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(Added more standing punishers) |
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! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ||
|- | |- | ||
| -10 || 1,2<ref name="p"/> || 15 || + | | -10 || 1,2<ref name="p"/> || 19 || +3 | ||
|- | |||
|- | |||
| -10 || 2,4 || 29 || +18(+9) | |||
|- | |||
|- | |||
| -12 || 1+2 || 30 || +12(+3) | |||
|- | |||
|- | |||
| -13/-14 || D/F+1, 4 || 28 || +10 | |||
|- | |||
|- | |||
| -13/-14 || 4 || 18 || +16 (CH Launcher) | |||
|- | |||
|- | |||
| -14 || 3, 1 || 26 || +7 | |||
|- | |||
|- | |||
| -14 || F+1+2 || 38 || +7(-2) | |||
|- | |||
| -15 || D/F+3+4 || 25 || Launcher | |||
|- | |||
|- | |||
| -15 || D/F+2 || 15 || +4 (CH Launcher) | |||
|- | |- | ||
| colspan="4" class="table-cat" | Crouching | | colspan="4" class="table-cat" | Crouching |
Revision as of 20:28, 8 March 2023
Jin (Tekken 7) |
---|
Punishers for tricky moves | ||
---|---|---|
Various | Slide | {{{slide}}} |
Generic | FUFT.4 | {{{generic-a}}} |
Alisa |
|
{{{alisa-a}}} |
|
{{{alisa-b}}} | |
db+4 | {{{king-a}}} | |
Asuka | b+3 | {{{asuka-a}}} |
Claudio | f+2,2 | {{{claudio-a}}} |
Devil Jin |
|
{{{devil-jin-a}}} |
R.f,n,d,df+4,3+4 | {{{devil-jin-b}}} | |
Eddy | 3~4 | {{{eddy-a}}} |
b+3,3 | {{{eddy-b}}} | |
Heihachi | f,F+2 | {{{heihachi-a}}} |
Jack-7 | R.b+1+2 | {{{jack-7-a}}} |
d+1+2 | {{{jack-7-b}}} | |
Law | db+3+4 | {{{law-a}}} |
Leroy | db+1+2 | {{{leroy-a}}} |
Lucky Chloe |
|
{{{lucky-chloe-a}}} |
Paul |
|
{{{paul-a}}} |
Xiaoyu | BT.3 | {{{xiaoyu-a}}} |
BT.f+3+4,3+4 | {{{xiaoyu-b}}} | |
AOP.4~3 | {{{xiaoyu-c}}} |
Punishers (Tekken 8) |
---|
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,2[1] | 19 | +3 |
-10 | 2,4 | 29 | +18(+9) |
-12 | 1+2 | 30 | +12(+3) |
-13/-14 | D/F+1, 4 | 28 | +10 |
-13/-14 | 4 | 18 | +16 (CH Launcher) |
-14 | 3, 1 | 26 | +7 |
-14 | F+1+2 | 38 | +7(-2) |
-15 | D/F+3+4 | 25 | Launcher |
-15 | D/F+2 | 15 | +4 (CH Launcher) |
Crouching | |||
-11 | ws4[1] | 18 | +6 |
Back-turned opponent | |||
-10 | 1,2,3[1] | 40 | +10a (+1) |
Grounded opponent | |||
-16 | d+3[1] | 9 | -3a (-11) |
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
---|---|---|---|---|---|
1,2[1] | i10 | 2.00 | 15 | -1 | High[2] |
Old table (TODO: copy to above)
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 2,1 | 18 | +6 |
2,4 | 29 | +18a (+9a) | |
-12 | 1+2 | 30 | +12a (+3a) |
-13 | df+1,4 | 28 | +10g |
R.b+1+2 | 55–82 | +0d | |
-14 | f+1+2 | 38 | +7a (-2a) |
f,d,df#2 | 25 (69) | +70a (+50a) | |
-15 | uf+4 | 13 (62) | +33a (+23a) |
d+3+4 | 25 (74) | +32a (+22a) |
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | FC.d+1 | 5 | +6 |
-11 | ws4 | 16 | +8 |
-13 | ws1,2 | 26 | +3 |
R.b+1+2 | 55–82 | +0d | |
-14 | ws2 | 14 (65) | +39a (+29a) |
Enemy | Move | Damage | Frames | Can reach |
---|---|---|---|---|
-14 | f,F+2 | 24 | +15a (6a) | Everything |
-16 | f+4 | 21 | +4 | Everything |
f+4,F | 21 | +11 | Everything |
Move | Damage | Frames | Risk |
---|---|---|---|
uf+4 | 13 (62) | +33a (+23a) | unsafe, steppable |
d+3+4 | 25 (74) | +32a (+22a) | launchable, walkable |
f,n,d,df#2 | 25 (69) | +70a (+50a) | safe, duckable |
f,n,d,df#1 | 22 (73) | +36a (+26a) | launchable, steppable left |
Enemy | Move | Damage | Frames |
---|---|---|---|
-16 | d+4 | 8 | -1 (-9) |
-19 | d+2 | 19 | -2 (-10) |
-24 | f,F+4 | 15 | +2 (-6) |
-31 | 4~3 | 21 | -1 (-9) |