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|{{o| moveId = Steve-1,1,2 | enemy = -10 }} | |{{o| moveId = Steve-1,1,2 | enemy = -10 }} | ||
|{{o| moveId = Steve-2,2 | enemy = -12 }} | |{{o| moveId = Steve-2,2 | enemy = -12 }} | ||
|{{o| moveId = Steve-b+1,2 | enemy = -13 | frames = + | |{{o| moveId = Steve-b+1,2 | enemy = -13 | frames = +8 LNH }} | ||
|{{o| moveId = Steve-1+2 | enemy = -14 | }} | |{{o| moveId = Steve-1+2 | enemy = -14 | frames = HE / +18a (+11) }} | ||
|{{o| moveId = Steve-f+1+2,2 | enemy = -15 }} | |{{o| moveId = Steve-f+1+2,2 | enemy = -15 }} | ||
|{{o| moveId = Steve-b+2 | enemy = -17 }} | |{{o| moveId = Steve-b+2 | enemy = -17 | staple = 48 }} | ||
|{{o| move = | |{{o| move = PAB.uf+2 | enemy = -18 | damage = 23 |staple = 80 | frames = +34 (+24) }} | ||
}} | }} | ||
|crouching={{o | |crouching={{o | ||
|{{o| moveId = Steve-WS.1,2 | enemy = -11 }} | |{{o| moveId = Steve-WS.1,2 | enemy = -11 }} | ||
|{{o| moveId = Steve-WS.2,2 | enemy = -13 | frames = +11 LNH}} | |{{o| moveId = Steve-WS.2,2 | enemy = -13 | frames = +11 LNH}} | ||
|{{o| moveId = Steve-FC.df+2| enemy = - | |{{o| moveId = Steve-WS.1+2 | enemy = -14 | frames = HE / +18a (+11) }} | ||
|{{o| moveId = Steve-FC.df+2| enemy = -16 | staple = 77 }} | |||
|{{o| moveId = Steve-uf+2| enemy = -22 | staple = 77 }} | |||
}} | }} | ||
}} | }} |
Latest revision as of 04:20, 30 August 2024
Steve |
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Punishers (Tekken 8) |
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This page is for Tekken 8. For Tekken 7, see Steve punishers (Tekken 7).
Punishers for tricky moves | ||
---|---|---|
Various | Slide | ws1 |
Alisa |
|
f+2,1 |
|
| |
b+3 | 1+2 | |
Bryan | df+2,3 | {{{bryan-a}}} |
Claudio | f+2,2 | dash 1+2 |
Jack-8 | d+1+2 |
|
King | db+4 | |
f,F+2 | {{{kuma-a}}} | |
Law | df+3 | df+1,2 |
Paul | d+4,2:1+2 | 1+2 |
qcf+2 | {{{paul-b}}} | |
Victor | f,F+2 | {{{victor-a}}} |
Xiaoyu | BT.f+3+4,3+4 | |
AOP.3+4 | 1,2,1,2 | |
Zafina |
|
{{{zafina-a}}} |
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,1,2 | 27 | +4 |
-12 | 2,2 | 29 | +6 |
-13 | b+1,2 | 27 | +8 LNH |
-14 | 1+2 | 28 | HE / +18a (+11) |
-15 | f+1+2,2 | 42 | +3d |
-17 | b+2 | 20 (48) | +14 |
-18 | PAB.uf+2 | 23 (80) | +34 (+24) |
Crouching | |||
-11 | WS.1,2 | 32 | +3c |
-13 | WS.2,2 | 32 | +11 LNH |
-14 | WS.1+2 | 28 | HE / +18a (+11) |
-16 | FC.df+2 | 20 (77) | +34a (+24) |
-22 | uf+2 | 20 (77) | +52a |
Back-turned opponent | |||
Grounded opponent |