Yoshimitsu punishers: Difference between revisions

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(Added framedata for on block with all punishers. Useful to know for both yoshimitsu, and his enemies.)
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{{Navbox punishers}}
{{Navbox punishers}}
{{See other}}
{{See other}}
{{Infobox tricky moves T8
|slide = ws4
|alisa-a={{Plainlist|
* 1SS.f,​n,​d,​df+1
* f+3+4}}
|alisa-b={{Plainlist|
* df+2
* 1SS.f,​n,​d,​df+1}}
|asuka-a = 1SS.f,​n,​d,​df+1
|bryan-a = df+1,4
|claudio-a={{Plainlist|
* f+3+4
* f,F+3 (hard)}}
|jack-8-a= 1SS.f,​n,​d,​df+1
|king-a={{Plainlist|
* cc f+1+2
* 1SS.df+1+4
* FC.df+4}}
|kuma-a = 1SS.f,​n,​d,​df+1
|law-a = df+1,4
|paul-a = 1SS.f,​n,​d,​df+1
|paul-b ={{Plainlist|
* b+2,2
* 1SS.f,​n,​d,​df+1}}
|victor-a ={{Plainlist|
* df+2
* b+2,2}}
|xiaoyu-a = uf+3
|xiaoyu-b ={{Plainlist|
* ws4
* cc d+2,2}}
}}


{| class="punishers"
{| class="punishers"
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! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]!! [[Movelist#Hit|On Block]]
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]]!! [[Movelist#Hit|On Block]]
|-
|-
| -6 || 1SS.1+4 || 21 || +14 || -15
| -6 || 1SS.1+4 || 20 ([[Yoshimitsu combos#Mini-combos|42]]) || +14 || -15
|-
|-
|-
|-
| -8 || NSS.1+4 || 24 || +14 +64a || -15
| -8 || NSS.1+4 || 20 ([[Yoshimitsu combos#Staples|67]]) || +14 +64a || -15
|-
|-
| rowspan="2" |-10
| rowspan="2" |-10
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| -11 || 2,2 || 28 || +15g || -1
| -11 || 2,2 || 28 || +15g || -1
|-
|-
| || 2,NSS.1 || 30 || +19d || -5
| || 2,NSS.1 || 30 ([[Yoshimitsu combos#Mini-combos|53]]) || +19d || -5
|-
|-
| -13 || df+1,4 || 31 || +4 || -12  
| -13 || df+1,4 || 31 || +4 || -12  
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| || f,n,d,df+2 || 20 || +6g || -13
| || f,n,d,df+2 || 20 || +6g || -13
|-
|-
| -15 || df+2 || 13 || +34a (+24) || -7
| -15 || df+2 || 13 ([[Yoshimitsu combos#Staples|72]]) || +34a (+24) || -7
|-
|-
| || uf+3 || 15 || +32a (+22) || -13
| || uf+3 || 15 ([[Yoshimitsu combos#Bread_n'_butter|69]]) || +32a (+22) || -13
|-
|-
|-
|-

Latest revision as of 01:41, 20 August 2024

This page is for Tekken 8. For Tekken 7, see Yoshimitsu punishers (Tekken 7).

Punishers for tricky moves
Various Slide ws4
Alisa
  • b+4,4
  • b+4,4,3+4~1
  • 1SS.f,​n,​d,​df+1
  • f+3+4
  • b+3+4
  • b+3+4,3+4
  • df+2
  • 1SS.f,​n,​d,​df+1
b+3 1SS.f,​n,​d,​df+1
Bryan df+2,3 df+1,4
Claudio f+2,2
  • f+3+4
  • f,F+3 (hard)
Jack-8 d+1+2 1SS.f,​n,​d,​df+1
King db+4
  • cc f+1+2
  • 1SS.df+1+4
  • FC.df+4
f,F+2 1SS.f,​n,​d,​df+1
Law df+3 df+1,4
Paul d+4,2:1+2 1SS.f,​n,​d,​df+1
qcf+2
  • b+2,2
  • 1SS.f,​n,​d,​df+1
Victor f,F+2
  • df+2
  • b+2,2
Xiaoyu BT.f+3+4,3+4 uf+3
AOP.3+4
  • ws4
  • cc d+2,2
Zafina
  • ws2
  • ws2,D
{{{zafina-a}}}
Standing
Enemy Move Damage Frames On Block
-6 1SS.1+4 20 (42) +14 -15
-8 NSS.1+4 20 (67) +14 +64a -15
-10
1,1SS.1 26 +4c -9
1,NSS.1 29 +16d -9
-11 2,2 28 +15g -1
2,NSS.1 30 (53) +19d -5
-13 df+1,4 31 +4 -12
-14 b+2,2 33 +2d (+17 HE) -13
f,n,d,df+2 20 +6g -13
-15 df+2 13 (72) +34a (+24) -7
uf+3 15 (69) +32a (+22) -13
‐17 f,n,d,df+1 22 +35a (+25) -17
-18 H.2+3 51 -3d +4 (DGF +10)
Crouching
-6 FC 1SS.d+1+4 20 +14
-8 FC NSS.d+1+4 24 +14 +64a -15
-10 FC d1 5 +8 -5
-11 ws4 14 +5 -6
-14 ws1,2 30 +14g -4
-15 ws2,1SS.1 27 +36a (+26) -3 DGF
uf+3 15 +32a (+22) -13
‐17 f,n,d,df+1 22 +35a (+25) -17
-18 H.2+3 51 -3d +4 (DGF +10)