(Rewrite d+1 and b+1+3 power crush notes for clarity) |
m (āāOther) |
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Line 2,494: | Line 2,494: | ||
* 50% damage reduction when absorbing attacks in power crush state. | * 50% damage reduction when absorbing attacks in power crush state. | ||
* Damage taken during power crush state is recoverable. | * Damage taken during power crush state is recoverable. | ||
* 12 Chip Damage on block | * 12 Chip Damage on block after absorbing an attack in power crush state | ||
* 13 Chip Damage on block while in heat | * 13 Chip Damage on block while in heat after absorbing an attack in power crush state | ||
}} | }} | ||
}} | }} |
Revision as of 12:17, 16 August 2024
Devil Jin |
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Movelist & frame data (Tekken 8) |
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Heat
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heat Burst
R1
2+3
m
[12;12]
+1
+2c
i16
pc7~16
t92 r30
- Cancel to r45 with b,b
- 3 chip damage on block
- 12 chip damage on hit
- Only deals recoverable damage
- Cannot cause a K.O.
Vindictive Helix
H.2+3
m,h,th
20,22,10
+11 MCR
Th
Th
i18
js15~52
- Alternate input: R1
- 8 Chip Damage on block
Wheel of Pain > Annihilation Beam
4~3,H.1+2
M,sm
21,15
- 4 Chip Damage on block.
- Consumes 220F of remaining heat time
Hisou > Annihilation Beam
uf+3+4,H.1+2
m,m,sm
8,20,20
-15
+0
i25~50
- 6 Chip Damage on block
- Transitions into throw on hit
- Consumes 250F of remaining heat time
Laser Crush > Annihilation Beam
b,f+2,1,4,H.1+2
m,m,M,sm
12,12,21,15
- 4 Chip Damage on block
- Consumes 220F of remaining heat time
Spiral of Madness > Annihilation Beam
f,n,d,df+1+2,H.1+2
m,sm
25,20
- 6 Chip Damage on block
- Consumes 220F of remaining heat time
Rakshasa's Fury
b+2,3
h,m
11,23
-14
+8a (-1)
,i25~127
- ,js25~47
- ,fs48~50
t78 r35
- 16 Chip Damage on Heat Dash
- Combo from 1st hit with 5f delay
- Move can be delayed 3f
Wicked Jambu Spear
b+3
M
24
-15~-18
+10~+13
i29~32
- js8~33
- fs34~36
t69 r37
- 17 Chip Damage on Heat Dash
Demon's Paw
f,F+2
m
24
4?/7?
8?/11?
-8
+15a (+6)
i15~16
t45 r29
- i18 startup when unbuffered, and i16 startup when buffered
- 7 Chip Damage on block
- 10 Chip Damage on block while in heat
- 20 Chip Damage on Heat Dash
Dark Arachnid Twister
MCR.2,2
m,M
12,20
-14c
+2a
,i24-26
- ,js1~17
- ,fs18~20
t79 r36
- 16 Chip Damage on blocked Heat Dash
- Combo from 1st hit
- Opponent recovers FDFA on hit
n
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Flash Punch Combo
1,1,2
h,h,m
5,6,14
-17
+18a(+13)
,i13
- Combo from 1st hit
Last Rites
4
h
24
-5
+10
i17~18
- 7 Chip Damage on block
- 10 Chip Damage on block while in heat
f
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Mourning Crow (MCR)
f+3
sp
i20
- js18~32
- fs33~35
t45 r20 MCR
- Transitions to MCR
- Stance moves may be delayed by 9F
Twisted Samsara
f+4,3
m,m
10,14
-22
+18(+8)
,i26~27
js27~51
- Combo on 1st CH
- On hit, hold ub, u or uf to transition to FLY at +36 (+26)
df
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rengoku
df+3,2,4
m,m,m
12,10,20
-22
+18(+8)
,i26-27
js27~50
- Combo from 2nd CH
- On hit hold ub, u or uf to shift to FLY at +36(+26)
d
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Corpse Thrust
d+1
m
25
-14
+20(+10)
i18~19
pc7~
- Damage taken during power crush state is recoverable.
- Absorb an attack to power up and deal chip damage on block.
- 10 Chip Damage on block after absorbing an attack in power crush state
- 11 Chip Damage on block while in heat after absorbing an attack in power crush state
db
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Malicious Mace
db+2
L
15
- 4 Chip Damage on block
- 6 Chip Damage on block while in heat
Demon's Spear
db+1+2
m
15
-9
+4
i23~25
- Hold F during startup to feint into MCR
Demon's Spear
db+1+2*
m
25
+17g +24w
+7
i26~60
- Hold F during startup to feint into MCR
- 10 Chip Damage on block
- 11 Chip Damage on block while in heat
Demon's Lance
db+1+2**
m
42
- hold F during startup to feint into MCR
- 16 Chip Damage on block
- 19 Chip Damage on block while in heat
b
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rakshasa's Fury
b+2,3
h,m
11,23
-14
+8(-1)/HE
,i25~127
js25~47
- Heat Dash +62a(+42) on hit, +5 on block, 16 Chip Damage on block
- Combo from 1st hit
Wicked Jambu Spear
b+3
m
24
-18
+10/HE
i29~32
js8~34
- Heat Dash +43 (+35) on hit, +5 on block, 17 Chip Damage on block
Aratama Strike
b+1+2
m
21
- 6 Chip Damage on block
- 8 Chip Damage on block while in heat
u
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Hellfire Blast
ub+1+2
h
40
+4d (-54)
+4d (-54)
i47
- Chip Damage when guarded
- Jack-8 or Alisa can recovery 20 by input 1+2
Samsara
ub+4
u+4
m
22
-25
+15(+5)
i20
js9~44
- On hit hold ub, u or uf to transition to FLY at +35(+25)
Infernal Shackle
- u+1
- ub+1
uf+1
h
10
+11
+16
i21~23
- Shifts to MCR on hit or block
- 2 Chip Damage on block
- 3 Chip Damage on block while in heat
Wraith Kick
uf+4
m
21
-8
+11/HE
i18
js8~18
- Heat Dash +62a(+42) on hit, +5 on block, 16 Chip Damage on block
Motion Input
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Demon's Paw
f,F+2
m
24
-8
+15a(+6)/HE
i15~16
- Heat Dash +36a(+26) on hit, +5 on block, 20 Chip Damage on block
- 7 Chip Damage on block
- 10 Chip Damage on block while in heat
Laser Cannon
b,f+2,1,2
m,m,m
12,12,24
-8
+15a(+6)
+45a(+0)
,i22~23
- Combo on 2nd CH
- 7 Chip Damage on block
- 10 Chip Damage on block
Laser Scraper
b,f+2,1,df+2
m,m,m
12,12,20
-13
+25a(+8)
,i18~19
- Combo on 2nd CH
b,f+1+2
m
6, 4(6), 3(6), 2(6), 1(6), 1(6)
-17
+31a(-2)
i25, i6, i6, i6, i6, i6
js24~80
- 6 Chip Damage on block
- 12 Chip Damage on block while in heat
Gates of Hades
b,f+1+2,2
m,m
6,6,6,6,6,6,30
-31
-5(-12)
,i28~31
js28~69
Combos from first hit
Running
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Leaping Side Kick
f,n,d,df,UF+3
f,f,F+3
m
30
+6
+13a(+3)
i22~25
js3~25
- 9 Chip Damage on block
- 12 Chip Damage on block while in heat
WS
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Infernal Shackle
ws1,1
m,h
12,10
+11
+16
,i30~32
- Combo on 1st CH
- Shifts to MCR on hit or block
- 2 Chip Damage on block
- 3 Chip Damage on block while in heat
Bloody Glaive
ws1,2
m,m
12,15
-11
+6
+9
,i22
- Hold F to enter MCR on hit at +14 or +17 on CH
- Combos from first hit
Alaya
ws2
m
20
-12
+72a(+56)
i15~16
- 6 Chip Damage on block
- 8 Chip Damage on block while in heat
SS (Side Step)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Devil Twister
SS.2
m
25
Transition to Hell's Gate on hit by holding U
Hell's Gate
SS.2,U
th (ub)
37,27
-5a
i37~38,i22~60
Only available after 1st attack hits
WGS (Wind God Step)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Wind God Step
f,n,d,df
t20 r3
- Cannot be buffered
- Cancel to sidestep with u
- Cancel to block with b
Wind God Fist
f,n,d,df+2
h
20
-10
+39a(+29)
i15
- Turns into EWGF (f,n,d,df#2) while in heat
- Consumes 70F of remaining heat time while in heat
- 8 Chip Damage on block while in heat
Sometimes written WGF
Electric Wind God Fist
f,n,d,df#2
h
23
+5
+39a(+29)
i14
- 4 Chip Damage on block
- 8 Chip Damage on block while in heat
Sometimes written EWGF
Demon's Hoof
f,n,d,df+3
m
25
-8c
+16a
i26~28
js5~28
- 7 Chip Damage on block
- 10 Chip Damage on block while in heat
Demon's Tail
f,n,d,DF+3
l
24
-23c
-2d
i33~34
js5~28
Leaves opponent in FDFA state on hit
Spinning Demon Scythe
f,n,d,DF+4,4
L,m
7,28
-16
+4c
,i25
Sometimes written Hellsweep
Spinning Demon Hellfire Beam
f,n,d,DF+4,1+2
L,sm
7,9
+58(+42)
,i29~40
- Only on hit
- Leaves opponent in FUFA state on hit
Sometimes written Hellsweep
Spiral of Madness
f,n,d,df+1+2
m
25
-9
+12a(+3)
+33a
i26~27
- 7 Chip Damage on block
- 10 Chip Damage on block while in heat
- Leaves opponent in FUFA state on CH
Leaping Side Kick
f,n,d,df,UF+3
f,f,F+3
m
30
+6
+13a (+3)
i22~25
- js3~25
- fs26~28
t59 r34
- 9 Chip Damage on block
- 12 Chip Damage on block while in heat
Sometimes written wr3
FLY (Fly)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Cross Infernal Destruction
FLY.f+1+2
UB
30
i32~75
- Recovers front-facing when done from BT FLY
MCR (Mourning Crow)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Mourning Crow (MCR)
f+3
- js18~32
- fs33~35
t45 r20 MCR
- Stance moves can be delayed by 10f
Tiger Thrush
MCR.1
m
20
- Leaves opponent in FDFA state on hit
- 6 Chip Damage on block
- 8 Chip Damage on block while in heat
Dark Arachnid Twister
MCR.2,2
m,m
12,20
-14c
+2/HE
,i24-26
js0~17
- Heat Dash +67a(+50) on hit, +5 on block, 16 Chip Damage on block
Venomous Torment
MCR.3
sm
26
-7
+16a(-1)
+70a(+54)
i23
js0~19
- 7 Chip Damage on block
- 10 Chip Damage on block while in heat
Other
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Devil Dimension: Tainted Chains
R.df+1+2
m,th,th
10-15,3-5, 42-60
-15
+0d
i20
pc8~20
- Rage Art
- Damage increases as health approaches 0
- Base Damage: 55
- Maximum Damage: 80
- Removes recoverable health on hit
Imperial Wrath
b+2+4
b+1+3
m
30
-8
+16a(+6)
i15
pc4~14
- 50% damage reduction when absorbing attacks in power crush state.
- Damage taken during power crush state is recoverable.
- 12 Chip Damage on block after absorbing an attack in power crush state
- 13 Chip Damage on block while in heat after absorbing an attack in power crush state
Yomigaeri
FUFA.u+3+4
FUFT.u+3+4
i35
t99? r35 FLY
FUFA shift to Fly leaves attacker in backturn
Wall Jumping Attack
(back to wall).b,b,ub
m
21
+0c
+8
i36-38
js14~45
Throws
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
10 Strings
10 Hit Combo | ||||||
Input | Hit level | Damage | Startup | Block | Hit | Notes |
---|---|---|---|---|---|---|
f+2 | m | 14 | i17-18 | -8 | +3 | |
4 | m | 17 | i15 | -11 | 0 | Combo from 1st |
3 | h | 10 | i20~21 | -14 | -3~-2 | |
1+4 | l | 7 | i12-13 | -21c | -10(?) | Interruptible after 3rd on block |
h | 5 | i15 | -6 | -5 | Combo from 4th. Interruptible after 4th on block | |
1 | h | 7 | i19 | -10 | +1 | Combo from 4th |
2 | m | 10 | i10-12 | -18 | -7~-5 | |
1 | m | 15 | i13-15 | -21 | -8~-6 | Combo from 7th |
4 | m | 21 | i26-29 | -7 | +14a | Interruptible after 8th on block |
1+2 | sm | 15 | i24-35 | -23 | +30a(-28) | Combo from 9th |