Azucena punishers: Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
No edit summary
(range on whiff punishers -- same method as previous)
Line 7: Line 7:
|bryan-a=4,1
|bryan-a=4,1
|paul-a=f1+2
|paul-a=f1+2
|paul-b=f1+2 <ref> Safe during heat </ref>
|paul-b=f1+2 <ref> Unpunishable during heat (-13 on block) except near wall.  </ref>
}}
}}


Line 47: Line 47:
     |{{o| moveId = Azucena-df+2 | range = 2.1 - 2.2}}
     |{{o| moveId = Azucena-df+2 | range = 2.1 - 2.2}}
     |{{o| moveId = Azucena-df+4,1 | range = 2.7}}
     |{{o| moveId = Azucena-df+4,1 | range = 2.7}}
     |{{o| moveId = Azucena-f,F+3 }}
     |{{o| moveId = Azucena-f,F+3 | range = 2.9}}
     |{{o| moveId = Azucena-f+1+2 | 2.9}}
     |{{o| moveId = Azucena-f+1+2 | range =2.9}}
     |{{o| moveId = Azucena-f+2,1 }}
     |{{o| moveId = Azucena-f+2,1 | range = 2.8}}
     |{{o| moveId = Azucena-f,f,F+3,2 }}
     |{{o| moveId = Azucena-f,f,F+3,2 }}
     |{{o| moveId = Azucena-b+2 }}
     |{{o| moveId = Azucena-b+2 | range = 2.6}}
     |{{o| moveId = Azucena-f+3,2 | range = 2.8}}
     |{{o| moveId = Azucena-f+3,2 | range = 2.8}}
     |{{o| moveId = Azucena-d+2,3 }}
     |{{o| moveId = Azucena-d+2,3 | range = 2.5 - 2.6}}
     |{{o| moveId = Azucena-db+1+2 }}
     |{{o| moveId = Azucena-db+1+2 | range = 2.5}}
     |{{o| moveId = Azucena-f,F+3+4 | range = 3.6 <ref>Multiple rapid hits. Last hit connects from ~4.4</ref>}}
     |{{o| moveId = Azucena-f,F+3+4 | range = 3.6 <ref>Multiple rapid hits. Last hit connects from ~4.4</ref>}}
     |{{o| moveId = Azucena-b+3 }}
     |{{o| moveId = Azucena-b+3 }}
}}
}}

Revision as of 16:34, 9 May 2024

Punishers for tricky moves
Various Slide ws4,1 ...
Alisa
  • b+4,4
  • b+4,4,3+4~1
{{{alisa-a}}}
  • b+3+4
  • b+3+4,3+4
{{{alisa-b}}}
b+3 f3,2
Bryan df+2,3 4,1
Claudio f+2,2 {{{claudio-a}}}
Jack-8 d+1+2 {{{jack-8-a}}}
King db+4 {{{king-a}}}
f,F+2 {{{kuma-a}}}
Law df+3 {{{law-a}}}
Paul d+4,2:1+2 f1+2
qcf+2 f1+2 [1]
Victor f,F+2 {{{victor-a}}}
Xiaoyu BT.f+3+4,3+4 {{{xiaoyu-a}}}
AOP.3+4 {{{xiaoyu-b}}}
Zafina
  • ws2
  • ws2,D
{{{zafina-a}}}


Standing
Enemy Move Damage Frames
-101,120+8
1,228+8
-124,129+4
-13df+1,424+4
-143,334+43d (-15)
b+1,130+8
-15df+212+28a (+18)
-16f+1+225+41a (+17)
df+4,138+20a (+3)
f,F+320+35a (+25)
-20db+1+223+33a (+23)
Crouching
-10FC.d+15+6
-11ws4,123+6
-13ws117+6
-15ws214+32a (+22)
Back-turned opponent
-62,1,241+20a (+3)
-10b+4,3,4,359+39d (-19)
Grounded opponent
-16f,F+320+35a (+25)
-18FC.df+317+3c
Whiff punishers
Move Speed Range Damage Risk Hitbox
1,1i102.1[2]20-10High
1,2i102.128-14High
3,2i142.229-12Mid
3,3i142.234-1Mid
df+2i15~162.1 - 2.212-13Mid
df+4,1i16~172.738-5Mid
f,F+3i15~172.920-14~-12Mid
f+1+2i16~172.925-8~-7High
f+2,1i17~182.831-10High
f,f,F+3,2i15~1630+2Mid
b+2i18~192.621+2High
f+3,2i182.835-4Mid
d+2,3i18~192.5 - 2.635+1Mid
db+1+2i20~212.523-21Mid
f,F+3+4i21~22 i10~123.6 [3]28+4~+6Mid
b+3i2221+4cMid
  1. Unpunishable during heat (-13 on block) except near wall.
  2. All whiff punishers measured from first hit on Kazuya
  3. Multiple rapid hits. Last hit connects from ~4.4