Lidia punishers: Difference between revisions

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   |{{o| moveId = Lidia-f+2,4 | enemy = -12 }}
   |{{o| moveId = Lidia-f+2,4 | enemy = -12 }}
   |{{o| moveId = Lidia-df+1,2 | enemy = -13 | moveNote = <ref name="FC">when opponent recovers in crouch</ref>}}  
   |{{o| moveId = Lidia-df+1,2 | enemy = -13 | moveNote = <ref name="FC">when opponent recovers in crouch</ref>}}  
   |{{o| moveId = Lidia-b+2,3 | enemy = -13 }}
   |{{o| moveId = Lidia-b+2,3 | enemy = -13 }}| moveNote = <ref name="FC">b2:3 for +3 damage</ref>}}  
   |{{o| moveId = Lidia-f+1+2,3,1+2 | move=f+1+2,3,qcf+1+2 | damage = 43 | enemy = -14 }}
   |{{o| moveId = Lidia-f+1+2,3,1+2 | move=f+1+2,3,qcf+1+2 | damage = 43 | enemy = -14 }}
   |{{o| moveId = Lidia-3,2 | enemy = -15 | staple = 81}}
   |{{o| moveId = Lidia-3,2 | enemy = -15 | staple = 81}}

Revision as of 13:40, 18 August 2024

This page is for Tekken 8. For Tekken 7, see Lidia punishers (Tekken 7).

Punishers for tricky moves
Various Slide
Alisa
  • b+4,4
  • b+4,4,3+4~1
  • b+3+4
  • b+3+4,3+4
b+3
Bryan df+2,3
Claudio f+2,2
Jack-8 d+1+2
King db+4
f,F+2
Law df+3
Paul d+4,2:1+2
qcf+2
Victor f,F+2
Xiaoyu BT.f+3+4,3+4
AOP.3+4
Zafina
  • ws2
  • ws2,D
Standing
Enemy Move Damage Frames
-101,2,223+8
1,422+1
-112,228+11g
2,421+4
-12f+2,433+16a (+7)
-13df+1,2[1]23+4
b+2,328+6
Crouching
Back-turned opponent
Grounded opponent

|crouching=5b22376232323664366637363635343936343232336132323463363936343639363132643737373333343263333232323263323236353665363536643739323233613232326433313331323237645c6e2020222c2237623232366436663736363534393634323233613232346336393634363936313264343634333265363436363262333232323263323236353665363536643739323233613232326433313332323237645c6e2020222c22376232323664366637363635343936343232336132323463363936343639363132643737373333313263333232323263323236353665363536643739323233613232326433313333323237645c6e2020222c22376232323664366637363635343936343232336132323463363936343639363132643737373333313263333432323263323236353665363536643739323233613232326433313333323237645c6e2020222c223762323236643666373636353439363432323361323234633639363436393631326437373733333332323263323236643639366536393232336132323334333032323263323236353665363536643739323233613232326433313334323237645c6e2020222c22376232323664366637363635343936343232336132323463363936343639363132643737373333323232326332323733373436313730366336353232336132323337333332323263323236353665363536643739323233613232326433313335323237645c6e2020222c22376232323664366637363635343936343232336132323463363936343639363132643735363632633665326333343232326332323733373436313730366336353232336132323337333832323263323236353665363536643739323233613232326433323333323237645c6e225d |backTurnedOpponent=5b5d |groundedOpponent=5b5d }}

Whiff punishers
Move Speed Range Damage Risk Hitbox
  1. 1.0 1.1 when opponent recovers in crouch Cite error: Invalid <ref> tag; name "FC" defined multiple times with different content