User:Soup: Difference between revisions

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{{Infobox tricky moves T8
{{Infobox tricky moves T8
|slide=ws4 d+3,2 ...
|slide=ws4
|alisa-a = f,F+4,1+2 <ref>dash db+1,2 also works</ref>
|alisa-a=
|alisa-b = df+2,1+2
|alisa-b=
|asuka-a= b+4<ref>Can whiff at tip ranges</ref>
|asuka-a=
|bryan-a=df+1,4<ref>2,2 also works, but can whiff at tip ranges</ref>
|bryan-a=
|claudio-a = f,F+4,1+2
|claudio-a=
|jack-8-a =
|jack-8-a=
|king-a = FC.df+4,1 b+3+4
|king-a=
|kuma-a = uf+3+4,1+2
|kuma-a=
|law-a = df+1,4
|law-a=
|paul-a=
|paul-a=
|paul-b=f+4,4<ref>df+2,1+2 also work, but is more likely to whiff</ref>
|paul-b=
|victor-a = df+2,1+2
|victor-a=
|xiaoyu-a = 1,2,3<ref>1,2,4 also works, but she can parry the HRM options afterwards</ref>
|xiaoyu-a=
|xiaoyu-b = ws4 d+3,2 ...
|xiaoyu-b=ws4
|zafina-a =
|zafina-a=''none''
}}
}}
{{Navbox punishers}}
{{See other}}
{{PunisherTable|character=Devil Jin
|standing={{o
  |{{o| moveId = Devil Jin-1,1,2 | enemy = -10 }}
  |{{o| moveId = Devil Jin-1,2,2 | enemy = -10 }}
  |{{o| moveId = Devil Jin-2,2 | enemy = -10 }}
  |{{o| moveId = Devil Jin-b+1,2 | enemy = -12 }}
  |{{o| moveId = Devil Jin-df+4,4 | enemy = -13 }}
  |{{o| move = f,n,df#2 | enemy = -13 | |damage = 23 | staple = 67 | hard = true}}
  |{{o| moveId = Devil Jin-f,n,d,df#2 | enemy = -14 | staple = 67 | hard = true }}
  |{{o| moveId = Devil Jin-b+2,3 | enemy = -14 }}
  |{{o| moveId = Devil Jin-d+3+4 | enemy = -15 | staple = 69 }}
  |{{o| moveId = Devil Jin-uf+3+4 | enemy = -16 }}
  |{{o| moveId = Devil Jin-uf+3+4,1+2 | enemy = -16 }}
  |{{o| moveId = Devil Jin-f,n,d,df#2 | enemy = -17 }}
  }}
  |crouching={{o
      |{{o| moveId = Devil Jin-ws4,4 | enemy = -11 }}
      |{{o| moveId = Devil Jin-ws1,2 | enemy = -13 | frames= +6/+14 MCR}}
      |{{o| moveId = Devil Jin-ws2 | enemy = -15 | staple = 62}}
      |{{o| move = crouch cancel ewgf | enemy = -23 |damage = 23 | staple = 67 | hard = true}}
      |{{o| moveId = Devil Jin-u+4 | enemy = -20 | staple = 77}}
      |{{o| moveId = Devil Jin-SS.2 | enemy = -26 | staple = 83}}
  }}
  |backTurnedOpponent={{o
    |{{o| moveId = Devil Jin-1,2,3,4 | damage = 59 | enemy = -10}}
    |{{o| moveId = Devil Jin-df+3,2,4 | damage = 59 | staple = 83| enemy = -16}}
    }}
  }}

Revision as of 01:30, 30 November 2024

Punishers for tricky moves
Various Slide ws4
Alisa
  • b+4,4
  • b+4,4,3+4~1
  • b+3+4
  • b+3+4,3+4
b+3
Bryan df+2,3
Claudio f+2,2
Jack-8 d+1+2
King db+4
f,F+2
Law df+3
Paul d+4,2:1+2
qcf+2
Victor f,F+2
Xiaoyu BT.f+3+4,3+4
AOP.3+4 ws4
Zafina
  • ws2
  • ws2,D
none

This page is for Tekken 8. For Tekken 7, see User:Soup (Tekken 7).

Standing
Enemy Move Damage Frames
-101,1,225+18a (+13)
1,2,225+4
2,229-2
-12b+1,230+23a (+13)
-13df+4,426-4c
f,n,df#2[hard]23 (67)
-14f,n,d,df#2[hard]23 (67)+39a (+29)
b+2,334+8a (-1)
-15d+3+425 (69)+30a (+20)
-16uf+3+428+33a (-25)
uf+3+4,H.1+248+0d
-17f,n,d,df#223+39a (+29)
Crouching
-11ws4,430+4c
-13ws1,227+6/+14 MCR
-15ws220 (62)+72a (+56)
-20u+422 (77)+15a (+5)
-23crouch cancel ewgf[hard]23 (67)
-26SS.225 (83)+72a
Back-turned opponent
-101,2,3,459+11c~+13c
-16df+3,2,459 (83)+18a (+8)
Grounded opponent