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{{Infobox tricky moves | {{Infobox tricky moves | ||
|slide=ws3 | |slide=ws3 df+2~2 df+4,3 S! | ||
|generic-a=f+2,4 | |generic-a=f+2,4 | ||
|alisa-a={{Plainlist| | |alisa-a={{Plainlist| | ||
* f,F+4 ''(deep dash)'' | * f,F+4 ''(deep dash)'' | ||
* f,f | * f,f uf+4 | ||
* f,f | * f,f df+4~4 ''(hard)''}} | ||
|king-a=f,F+3 | |king-a=f,F+3 | ||
|asuka-a= | |asuka-a=ub+1 | ||
|claudio-a={{Plainlist| | |claudio-a={{Plainlist| | ||
* f,F+2 ''(deep dash)'' | * f,F+2 ''(deep dash)'' | ||
* f,F+3 ''(small dash)''}} | * f,F+3 ''(small dash)''}} | ||
|devil-jin-a=f,f | |devil-jin-a=f,f df+4~4 | ||
|eddy-a= | |eddy-a=uf,n,4 | ||
|eddy-b= | |eddy-b=df+3,4 | ||
|heihachi-a=f,F+2 ''(can whiff)'' | |heihachi-a=f,F+2 ''(can whiff)'' | ||
|jack-7-a=f,F+3 | |jack-7-a=f,F+3 | ||
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* 1,2,4,4<ref name="bt-turn"/>}} | * 1,2,4,4<ref name="bt-turn"/>}} | ||
|xiaoyu-c={{Plainlist| | |xiaoyu-c={{Plainlist| | ||
* cc | * cc db+3+4 | ||
* ws1 | * ws1 df+2~2 df+4,3 S!}} | ||
}} | }} | ||
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| -11 || ws4,2 || 25 || +8 | | -11 || ws4,2 || 25 || +8 | ||
|- | |- | ||
| -12 || FC. | | -12 || FC.df+2 || 28 || +10a | ||
|- | |- | ||
| -13 || ws1,4 || 32 || +25a (+20) | | -13 || ws1,4 || 32 || +25a (+20) | ||
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| -15 || ws2 || 15 ([[Lidia combos#Staples|66]]) || +29a (+19) | | -15 || ws2 || 15 ([[Lidia combos#Staples|66]]) || +29a (+19) | ||
|- | |- | ||
| -23 || | | -23 || uf,n,4 || 25 ([[Lidia combos#Staples|78]]) || +34a (+24) | ||
|- | |- | ||
| colspan="4" class="table-cat" | Back-turned opponent | | colspan="4" class="table-cat" | Back-turned opponent | ||
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| 1,2,4,4<ref name="bt-turn">Opponent can turn with an attack to duck the final hit.</ref> || 50 ([[Lidia combos#Back-turned opponent|?]]) || +25a | | 1,2,4,4<ref name="bt-turn">Opponent can turn with an attack to duck the final hit.</ref> || 50 ([[Lidia combos#Back-turned opponent|?]]) || +25a | ||
|- | |- | ||
| -11 || ws4,2 | | -11 || ws4,2 df+1,2 || 48 || +8 | ||
|- | |- | ||
| -14 || | | -14 || df+3,4 f,F+3 || 51 || +16a (-1) | ||
|- | |- | ||
| -17 || f+4,3,1 f,F+3 || 76 || +16a (-1) | | -17 || f+4,3,1 f,F+3 || 76 || +16a (-1) | ||
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| colspan="4" class="table-cat" | Grounded opponent | | colspan="4" class="table-cat" | Grounded opponent | ||
|- | |- | ||
| -18 || | | -18 || db+2 || 11 || -3a (-11) | ||
|- | |- | ||
| -20 || f,F+3 || 16 || +16a (-1) | | -20 || f,F+3 || 16 || +16a (-1) | ||
Line 112: | Line 112: | ||
| f+1+2,3,2,1 || i14 || 2.58 || 41 || -10<ref>[[Hit confirm]] the last attack. Tricky for opponent to punish.</ref> || High<ref>Second hit is i22 mid and can often suffice to punish low recovering whiffs.</ref> | | f+1+2,3,2,1 || i14 || 2.58 || 41 || -10<ref>[[Hit confirm]] the last attack. Tricky for opponent to punish.</ref> || High<ref>Second hit is i22 mid and can often suffice to punish low recovering whiffs.</ref> | ||
|- | |- | ||
| | | df+2 || i15 || 2.75 || 17 || -6 || Mid | ||
|- | |- | ||
| u+4 || i15 || 2.20 || 29 ([[Lidia combos#Staples|63]]) || -13 || Mid | | u+4 || i15 || 2.20 || 29 ([[Lidia combos#Staples|63]]) || -13 || Mid |
Revision as of 10:56, 7 January 2022
Lidia (Tekken 7) |
---|
Punishers (Tekken 8) |
---|
Punishers for tricky moves | ||
---|---|---|
Various | Slide | ws3 df+2~2 df+4,3 S! |
Generic | FUFT.4 | f+2,4 |
Alisa |
|
|
|
{{{alisa-b}}} | |
db+4 | f,F+3 | |
Asuka | b+3 | ub+1 |
Claudio | f+2,2 |
|
Devil Jin |
|
f,f df+4~4 |
R.f,n,d,df+4,3+4 | {{{devil-jin-b}}} | |
Eddy | 3~4 | uf,n,4 |
b+3,3 | df+3,4 | |
Heihachi | f,F+2 | f,F+2 (can whiff) |
Jack-7 | R.b+1+2 | f,F+3 |
d+1+2 |
| |
Law | db+3+4 | {{{law-a}}} |
Leroy | db+1+2 | (None) |
Lucky Chloe |
|
|
Paul |
|
f,F+2 |
Xiaoyu | BT.3 | (None) |
BT.f+3+4,3+4 |
| |
AOP.4~3 |
|
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,2,2 | 25 | +8 CFT |
2,4 | 23 | +8 | |
-11 | b+1,2 | 28 | +5c |
-12 | f+2,4 | 33 | +16a (+7) |
-14 | f+1+2,3,2,1 | 41 | +19a (+14) |
R.f,F+2+3 | 30 (75) | +62a (+42) | |
-15 | u+4 | 29 (63) | +60a (+43) |
-17 | 3:2 | 26 (77) | +66a |
Crouching | |||
-10 | FC.1 | 5 | +6 |
-11 | ws4,2 | 25 | +8 |
-12 | FC.df+2 | 28 | +10a |
-13 | ws1,4 | 32 | +25a (+20) |
-14 | ws3,2 | 38 | +9a (+0) |
-15 | ws2 | 15 (66) | +29a (+19) |
-23 | uf,n,4 | 25 (78) | +34a (+24) |
Back-turned opponent | |||
-10 | 1,2,4 | 30 | +3 |
1,2,4,4[1] | 50 (?) | +25a | |
-11 | ws4,2 df+1,2 | 48 | +8 |
-14 | df+3,4 f,F+3 | 51 | +16a (-1) |
-17 | f+4,3,1 f,F+3 | 76 | +16a (-1) |
Grounded opponent | |||
-18 | db+2 | 11 | -3a (-11) |
-20 | f,F+3 | 16 | +16a (-1) |
-23 | OG.d+2 | 21 | +0a |
-27 | u+3 | 16 | +1a (-7) |
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
---|---|---|---|---|---|
2,4 | i10 | 2.21 | 23 | -8 | High |
b+2,1 | i13 | 2.51 | 29 | -6 | High |
f+1+2,3,2,1 | i14 | 2.58 | 41 | -10[2] | High[3] |
df+2 | i15 | 2.75 | 17 | -6 | Mid |
u+4 | i15 | 2.20 | 29 (63) | -13 | Mid |
b+4,4,4 | i16 | 2.37 | 54 | -26 | High |
f,F+2 | i13(~16) | 20 | -2 | Mid | |
R.f,F+2+3 | i13(~16) | 30 (75) | +15 CFO | Mid | |
3:2 | i17 | 2.26 | 26 (77) | -20[4] | High |
SS.4 | i16(~25) | 2.06 | 21 (?) | -6 | High |