Shaheen punishers (Tekken 7): Difference between revisions

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| -16 || d+3 || 12 || 0~+1
| -16 || d+3 || 12 || 0~+1
|-
|-
| -17 || b+4<ref name="p"/> || 20 || +4
| -17 || b+4|| 20 || +4
|}
|}


{| class="punishers" style="clear: both"
{| class="punishers" style="clear: both"
| colspan="6" class="table-cat" | Whiff punishers
| colspan="5" class="table-cat" | Whiff punishers
|-
! Move !! Speed !! [[Movelist#Range|Range]] !! Damage !! Risk !! Hitbox
|-
| 1,2<ref name="p">Example. Remove after substitution.</ref> || i10 || 2.00 || 15 || -1 || High<ref>Use references to add more extensive notes or details. Don't add new columns and don't fill them out with entire paragraphs.</ref>
|-
|}
 
 
{| class="wikitable"
|+ Extra range
|-
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Can reach
|- style="vertical-align: middle"
| -12 || f2,3 || 32 || KND || {{Plainlist|
* Getup 4}}
|}
 
{| class="wikitable"
|+ Whiff
|-
|-
! Move !! [[Movelist#Range|Range]] !! Damage !! [[Movelist#Hit|Frames]] !! Risk
! Move !! [[Movelist#Range|Range]] !! Damage !! [[Movelist#Hit|Frames]] !! Risk
Line 110: Line 91:
| R! d/b+2,4 || x.xx || 24  || KND, Screw || duckable
| R! d/b+2,4 || x.xx || 24  || KND, Screw || duckable
|}
|}
{| class="wikitable"
|+ Extra range
|-
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] !! Can reach
|- style="vertical-align: middle"
| -12 || f2,3 || 32 || KND || {{Plainlist|
* Getup 4}}
|}
<references/>
<references/>

Revision as of 04:33, 9 July 2023

Punishers for tricky moves
Various Slide {{{slide}}}
Generic FUFT.4 {{{generic-a}}}
Alisa
  • b+4,4
  • b+4,4,3+4~1
{{{alisa-a}}}
  • b+3+4
  • b+3+4,3+4
{{{alisa-b}}}
db+4 {{{king-a}}}
Asuka b+3 {{{asuka-a}}}
Claudio f+2,2 {{{claudio-a}}}
Devil Jin
  • u+4
  • u+4,U~n_1_2_3
{{{devil-jin-a}}}
R.f,n,d,df+4,3+4 {{{devil-jin-b}}}
Eddy 3~4 {{{eddy-a}}}
b+3,3 {{{eddy-b}}}
Heihachi f,F+2 {{{heihachi-a}}}
Jack-7 R.b+1+2 {{{jack-7-a}}}
d+1+2 {{{jack-7-b}}}
Law db+3+4 {{{law-a}}}
Leroy db+1+2 {{{leroy-a}}}
Lucky Chloe
  • BT.f+3+4,3+4
  • BT.f+3+4,3+4,3+4
{{{lucky-chloe-a}}}
Paul
  • d+4,2:1+2
  • qcf+2
{{{paul-a}}}
Xiaoyu BT.3 {{{xiaoyu-a}}}
BT.f+3+4,3+4 {{{xiaoyu-b}}}
AOP.4~3 {{{xiaoyu-c}}}
Standing
Enemy Move Damage Frames
-10 1,2 16 +5
2,3 28 +3
2,3~df 28 +10g (SNK)
-11 4,1 28 +4
-12 f+2,3 32 +39 (-19)
-13 df+1 12 +5~6
-14 db+2,1 35 +41 (-17)
Rage Drive (db+2,4) (76) +62a (+42)
f,b+2 55 KND + 13
-15 df+2 13 (65) +34 (+24)
uf+4 13 (65) +29 (+19)
Crouching
Enemy Move Damage Frames
-10 FC1 5 +6
-11 ws+4 14 +5~6
-13 ws+3,3 34 +11 (+2)
-15 uf+4 13 (65) +29 (+19)
-16 ws+2 21 (73) +57c
Back-turned opponent
Enemy Move Damage Frames
-10 1,2,3~d/f~d/b,ws+3,3 68 +11 (+2)
Grounded opponent
Enemy Move Damage Frames
-16 d+3 12 0~+1
-17 b+4 20 +4
Whiff punishers
Move Range Damage Frames Risk
f,F+3 x.xx 23 Throw (Launch) unsafe
d/b+2,1 x.xx 35 KND duckable
f,F+4 x.xx 25 KND (Wallbounce) safe
d/f+3 x.xx 20 +12kg safe
u/f+4 x.xx 13 Launch (JG) unsafe
d/f+2 x.xx 13 Launch (JG) safe
R! d/b+2,4 x.xx 24 KND, Screw duckable
Extra range
Enemy Move Damage Frames Can reach
-12 f2,3 32 KND
  • Getup 4