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! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ||
|- | |- | ||
| -10 || 1,2<ref name=" | | rowspan="2" | -10 | ||
| 1,2<ref name="stance">Holding the 2 button will allow you to transition into stance.</ref> || 16 || +6 | |||
|- | |||
| 1,2,4 || 29 || +1 | |||
|- | |||
| rowspan="2" | -11 | |||
| 2,1 || 21 || +4 | |||
|- | |||
| 2,2 || 26 || +1 | |||
|- | |||
| rowspan="2" | -13 | |||
| 1+2 || 38 || +8a (-1) | |||
|- | |||
| df+1,2<ref name="stance"></ref> || 33 || +7 | |||
|- | |||
| rowspan="2" | -14 | |||
| df+4,2<ref name="stance"></ref> || 35 || +6<ref name="plus">This string is +10 if you enter stance.</ref> | |||
|- | |||
| qcf+1 || 25 || +14 | |||
|- | |||
| -15 || df+2<ref name="stance"></ref> || 12 || +30a (+20) | |||
|- | |- | ||
| colspan="4" class="table-cat" | Crouching | | colspan="4" class="table-cat" | Crouching | ||
|- | |- | ||
| -11 || ws4<ref name=" | | -10 || d+1 || 5 || +6 | ||
|- | |||
| -11 || ws4 || 18 || +6 | |||
|- | |||
| -12 || ws1,2<ref name="stance"></ref> || 31 || +7 | |||
|- | |||
| -14 || ws3,2 || 33 || +25a (+10) | |||
|- | |||
| -15 || ws2<ref name="stance"></ref> || 20 || +51 | |||
|- | |- | ||
| colspan="4" class="table-cat" | Back-turned opponent | | colspan="4" class="table-cat" | Back-turned opponent | ||
|- | |- | ||
| -10 || 1,2,3<ref name=" | | rowspan="4" | -10 | ||
| 1,1,2 || 33 || +5 | |||
|- | |||
| 1,2,2<ref name="escape">Sequence can be escaped by using [[Akuma]]'s Teleport and EX DP, [[Geese]]'s Raging Storm and [[Master Raven]]'s Parry.</ref> || 38 || +52 | |||
|- | |||
| 1,2,4 || 29 || +1 | |||
|- | |||
| 1,4,2 || 44 || +7 | |||
|- | |||
| rowspan="2" | -11 | |||
| 2,1,4 || 36 || +3 | |||
|- | |||
| 2,2,2,2 || 63 || +2 | |||
|- | |||
| rowspan="2" | -12 | |||
| 4,2 || 37 || +7 | |||
|- | |||
| uf+1+2 || 50 || 0 | |||
|- | |||
| -13 || df+1,2,2<ref name="escape"></ref> || 38 || +52 | |||
|- | |||
| rowspan="2" | -14 | |||
| qcf+1 || 25 || +14 | |||
|- | |||
| df+4,2<ref name="stance"></ref> || 35 || +6<ref name="plus"></ref> | |||
|- | |||
| rowspan="3" | -15 | |||
| df+2<ref name="stance"></ref> || 12 || +30a (+20) | |||
|- | |||
| df+3,1,2<ref name="stance"></ref> || 45 || +4 | |||
|- | |||
| df+3,1,4 || 48 || +8a (-1) | |||
|- | |- | ||
| colspan="4" class="table-cat" | Grounded opponent | | colspan="4" class="table-cat" | Grounded opponent | ||
|- | |- | ||
| -16 || d+3<ref name=" | | -15 || d+3 || 9 || -1 (-9)<ref name="minus">Adds an additional -2 to the tech frames if opponent is Face Down.</ref> | ||
|- | |||
| -16 || db+3 || 9 || -4 (-12)<ref name="minus"></ref> | |||
|- | |||
| rowspan="2" | -18 | |||
| f+3 || 10 || +4 (-4)<ref name="minus"></ref> | |||
|- | |||
| d+3+4|| 20 || +2 (-15) | |||
|- | |||
| -20 || b+4 || 16 || +17 (0) | |||
|- | |||
| -23 || b+3 || 9 || 0 (-8)<ref name="minus"></ref> | |||
|- | |||
| rowspan="4" | -24 | |||
| b+1+2 || 20 || -2 (-10)<ref name="minus"></ref> | |||
|- | |||
| R.b2+3 || 15 || +35 | |||
|- | |||
| R.b2+3,F || 15 || | |||
|- | |||
| R.b2+3,B || 15 || +61 | |||
|} | |} | ||
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! Move !! Speed !! [[Movelist#Range|Range]] !! Damage !! Risk !! Hitbox | ! Move !! Speed !! [[Movelist#Range|Range]] !! Damage !! Risk !! Hitbox | ||
|- | |- | ||
| 1,2<ref name=" | | 1,2,4 || i10 || 2.20 || 29 || -1 || High | ||
|- | |||
| 1+2 || i13 || 2.53 || 38 || -14 || High, Mid | |||
|- | |||
| f+3,2 || i18 || 3.00 || 33 || -19 || Mid, Mid | |||
|- | |||
| f+1+2 || i24 || 3.19 || 21 || -15 || Mid | |||
|- | |||
| df+2 || i15 || 2.45 || 12 || -14 || Mid | |||
|- | |||
| f,F+3,2 || i18(~19) || 3.37 || 36 || -20<ref name="hit confirm">The last hit is extremely delayable making it easy to hit confirm.</ref> || Mid, Mid | |||
|- | |||
| f,F+2 || i18(~19) || 3.40 || 22 || -9 || Mid | |||
|- | |||
| f,F+4 || i24(~25) || 4.30 || 23 || +4 || Mid | |||
|- | |- | ||
| ws2 || i15 || 2.80 || 20 || -16 || Mid | |||
|} | |} | ||
<references/> | <references/> |
Revision as of 05:01, 19 March 2023
Negan |
---|
Punishers for tricky moves | ||
---|---|---|
Various | Slide | {{{slide}}} |
Generic | FUFT.4 | {{{generic-a}}} |
Alisa |
|
{{{alisa-a}}} |
|
{{{alisa-b}}} | |
db+4 | {{{king-a}}} | |
Asuka | b+3 | {{{asuka-a}}} |
Claudio | f+2,2 | {{{claudio-a}}} |
Devil Jin |
|
{{{devil-jin-a}}} |
R.f,n,d,df+4,3+4 | {{{devil-jin-b}}} | |
Eddy | 3~4 | {{{eddy-a}}} |
b+3,3 | {{{eddy-b}}} | |
Heihachi | f,F+2 | {{{heihachi-a}}} |
Jack-7 | R.b+1+2 | {{{jack-7-a}}} |
d+1+2 | {{{jack-7-b}}} | |
Law | db+3+4 | {{{law-a}}} |
Leroy | db+1+2 | {{{leroy-a}}} |
Lucky Chloe |
|
{{{lucky-chloe-a}}} |
Paul |
|
{{{paul-a}}} |
Xiaoyu | BT.3 | {{{xiaoyu-a}}} |
BT.f+3+4,3+4 | {{{xiaoyu-b}}} | |
AOP.4~3 | {{{xiaoyu-c}}} |
Punishers (Tekken 8) |
---|
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,2[1] | 16 | +6 |
1,2,4 | 29 | +1 | |
-11 | 2,1 | 21 | +4 |
2,2 | 26 | +1 | |
-13 | 1+2 | 38 | +8a (-1) |
df+1,2[1] | 33 | +7 | |
-14 | df+4,2[1] | 35 | +6[2] |
qcf+1 | 25 | +14 | |
-15 | df+2[1] | 12 | +30a (+20) |
Crouching | |||
-10 | d+1 | 5 | +6 |
-11 | ws4 | 18 | +6 |
-12 | ws1,2[1] | 31 | +7 |
-14 | ws3,2 | 33 | +25a (+10) |
-15 | ws2[1] | 20 | +51 |
Back-turned opponent | |||
-10 | 1,1,2 | 33 | +5 |
1,2,2[3] | 38 | +52 | |
1,2,4 | 29 | +1 | |
1,4,2 | 44 | +7 | |
-11 | 2,1,4 | 36 | +3 |
2,2,2,2 | 63 | +2 | |
-12 | 4,2 | 37 | +7 |
uf+1+2 | 50 | 0 | |
-13 | df+1,2,2[3] | 38 | +52 |
-14 | qcf+1 | 25 | +14 |
df+4,2[1] | 35 | +6[2] | |
-15 | df+2[1] | 12 | +30a (+20) |
df+3,1,2[1] | 45 | +4 | |
df+3,1,4 | 48 | +8a (-1) | |
Grounded opponent | |||
-15 | d+3 | 9 | -1 (-9)[4] |
-16 | db+3 | 9 | -4 (-12)[4] |
-18 | f+3 | 10 | +4 (-4)[4] |
d+3+4 | 20 | +2 (-15) | |
-20 | b+4 | 16 | +17 (0) |
-23 | b+3 | 9 | 0 (-8)[4] |
-24 | b+1+2 | 20 | -2 (-10)[4] |
R.b2+3 | 15 | +35 | |
R.b2+3,F | 15 | ||
R.b2+3,B | 15 | +61 |
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
---|---|---|---|---|---|
1,2,4 | i10 | 2.20 | 29 | -1 | High |
1+2 | i13 | 2.53 | 38 | -14 | High, Mid |
f+3,2 | i18 | 3.00 | 33 | -19 | Mid, Mid |
f+1+2 | i24 | 3.19 | 21 | -15 | Mid |
df+2 | i15 | 2.45 | 12 | -14 | Mid |
f,F+3,2 | i18(~19) | 3.37 | 36 | -20[5] | Mid, Mid |
f,F+2 | i18(~19) | 3.40 | 22 | -9 | Mid |
f,F+4 | i24(~25) | 4.30 | 23 | +4 | Mid |
ws2 | i15 | 2.80 | 20 | -16 | Mid |
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Holding the 2 button will allow you to transition into stance.
- ↑ 2.0 2.1 This string is +10 if you enter stance.
- ↑ 3.0 3.1 Sequence can be escaped by using Akuma's Teleport and EX DP, Geese's Raging Storm and Master Raven's Parry.
- ↑ 4.0 4.1 4.2 4.3 4.4 Adds an additional -2 to the tech frames if opponent is Face Down.
- ↑ The last hit is extremely delayable making it easy to hit confirm.