Seikenzuki: Digress

1+2**

Floret Maelstrom

3+4

f

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Horned Lark

f+2,4

h
10
Jumping Front Kick > Helm Splitter

f+3,4

m
12

f+4,3

m
8
Kusanku Double Kick > Uraken-uchi

f+4,​3,1

m,​m
8,​10
Kusanku Triple Kick

f+4,​3,4

m,​m
8,​10

f+1+2

f+1+2,3

h,​m
5,​4
Political Storm

f+1+2,​3,1+2

h,​m,​m
5,​4,​5

df

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Mid Left Hook Thrust > Reverse Chop

df+1,2

m
13
Mid Left Hook Thrust > Mid Left Sidekick

df+1,3

m
13
Coiled Elbow Slam

df+2

Mid Left Knee > Mid Right Sidekick

df+3,4

m
15
Crescent Kick > High Elbow Strike

df+4,2

m
12
Rapture

df+4~3

Triangle Kick

df+4~4

Tourbillion

df+3+4

d

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Chop

d+1

Lame Duck

d+2

d+3,1

l
9
Kansetsu-geri > Majority Rules

d+3,​1,2

l,​h
9,​8

db

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Valley Breeze

db+2

Adjourning Sweep

db+3

Red Tape

CH.db+3

Shin Splinter

db+4

For the People

db+3+4

For the Nation

P.db+3+4

b

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Stalwart Governance

b+1

Ruling Party > Crushing Left Knee

b+2,3

h
14
Birds of Prey

b+3,1

m
16
Birds and Beasts

b+3,​4,1+2

m,​h
16,​16
Back Spin Kick

b+4

Iron Lady

b+1+2

Gekisai Ura-uchi

b+1+4

u

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Gyre

uf+1

Vortex

P.uf+1

Willow Branch

uf+3

Cleaving Spirit

uf+4

Delayed Rising Toe Kick

uf,n,4

Motion Input

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Lightning Seikenzuki

f,F+2

Flying Forward Kick

f,F+3

f,F+4

Hazy Moon Double Kick

f,​F+4,3

m
12
Celestial Comet Punch

(airborne).f,F+4,3

White Whale

f,F+1+2

Swift High Seikenzuki

f,f,F+1

Flying Blade

f,f,F+3

qcf+2

qcf+2,2

m
14
Blossom Fury

qcf+2,​2,1+2

m,​m
14,​17
Helm Splitter

qcf+4

qcf+1+2

Red Poppy

qcf+1+2,2

m
18

Crouch

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Flash Elbow

FC.df+2

Odd-tooth Snake

FC.df+3

WS

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
White-tailed Eagle

ws1,2

m
12
Wild Eagle

ws1,4

m
12
Upward Thrust

ws2

Bridging the Gap

ws3

Caustic Retort

ws4,2

m
13

HRS (Horse Stance)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Horse Stance

f+3+4

Hachi-wari

HRS.1

Unanimous Consent

HRS.2

Kumo-geri

HRS.3

Muramasa

HRS.4

Low Chop

HRS.1+2

Horse Stance > Stalking Wolf Stance

HRS.F

Horse Stance > Heaven and Earth

H.HRS.U

Horse Stance > Vacuity

HRS.b,B

CAT (Cat Stance)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Cat Stance

b+3+4

Mid Left Thrust

CAT.1

CAT.2

Rising Carp

CAT.2,2

h
12

CAT.2,3

h
12
Enlightenment

CAT.2,​3,1

h,​m
12,​13
High Left Reverse Hook Kick

CAT.3

CAT.4

Crouching Tiger, Rising Dragon

CAT.4,3+4

L
10
Gojushiho

CAT.1+2

Cat Stance > Stalking Wolf Stance

CAT.F

Cat Stance > Heaven and Earth

H.CAT.U

Cat Stance > Vacuity

CAT.b,B

WLF (Stalking Wolf Stance)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Bassai-zuki

WLF.1

Jion Upward Thrust

WLF.2

WLF.3

Mid Left Kick > Nimble Thrust

WLF.3,1

m
10
Serpent Incision

WLF.4

Stalking Wolf Stance > Heaven and Earth

WLF.U

Stalking Wolf Stance > Vacuity

WLF.b,B

HAE (Heaven and Earth)

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heaven's Gavel: Injustice Banish

HAE.1

Heaven's Sword: Wreath Puncture

HAE.2

Heaven's Cannon: Crushing Defamation

HAE.1+2

Others

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Scarlet Valor: Martial Devotion

R.df+1+2

Bow

1+3+4

Ki Charge

1+2+3+4

Elbow Slam

SS.2

Evasive High Right Back Kick

SS.4

b+1+3

Law of the Land

P.b+1+3

Veto

OTG.d+1+2

Throws

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Moonlit Frost

1+3

Parched Valley

2+4

Moonlit Frost

Left throw

Parched Valley

Right throw

Smear Campaign

Back throw

Trifecta

uf+1+2

10 Strings

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes

2,1

h
8

2,​1,4

h,​h
8,​10

2,​1,​4,4

h,​h,​h
8,​10,​15

2,​1,​4,​4,1

h,​h,​h,​l
8,​10,​15,​5

2,​1,​4,​4,​1,2

h,​h,​h,​l,​m
8,​10,​15,​5,​5

2,​1,​4,​4,​1,​2,1

h,​h,​h,​l,​m,​h
8,​10,​15,​5,​5,​8

2,​1,​4,​4,​1,​2,​1,3

h,​h,​h,​l,​m,​h,​h
8,​10,​15,​5,​5,​8,​8

2,​1,​4,​4,​1,​2,​1,​3,2

h,​h,​h,​l,​m,​h,​h,​m
8,​10,​15,​5,​5,​8,​8,​5

2,​1,​4,​4,​1,​2,​1,​3,​2,1

h,​h,​h,​l,​m,​h,​h,​m,​m
8,​10,​15,​5,​5,​8,​8,​5,​4

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