Devil Jin |
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Movelist & frame data (Tekken 8) |
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Heat
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heat Burst
R1
2+3
m
[12;12]
+1
+2c
i16
pc7~16
t92 r30
- Cancel to r45 with b,b
- 3 chip damage on block
- 12 chip damage on hit
- Only deals recoverable damage
- Cannot cause a K.O.
Vindictive Helix
H.2+3
m,h,th
20,22,10
+11 MCR
Th
Th
i18
js15~52
- Alternate input: R1
- 8 Chip Damage on block
Wheel of Pain > Annihilation Beam
4~3,H.1+2
M,sm
21,15
- 4 Chip Damage on block.
- Consumes 220F of remaining heat time
Hisou > Annihilation Beam
uf+3+4,H.1+2
m,m,sm
8,20,20
-15
+0
i25~50
- 6 Chip Damage on block
- Transitions into throw on hit
- Consumes 250F of remaining heat time
Laser Crush > Annihilation Beam
b,f+2,1,4,H.1+2
m,m,M,sm
12,12,21,15
- 4 Chip Damage on block
- Consumes 220F of remaining heat time
Spiral of Madness > Annihilation Beam
f,n,d,df+1+2,H.1+2
m,sm
25,20
- 6 Chip Damage on block
- Consumes 220F of remaining heat time
Rakshasa's Fury
b+2,3
h,m
11,23
-14
+8a (-1)
,i25~127
- ,js25~47
- ,fs48~50
t78 r35
- 16 Chip Damage on Heat Dash
- Combo from 1st hit with 5f delay
- Move can be delayed 3f
Wicked Jambu Spear
b+3
M
24
-15~-18
+10~+13
i29~32
- js8~33
- fs34~36
t69 r37
- 17 Chip Damage on Heat Dash
Demon's Paw
f,F+2
m
24
4?/7?
8?/11?
-8
+15a (+6)
i15~16
t45 r29
- i18 startup when unbuffered, and i16 startup when buffered
- 7 Chip Damage on block
- 10 Chip Damage on block while in heat
- 20 Chip Damage on Heat Dash
Dark Arachnid Twister
MCR.2,2
m,M
12,20
-14c
+2a
,i24-26
- ,js1~17
- ,fs18~20
t79 r36
- 16 Chip Damage on blocked Heat Dash
- Combo from 1st hit
- Opponent recovers FDFA on hit
n
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Flash Punch Combo
1,1,2
h,h,m
5,6,14
-17
+18a (+13)
,i13
t76 r37
- Combo from 1st hit with 11f delay
Back Fist Combo
1,2,2
h,h,h
5,8,12
-12
+4
,i17
t70 r31
- Combo from 1st hit with 11f delay
- Jail from 2nd attack with 2f delay
- Move can be delayed 9f
1,2,3
h,h,m
5,8,25
- Move can be delayed 1f
- Interrupt with i10 from 2nd block
Shoot the Works
1,2,3,4
h,h,m,m
5,8,25,30
+0~+2
+11c~+13c
,i36~38
t107 r17
- Interrupt with i7 from 3rd block
Demon Backhand Spin
2,2
h,h
9,20
-13
-2
,i17
t61 r32
- Jail from 1st attack with 2f delay
Hell Cyclone
3,1,2
m,h,M
16,11,20
-11
+72a (+56)
,i25~28
t112 r29
- Input can be delayed 12f
- Move can be delayed 4f
- Interrupt with i9 from 2nd block
Hell Spiral
3,1,4
m,h,m
16,11,20
- Input can be delayed 12f
- Move can be delayed 4f
- Interrupt with i7 from 2nd block
Last Rites
4
h
24
-5
+10g
i17~18
t50 r32
- 7 chip Damage on block
- 10 chip Damage on block in heat
Tsujikaze
1+2
m,m
12,25
-12
+7
i17 i25~26
t101 r35
- Interrupt with i1 from 1st block
Three Ring Alaya
1+4,2
SL,h,m
5,5,20
-12
+72a (+56)
,i24~25
t100 r31
- 6 chip damage on block
f
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
893P > Knee Kick
f+2,4
m,m
14,17
-11
+0
+29a (+23)
,i15
t64 r30
- Combo from 1st hit with 14f delay
- Move can be delayed 13f
Mourning Crow (MCR)
f+3
- js18~32
- fs33~35
t45 r20 MCR
- Stance moves can be delayed by 10f
Twisted Samsara
f+4,3
m,m
10,15
-22
+18a (+8)
,i26~27
- ,js27~51
- ,fs52~54
t94 r51
- Combo on 1st CH with 3f delay
- Input can be delayed 15f
- Enter FLY +36a (+26) with ub_u_uf on hit
df
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Dark Twin Lancer
df+1,2
m,h
11,20
-9
+44d (-14)
,i17
t66 r30
- Combo on 1st CH with 10f delay
- Move can be delayed 4f
Bloody Glaive
df+2
m
17
-9
+6
+9
i15
t41 r26
- Enter MCR +14 on hit
- Enter MCR +17 on CH
- Transition to MCR on standing hit only
Rengoku
df+3,2,4
m,m,m
12,10,20
-22
+18a (+8)
,i26-27
- ,js27~50
- ,fs51~53
t114 r51
- Combo from 2nd CH with 4f delay
- Input can be delayed 16f
- Enter MCR +36a (+26) with ub_u_uf on hit
Tsunami Kick
df+4,4
m,m
10,16
-15
-4c
,i13~14
t63 r33
- Combo from 1st hit with 10f delay
- Move can be delayed 9f
d
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Corpse Thrust
d+1
m
25
-14
+20a (+10)
i18~19
pc7~17
t54 r35
- Damage taken during power crush state is recoverable.
- -9 on block if an attack is absorbed
- 10 Chip Damage on block after absorbing an attack in power crush state
- 11 Chip Damage on block while in heat after absorbing an attack in power crush state
db
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Malicious Mace
db+2
L
15
- 4 Chip Damage on block
- 6 Chip Damage on block in heat
Demon's Spear
db+1+2
m
15
-9
+4
i23~38
t46 r31
- Cancel to r27 MCR with F (js27~)
Demon's Spear (Slight Hold)
db+1+2*
m
25
+17g
+7
+37d (+29)
i39~60
t41 r26
- Cancel to r27 MCR with F (js27~)
- 10 Chip Damage on block
- 11 Chip Damage on block while in heat
Demon's Lance (Max Hold)
db+1+2**
m
42
- Cancel to r27 MCR with F (js27~)
- 16 Chip Damage on block
- 19 Chip Damage on block while in heat
b
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rakshasa's Fury
b+2,3
h,m
11,23
-14
+8(-1)/HE
,i25~127
js25~47
- Heat Dash +62a(+42) on hit, +5 on block, 16 Chip Damage on block
- Combo from 1st hit
Wicked Jambu Spear
b+3
m
24
-18
+10/HE
i29~32
js8~34
- Heat Dash +43 (+35) on hit, +5 on block, 17 Chip Damage on block
Aratama Strike
b+1+2
m
21
- 6 Chip Damage on block
- 8 Chip Damage on block while in heat
u
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Hellfire Blast
ub+1+2
h
40
+4d (-54)
+4d (-54)
i47
- Chip Damage when guarded
- Jack-8 or Alisa can recovery 20 by input 1+2
Samsara
ub+4
u+4
m
22
-25
+15(+5)
i20
js9~44
- On hit hold ub, u or uf to transition to FLY at +35(+25)
Infernal Shackle
- u+1
- ub+1
uf+1
h
10
+11
+16
i21~23
- Shifts to MCR on hit or block
- 2 Chip Damage on block
- 3 Chip Damage on block while in heat
Wraith Kick
uf+4
m
21
-8
+11/HE
i18
js8~18
- Heat Dash +62a(+42) on hit, +5 on block, 16 Chip Damage on block
Motion Input
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Demon's Paw
f,F+2
m
24
-8
+15a(+6)/HE
i15~16
- Heat Dash +36a(+26) on hit, +5 on block, 20 Chip Damage on block
- 7 Chip Damage on block
- 10 Chip Damage on block while in heat
Laser Cannon
b,f+2,1,2
m,m,m
12,12,24
-8
+15a(+6)
+45a(+0)
,i22~23
- Combo on 2nd CH
- 7 Chip Damage on block
- 10 Chip Damage on block
Laser Scraper
b,f+2,1,df+2
m,m,m
12,12,20
-13
+25a(+8)
,i18~19
- Combo on 2nd CH
b,f+1+2
m
6, 4(6), 3(6), 2(6), 1(6), 1(6)
-17
+31a(-2)
i25, i6, i6, i6, i6, i6
js24~80
- 6 Chip Damage on block
- 12 Chip Damage on block while in heat
Gates of Hades
b,f+1+2,2
m,m
6,6,6,6,6,6,30
-31
-5(-12)
,i28~31
js28~69
Combos from first hit
Running
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Leaping Side Kick
f,n,d,df,UF+3
f,f,F+3
m
30
+6
+13a(+3)
i22~25
js3~25
- 9 Chip Damage on block
- 12 Chip Damage on block while in heat
WS
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Infernal Shackle
ws1,1
m,h
12,10
+11
+16
,i30~32
- Combo on 1st CH
- Shifts to MCR on hit or block
- 2 Chip Damage on block
- 3 Chip Damage on block while in heat
Bloody Glaive
ws1,2
m,m
12,15
-11
+6
+9
,i22
- Hold F to enter MCR on hit at +14 or +17 on CH
- Combos from first hit
Alaya
ws2
m
20
-12
+72a(+56)
i15~16
- 6 Chip Damage on block
- 8 Chip Damage on block while in heat
SS (Side Step)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Devil Twister
SS.2
m
25
Transition to Hell's Gate on hit by holding U
Hell's Gate
SS.2,U
th (ub)
37,27
-5a
i37~38,i22~60
Only available after 1st attack hits
WGS (Wind God Step)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Wind God Step
f,n,d,df
t20 r3
- Cannot be buffered
- Cancel to sidestep with u
- Cancel to block with b
Wind God Fist
f,n,d,df+2
h
20
-10
+39a(+29)
i15
- Turns into EWGF (f,n,d,df#2) while in heat
- Consumes 70F of remaining heat time while in heat
- 8 Chip Damage on block while in heat
Sometimes written WGF
Electric Wind God Fist
f,n,d,df#2
h
23
+5
+39a(+29)
i14
- 4 Chip Damage on block
- 8 Chip Damage on block while in heat
Sometimes written EWGF
Demon's Hoof
f,n,d,df+3
m
25
-8c
+16a
i26~28
js5~28
- 7 Chip Damage on block
- 10 Chip Damage on block while in heat
Demon's Tail
f,n,d,DF+3
l
24
-23c
-2d
i33~34
js5~28
Leaves opponent in FDFA state on hit
Spinning Demon Scythe
f,n,d,DF+4,4
L,m
7,28
-16
+4c
,i25
Sometimes written Hellsweep
Spinning Demon Hellfire Beam
f,n,d,DF+4,1+2
L,sm
7,9
+58(+42)
,i29~40
- Only on hit
- Leaves opponent in FUFA state on hit
Sometimes written Hellsweep
Spiral of Madness
f,n,d,df+1+2
m
25
-9
+12a(+3)
+33a
i26~27
- 7 Chip Damage on block
- 10 Chip Damage on block while in heat
- Leaves opponent in FUFA state on CH
Leaping Side Kick
f,n,d,df,UF+3
f,f,F+3
m
30
+6
+13a (+3)
i22~25
- js3~25
- fs26~28
t59 r34
- 9 Chip Damage on block
- 12 Chip Damage on block while in heat
Sometimes written wr3
FLY (Fly)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Cross Infernal Destruction
FLY.f+1+2
UB
30
-39(-97)
i32~75
- Recovers front-facing when done from BT FLY
MCR (Mourning Crow)
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Mourning Crow (MCR)
f+3
- js18~32
- fs33~35
t45 r20 MCR
- Stance moves can be delayed by 10f
Tiger Thrush
MCR.1
m
20
- Leaves opponent in FDFA state on hit
- 6 Chip Damage on block
- 8 Chip Damage on block while in heat
Dark Arachnid Twister
MCR.2,2
m,m
12,20
-14c
+2/HE
,i24-26
js0~17
- Heat Dash +67a(+50) on hit, +5 on block, 16 Chip Damage on block
Venomous Torment
MCR.3
sm
26
-7
+16a(-1)
+70a(+54)
i23
js0~19
- 7 Chip Damage on block
- 10 Chip Damage on block while in heat
Other
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Devil Dimension: Tainted Chains
R.df+1+2
m,th,th
10-15,3-5, 42-60
-15
+0d
i20
pc8~20
- Rage Art
- Damage increases as health approaches 0
- Base Damage: 55
- Maximum Damage: 80
- Removes recoverable health on hit
Imperial Wrath
b+2+4
b+1+3
m
30
-8
+16a(+6)
i15
pc4~14
- 50% damage reduction when absorbing attacks in power crush state.
- Damage taken during power crush state is recoverable.
- 12 Chip Damage on block after absorbing an attack in power crush state
- 13 Chip Damage on block while in heat after absorbing an attack in power crush state
Yomigaeri
FUFA.u+3+4
FUFT.u+3+4
i35
t99? r35 FLY
FUFA shift to Fly leaves attacker in backturn
Wall Jumping Attack
(back to wall).b,b,ub
m
21
+0c
+8
i36-38
js14~45
Throws
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Judgement
2+4
th(h)
35
-3
+0d
i12~14
- Throw break: 1 or 2
- Sideswap on hit
- Leaves Opponent in FUFA state on hit
Shoulder Flip
Left Throw
th(h)
43
-3
+1d
i12
- Throw break: 1
- Startup i12~14 with input 1+3 or 2+4
- Leaves Opponent in FUFA state on hit
Over the Limit
Right Throw
th(h)
40
-3
+0d
i12
- Throw break: 2
- Startup i12~14 with input 1+3 or 2+4
- Sideswap on hit
- Leaves Opponent in FDFA state on hit
Pivoting Hip Throw
Back Throw
th(h)
50
+1d
i12~14
- Throw break: None
- Startup i12~14 with input 1+3 or 2+4
- Sideswap on hit
Stonehead
f,F+1+2
uf+1+2
th(h)
35
+0
+25d(+7)
i12
- Throw break: 1+2
- Sideswap on throw break
Complicated Wire
qcb+1+3
th(h)
40
-2
+0d
i12
- Throw break: 1
- Leaves opponent in FUFA state on hit
Obliteration
f,hcf+1+2
th(h)
45
-6
+0d
i12
- Throw break: 1+2
- Sideswap on hit when done on opponent's front and left sides from P1 side
- Sideswap on hit when done on opponent's left side from P2 side
10 Strings
10 Hit Combo | ||||||
Input | Hit level | Damage | Startup | Block | Hit | Notes |
---|---|---|---|---|---|---|
f+2 | m | 14 | i17-18 | -8 | +3 | |
4 | m | 17 | i15 | -11 | 0 | Combo from 1st |
3 | h | 10 | i20~21 | -14 | -3~-2 | |
1+4 | l | 7 | i12-13 | -21c | -10(?) | Interruptible after 3rd on block |
h | 5 | i15 | -6 | -5 | Combo from 4th. Interruptible after 4th on block | |
1 | h | 7 | i19 | -10 | +1 | Combo from 4th |
2 | m | 10 | i10-12 | -18 | -7~-5 | |
1 | m | 15 | i13-15 | -21 | -8~-6 | Combo from 7th |
4 | m | 21 | i26-29 | -7 | +14a | Interruptible after 8th on block |
1+2 | sm | 15 | i24-35 | -23 | +30a(-28) | Combo from 9th |