Devil Jin punishers: Difference between revisions

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{{Navbox punishers}}
{{Navbox punishers}}
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{{PunisherTable|character=Devil Jin
{{PunisherTable|character=Devil Jin
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   |{{o| moveId = Devil Jin-1,1,2 | enemy = -10 }}
   |{{o| moveId = Devil Jin-1,1,2 | enemy = -10 }}
   |{{o| moveId = Devil Jin-1,2,2 | enemy = -10 }}
   |{{o| moveId = Devil Jin-1,2,2 | enemy = -10 }}
  |{{o| moveId = Devil Jin-2,2 | enemy = -10 }}
  |{{o| moveId = Devil Jin-b+1,2 | enemy = -12 }}
   |{{o| moveId = Devil Jin-df+4,4 | enemy = -13 }}
   |{{o| moveId = Devil Jin-df+4,4 | enemy = -13 }}
   |{{o| moveId = Devil Jin-f,n,d,df#2 | enemy = -14 | staple = 67 }}
  |{{o| move = f,n,df#2 | enemy = -13 | |damage = 23 | staple = 67 | hard = true}}
   |{{o| moveId = Devil Jin-f,n,d,df#2 | enemy = -14 | staple = 67 | hard = true }}
   |{{o| moveId = Devil Jin-b+2,3 | enemy = -14 }}
   |{{o| moveId = Devil Jin-b+2,3 | enemy = -14 }}
   |{{o| moveId = Devil Jin-d+3+4 | enemy = -15 | staple = 69 }}
   |{{o| moveId = Devil Jin-d+3+4 | enemy = -15 | staple = 69 }}
   |{{o| moveId = Devil Jin-uf+3+4 | enemy = -16 }}
   |{{o| moveId = Devil Jin-uf+3+4 | enemy = -16 }}
  |{{o| moveId = Devil Jin-uf+3+4,1+2 | enemy = -16 }}
  |{{o| moveId = Devil Jin-f,n,d,df#2 | enemy = -17 }}
   }}
   }}
   |crouching={{o
   |crouching={{o
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       |{{o| moveId = Devil Jin-ws1,2 | enemy = -13 | frames= +6/+14 MCR}}
       |{{o| moveId = Devil Jin-ws1,2 | enemy = -13 | frames= +6/+14 MCR}}
       |{{o| moveId = Devil Jin-ws2 | enemy = -15 | staple = 62}}
       |{{o| moveId = Devil Jin-ws2 | enemy = -15 | staple = 62}}
      |{{o| move = crouch cancel ewgf | enemy = -23 |damage = 23 | staple = 67 | hard = true}}
      |{{o| moveId = Devil Jin-u+4 | enemy = -20 | staple = 77}}
      |{{o| moveId = Devil Jin-SS.2 | enemy = -26 | staple = 83}}
   }}
   }}
   |backTurnedOpponent={{o
   |backTurnedOpponent={{o
     |{{o| moveId = Devil Jin-1,2,3,4 | damage = 59 | enemy = -10}}
     |{{o| moveId = Devil Jin-1,2,3,4 | damage = 59 | enemy = -10}}
    |{{o| moveId = Devil Jin-df+3,2,4 | damage = 59 | staple = 83| enemy = -16}}
     }}
     }}
   }}
   }}

Latest revision as of 09:02, 1 October 2024

Punishers for tricky moves
Various Slide ws3
Alisa
  • b+4,4
  • b+4,4,3+4~1
DEWGF
  • b+3+4
  • b+3+4,3+4
d+3+4
b+3 uf+3+4
Bryan df+2,3 b+1,2
Claudio f+2,2 f,F+4
Jack-8 d+1+2 uf+3+4
King db+4 FC.3
f,F+2 uf+3+4
Law df+3 df+4,4
Paul d+4,2:1+2 uf+3+4
qcf+2 uf+3+4
Victor f,F+2 uf+3+4
Xiaoyu BT.f+3+4,3+4 d+3+4
AOP.3+4 ws3
Zafina
  • ws2
  • ws2,D
none

This page is for Tekken 8. For Tekken 7, see Devil Jin punishers (Tekken 7).

Standing
Enemy Move Damage Frames
-101,1,225+18a (+13)
1,2,225+4
2,229-2
-12b+1,230+23a (+13)
-13df+4,426-4c
f,n,df#2[hard]23 (67)
-14f,n,d,df#2[hard]23 (67)+39a (+29)
b+2,334+8a (-1)
-15d+3+425 (69)+30a (+20)
-16uf+3+428+33a (-25)
uf+3+4,H.1+248+0d
-17f,n,d,df#223+39a (+29)
Crouching
-11ws4,430+4c
-13ws1,227+6/+14 MCR
-15ws220 (62)+72a (+56)
-20u+422 (77)+15a (+5)
-23crouch cancel ewgf[hard]23 (67)
-26SS.225 (83)+72a
Back-turned opponent
-101,2,3,459+11c~+13c
-16df+3,2,459 (83)+18a (+8)
Grounded opponent