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|{{o| moveId = Zafina-1,3 | enemy = -10 | moveNote = <ref name=scr-shift>Shifts to SCR, hold B to cancel the stance</ref>}} | |{{o| moveId = Zafina-1,3 | enemy = -10 | moveNote = <ref name=scr-shift>Shifts to SCR, hold B to cancel the stance</ref>}} | ||
|{{o| moveId = Zafina-1,4 | enemy = -10 | moveNote = <ref>Shifts to TRT</ref>}} | |{{o| moveId = Zafina-1,4 | enemy = -10 | moveNote = <ref>Shifts to TRT</ref>}} | ||
|{{o| moveId = Zafina-H.2+3 | enemy = -12 | moveNote = <ref>Heat smash, requires heat</ref>}} | |{{o| moveId = Zafina-H.2+3 | enemy = -12 | moveNote = <ref name="Heat Smash">Heat smash, requires heat</ref>}} | ||
|{{o| moveId = Zafina-df+1,4 | enemy = -13 }} | |{{o| moveId = Zafina-df+1,4 | enemy = -13 }} | ||
|{{o| moveId = Zafina-f+4 | enemy = -14 | damage = 13 ([[Zafina_combos#Mini-combos|30]]) }} | |{{o| moveId = Zafina-f+4 | enemy = -14 | damage = 13 ([[Zafina_combos#Mini-combos|30]]) }} | ||
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|{{o| moveId = Zafina-ws4 | enemy = -11 }} | |{{o| moveId = Zafina-ws4 | enemy = -11 }} | ||
|{{o| moveId = Zafina-ws3 | enemy = -12 | moveNote=<ref name=scr-shift/>}} | |{{o| moveId = Zafina-ws3 | enemy = -12 | moveNote=<ref name=scr-shift/>}} | ||
|{{o| moveId = Zafina-H.2+3 | enemy = -12 | moveNote = <ref name="Heat Smash"/>}} | |||
|{{o| moveId = Zafina-ws1,2 | enemy = -15 | staple = 65 }} | |{{o| moveId = Zafina-ws1,2 | enemy = -15 | staple = 65 }} | ||
|{{o| moveId = Zafina-ws2 | enemy = -18 | staple = 67 }} | |{{o| moveId = Zafina-ws2 | enemy = -18 | staple = 67 }} |
Revision as of 15:49, 4 March 2024
Zafina |
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Punishers (Tekken 8) |
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This page is for Tekken 8. For Tekken 7, see Zafina punishers (Tekken 7).
Punishers for tricky moves | ||
---|---|---|
Various | Slide | ws3~B |
Alisa |
|
b+1:1+2 |
|
| |
b+3 |
| |
Bryan | df+2,3 | {{{bryan-a}}} |
Claudio | f+2,2 | f,F+3+4 |
Jack-8 | d+1+2 |
|
King | db+4 | FC.df+3 |
f,F+2 | {{{kuma-a}}} | |
Law | df+3 | df+1,4 |
Paul | d+4,2:1+2 |
|
qcf+2 | {{{paul-b}}} | |
Victor | f,F+2 | {{{victor-a}}} |
Xiaoyu | BT.f+3+4,3+4 | |
AOP.3+4 |
| |
Zafina |
|
{{{zafina-a}}} |
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,3[2] | 19 | +7 |
1,4[3] | 22 | +22g | |
-12 | H.2+3[4] | 51 | +0d |
-13 | df+1,4 | 28 | +12g |
-14 | f+4 | 13 (30) | +22a |
df+4,1[5] | 36 | +3a | |
-15 | df+3,4 | 32 (49) | +22a |
-16 | df+2 | 13 (65) | +32a (+22) |
Crouching | |||
-11 | ws4 | 14 | +4 |
-12 | ws3[2] | 20 | +9 |
H.2+3[4] | 51 | +0d | |
-15 | ws1,2 | 16 (65) | +36a (+26) |
-18 | ws2 | 20 (67) | +28a (+18) |
Back-turned opponent | |||
Grounded opponent |
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
---|---|---|---|---|---|
df+2 | i16~17 | 13 | -12 | Mid |